Blob Blame History Raw
From 50b8acd29d65596fea12e3497ac485d6fdb85420 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Ralf=20Cors=C3=A9pius?= <corsepiu@corsepiu.home>
Date: Fri, 4 May 2012 13:10:08 +0200
Subject: [PATCH 04/10] doxygen

---
 docs/doxygen/footer.html                        |  2 +-
 src/actions/SoGLRenderAction.cpp                |  4 ++--
 src/base/SbDPViewVolume.cpp                     |  2 +-
 src/base/SbViewVolume.cpp                       |  2 +-
 src/collision/SoIntersectionDetectionAction.cpp |  2 +-
 src/elements/SoElement.cpp                      | 12 ++++++------
 src/fields/SoMField.cpp                         |  2 +-
 src/fields/SoSFImage.cpp                        |  2 +-
 src/fields/SoSFImage3.cpp                       |  2 +-
 src/fields/SoSField.cpp                         |  2 +-
 src/geo/SoGeoOrigin.cpp                         |  6 +++---
 src/misc/SoOffscreenRenderer.cpp                |  2 +-
 src/misc/SoPath.cpp                             |  6 +++---
 src/nodekits/SoBaseKit.cpp                      |  8 ++++----
 src/nodes/SoNurbsProfile.cpp                    |  6 +++---
 15 files changed, 30 insertions(+), 30 deletions(-)

diff --git a/docs/doxygen/footer.html b/docs/doxygen/footer.html
index feaccd5..2bb04ac 100644
--- a/docs/doxygen/footer.html
+++ b/docs/doxygen/footer.html
@@ -1,6 +1,6 @@
 <hr noshade>
 <p align="right">Copyright &copy 1998-2010 by <a href="http://http://www.kongsberg.com/kogt">Kongsberg Oil & Gas Technologies</a>. All rights reserved.</p>
 <address style="align: right;"><small>
-Generated on $datetime for $projectname by <a href="http