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44f8eb1 |
From 50b8acd29d65596fea12e3497ac485d6fdb85420 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
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44f8eb1 |
Date: Fri, 4 May 2012 13:10:08 +0200
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Subject: [PATCH 04/10] doxygen
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44f8eb1 |
---
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44f8eb1 |
docs/doxygen/footer.html | 2 +-
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44f8eb1 |
src/actions/SoGLRenderAction.cpp | 4 ++--
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44f8eb1 |
src/base/SbDPViewVolume.cpp | 2 +-
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44f8eb1 |
src/base/SbViewVolume.cpp | 2 +-
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44f8eb1 |
src/collision/SoIntersectionDetectionAction.cpp | 2 +-
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44f8eb1 |
src/elements/SoElement.cpp | 12 ++++++------
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44f8eb1 |
src/fields/SoMField.cpp | 2 +-
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44f8eb1 |
src/fields/SoSFImage.cpp | 2 +-
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44f8eb1 |
src/fields/SoSFImage3.cpp | 2 +-
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src/fields/SoSField.cpp | 2 +-
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src/geo/SoGeoOrigin.cpp | 6 +++---
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44f8eb1 |
src/misc/SoOffscreenRenderer.cpp | 2 +-
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src/misc/SoPath.cpp | 6 +++---
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src/nodekits/SoBaseKit.cpp | 8 ++++----
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src/nodes/SoNurbsProfile.cpp | 6 +++---
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44f8eb1 |
15 files changed, 30 insertions(+), 30 deletions(-)
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44f8eb1 |
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44f8eb1 |
diff --git a/docs/doxygen/footer.html b/docs/doxygen/footer.html
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index feaccd5..2bb04ac 100644
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44f8eb1 |
--- a/docs/doxygen/footer.html
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44f8eb1 |
+++ b/docs/doxygen/footer.html
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44f8eb1 |
@@ -1,6 +1,6 @@
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44f8eb1 |
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Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.
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<address style="align: right;"><small>
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-Generated on $datetime for $projectname by Doxygen $doxygenversion.</small></address>
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+Generated on $date for $projectname by Doxygen $doxygenversion.</small></address>
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44f8eb1 |
</body>
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44f8eb1 |
</html>
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diff --git a/src/actions/SoGLRenderAction.cpp b/src/actions/SoGLRenderAction.cpp
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index e89629b..550fe52 100644
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44f8eb1 |
--- a/src/actions/SoGLRenderAction.cpp
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44f8eb1 |
+++ b/src/actions/SoGLRenderAction.cpp
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44f8eb1 |
@@ -400,7 +400,7 @@
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A more detailed presentation of the algorithm is written by Cass
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44f8eb1 |
Everitt at NVIDIA;
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44f8eb1 |
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- "Interactive Order-Independent Transparency"
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+ \"Interactive Order-Independent Transparency\"
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http:://developer.nvidia.com/object/order_independent_transparency.html
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44f8eb1 |
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44f8eb1 |
\since Coin 2.2
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@@ -877,7 +877,7 @@ SoGLRenderAction::getTransparencyType(void) const
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glEnable(GL_LINE_SMOOTH);
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\endverbatim
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- ...before rendering the scene.
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+ \.\.\.before rendering the scene.
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44f8eb1 |
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This is a simple (and computationally non-intensive) way of doing
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44f8eb1 |
anti-aliasing.
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diff --git a/src/base/SbDPViewVolume.cpp b/src/base/SbDPViewVolume.cpp
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index 46ead07..0b4af71 100644
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--- a/src/base/SbDPViewVolume.cpp
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+++ b/src/base/SbDPViewVolume.cpp
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@@ -640,7 +640,7 @@ SbDPViewVolume::projectBox(const SbBox3f& box) const
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view = view.narrow(0.25, 0.5, 0.75, 1.0);
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\endcode
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44f8eb1 |
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- ..will give a view volume with corner points <25, 75> and <50, 100>.
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+ \.\.will give a view volume with corner points <25, 75> and <50, 100>.
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44f8eb1 |
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\sa scale(), scaleWidth(), scaleHeight()
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*/
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diff --git a/src/base/SbViewVolume.cpp b/src/base/SbViewVolume.cpp
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index 958b3e8..4c35c9b 100644
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--- a/src/base/SbViewVolume.cpp
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+++ b/src/base/SbViewVolume.cpp
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@@ -379,7 +379,7 @@ SbViewVolume::projectBox(const SbBox3f& box) const
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view = view.narrow(0.25, 0.5, 0.75, 1.0);
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44f8eb1 |
\endcode
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44f8eb1 |
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- ..will give a view volume with corner points <25, 75> and <50, 100>.
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+ \.\.will give a view volume with corner points <25, 75> and <50, 100>.
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44f8eb1 |
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44f8eb1 |
\sa scale(), scaleWidth(), scaleHeight()
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*/
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diff --git a/src/collision/SoIntersectionDetectionAction.cpp b/src/collision/SoIntersectionDetectionAction.cpp
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index 5635c9c..54a229f 100644
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--- a/src/collision/SoIntersectionDetectionAction.cpp
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+++ b/src/collision/SoIntersectionDetectionAction.cpp
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@@ -66,7 +66,7 @@
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SoInteraction::init();
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44f8eb1 |
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if (argc != 2) {
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- (void)fprintf(stderr, "\n\tUsage: testapp <filename.iv>\n\n");
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+ (void)fprintf(stderr, "\n\\tUsage: testapp <filename.iv>\n\n");
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exit(1);
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}
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diff --git a/src/elements/SoElement.cpp b/src/elements/SoElement.cpp
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index afa752d..d83a322 100644
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--- a/src/elements/SoElement.cpp
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44f8eb1 |
+++ b/src/elements/SoElement.cpp
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44f8eb1 |
@@ -218,13 +218,13 @@
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void
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usage(const char * appname)
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{
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- (void)fprintf(stderr, "\n\tUsage: %s <modelfile.iv>\n\n", appname);
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+ (void)fprintf(stderr, "\n\\tUsage: %s <modelfile.iv>\n\n", appname);
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(void)fprintf(stderr,
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- "\tLists all texture filenames in the model file,\n"
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44f8eb1 |
- "\tand on which shape nodes they are used.\n\n"
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- "\tThe purpose of this example utility is simply to\n"
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44f8eb1 |
- "\tshow how to create and use an extension element for\n"
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44f8eb1 |
- "\tscene graph traversal.\n\n");
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+ "\\tLists all texture filenames in the model file,\n"
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+ "\\tand on which shape nodes they are used.\n\n"
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+ "\\tThe purpose of this example utility is simply to\n"
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44f8eb1 |
+ "\\tshow how to create and use an extension element for\n"
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44f8eb1 |
+ "\\tscene graph traversal.\n\n");
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44f8eb1 |
}
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44f8eb1 |
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44f8eb1 |
int
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44f8eb1 |
diff --git a/src/fields/SoMField.cpp b/src/fields/SoMField.cpp
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index 305f7e3..32760f9 100644
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44f8eb1 |
--- a/src/fields/SoMField.cpp
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44f8eb1 |
+++ b/src/fields/SoMField.cpp
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44f8eb1 |
@@ -161,7 +161,7 @@
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}
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\endcode
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44f8eb1 |
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44f8eb1 |
- ..like this, for instance, a Coordinate3 node providing 6 vertex
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+ \.\.like this, for instance, a Coordinate3 node providing 6 vertex
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coordinates in the form of SbVec3f values in its "point" field for
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e.g. a faceset, lineset or pointset:
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44f8eb1 |
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diff --git a/src/fields/SoSFImage.cpp b/src/fields/SoSFImage.cpp
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index 8e50a89..663d7c3 100644
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--- a/src/fields/SoSFImage.cpp
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44f8eb1 |
+++ b/src/fields/SoSFImage.cpp
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44f8eb1 |
@@ -50,7 +50,7 @@
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44f8eb1 |
FIELDNAME X Y C 0xRRGGBBAA 0xRRGGBBAA ...
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\endcode
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44f8eb1 |
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- "X" and "Y" are the image dimensions along the given axes, "C" is
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+ \"X\" and \"Y\" are the image dimensions along the given axes, "C" is
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the number of components in the image. The number of 0xRRGGBBAA
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44f8eb1 |
pixel color specifications needs to equal the exact number of
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pixels, which of course is given by X*Y. Each part of the pixel
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44f8eb1 |
diff --git a/src/fields/SoSFImage3.cpp b/src/fields/SoSFImage3.cpp
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44f8eb1 |
index 60d0d83..03a07d7 100644
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44f8eb1 |
--- a/src/fields/SoSFImage3.cpp
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44f8eb1 |
+++ b/src/fields/SoSFImage3.cpp
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44f8eb1 |
@@ -50,7 +50,7 @@
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FIELDNAME X Y Z C 0xRRGGBBAA 0xRRGGBBAA ...
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44f8eb1 |
\endcode
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44f8eb1 |
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44f8eb1 |
- "X", "Y" and "Z" are the image dimensions along the given axes, "C"
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44f8eb1 |
+ \"X\", \"Y\" and \"Z\" are the image dimensions along the given axes, "C"
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is the number of components in the image. The number of 0xRRGGBBAA
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44f8eb1 |
pixel color specifications needs to equal the exact number of
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pixels, which is X*Y*Z. Each part of the pixel color value is in the
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44f8eb1 |
diff --git a/src/fields/SoSField.cpp b/src/fields/SoSField.cpp
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44f8eb1 |
index a707d35..661f63b 100644
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44f8eb1 |
--- a/src/fields/SoSField.cpp
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44f8eb1 |
+++ b/src/fields/SoSField.cpp
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44f8eb1 |
@@ -59,7 +59,7 @@
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}
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\endcode
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44f8eb1 |
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- ..like this, for instance, a SpotLight node from a scene
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+ \.\.like this, for instance, a SpotLight node from a scene
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graph which will be default \e off when read back from file:
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44f8eb1 |
\code
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diff --git a/src/geo/SoGeoOrigin.cpp b/src/geo/SoGeoOrigin.cpp
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index 6fb8f99..81b504d 100644
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--- a/src/geo/SoGeoOrigin.cpp
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+++ b/src/geo/SoGeoOrigin.cpp
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@@ -220,12 +220,12 @@
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Used to specify a spatial reference frame. Coin currently supports three different
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systems. Support for more systems might be added in the future.
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- \li "GD" - The Geodetic system (latitude/longitude).
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+ \li \"GD\" - The Geodetic system (latitude/longitude).
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- \li "UTM" - Universal Transverse Mercator coordinate system. The
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+ \li \"UTM\" - Universal Transverse Mercator coordinate system. The
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second string should be the zone, encoded as "Z<n>".
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- \li "GC" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.
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+ \li \"GC\" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.
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44f8eb1 |
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The "GD" and "UTM" systems can, for future support, have an ellipsoid
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specification. The default is "WE" which is the WGS84 ellipsoid, the only
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diff --git a/src/misc/SoOffscreenRenderer.cpp b/src/misc/SoOffscreenRenderer.cpp
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index ae28f2d..40f545d 100644
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44f8eb1 |
--- a/src/misc/SoOffscreenRenderer.cpp
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+++ b/src/misc/SoOffscreenRenderer.cpp
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@@ -123,7 +123,7 @@
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dump rendered scene to file
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44f8eb1 |
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44f8eb1 |
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- ..then you use some external tool or library to construct the movie
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+ \.\.then you use some external tool or library to construct the movie
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file, for instance in MPEG format, from the set of files dumped to
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disk from the iterative process above.
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diff --git a/src/misc/SoPath.cpp b/src/misc/SoPath.cpp
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index a6ed112..79c3c36 100644
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--- a/src/misc/SoPath.cpp
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+++ b/src/misc/SoPath.cpp
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@@ -909,7 +909,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
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}
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\endcode
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44f8eb1 |
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44f8eb1 |
- ..if we now do:
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+ \.\.if we now do:
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44f8eb1 |
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\code
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SoSeparator * root = new SoSeparator;
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@@ -919,7 +919,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
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wa.apply(root);
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44f8eb1 |
\endcode
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44f8eb1 |
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- ..we would get the scene graph exported like this:
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+ \.\.we would get the scene graph exported like this:
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44f8eb1 |
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44f8eb1 |
\code
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44f8eb1 |
Separator {
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44f8eb1 |
@@ -937,7 +937,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
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}
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\endcode
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44f8eb1 |
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- ..and as you can see, \e both the Cone and the Cube nodes has
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+ \.\.and as you can see, \e both the Cone and the Cube nodes has
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vanished, as they was not important for the part per se, and not
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44f8eb1 |
written as part of it.
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44f8eb1 |
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44f8eb1 |
diff --git a/src/nodekits/SoBaseKit.cpp b/src/nodekits/SoBaseKit.cpp
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index 57205d1..6686f9e 100644
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44f8eb1 |
--- a/src/nodekits/SoBaseKit.cpp
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+++ b/src/nodekits/SoBaseKit.cpp
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44f8eb1 |
@@ -183,7 +183,7 @@
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44f8eb1 |
shapekit->set("material", "diffuseColor 1 0 0");
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44f8eb1 |
\endcode
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44f8eb1 |
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44f8eb1 |
- ..while doing it without shape kits amounts to this:
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+ \.\.while doing it without shape kits amounts to this:
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44f8eb1 |
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44f8eb1 |
\code
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SoSeparator * root = new SoSeparator;
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44f8eb1 |
@@ -193,7 +193,7 @@
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44f8eb1 |
root->addChild(new SoCube);
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\endcode
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44f8eb1 |
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44f8eb1 |
- ..so even for this miniscule mock-up example, you save on code
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+ \.\.so even for this miniscule mock-up example, you save on code
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verbosity and complexity.
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44f8eb1 |
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44f8eb1 |
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44f8eb1 |
@@ -293,8 +293,8 @@
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44f8eb1 |
SO_KIT_ADD_FIELD(active, (TRUE));
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SO_KIT_ADD_FIELD(projectedSize, (5.0f));
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44f8eb1 |
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- SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, \x0, FALSE);
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- SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, \x0, TRUE);
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44f8eb1 |
+ SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, 0, FALSE);
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+ SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, 0, TRUE);
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SO_KIT_ADD_CATALOG_ENTRY(scale, SoScale, FALSE, topSeparator, shape, FALSE);
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SO_KIT_INIT_INSTANCE();
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diff --git a/src/nodes/SoNurbsProfile.cpp b/src/nodes/SoNurbsProfile.cpp
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index 4916462..697ee78 100644
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--- a/src/nodes/SoNurbsProfile.cpp
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+++ b/src/nodes/SoNurbsProfile.cpp
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@@ -93,7 +93,7 @@
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}
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\endcode
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- .. with...
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+ \.\. with\.\.\.
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\code
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ProfileCoordinate2 {
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44f8eb1 |
@@ -120,8 +120,8 @@
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for detailed information, refer to the specialized literature on the
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topic (for example "An Introduction to NURBS: With Historical
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Perspective" by David F. Rogers). A basic overview of curve and
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- surface rendering using NURBS can also be found in chapter 8 of "The
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- Inventor Mentor".
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+ surface rendering using NURBS can also be found in chapter 8 of \"The
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+ Inventor Mentor\".
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44f8eb1 |
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FILE FORMAT/DEFAULTS:
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\code
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--
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1.8.1.4
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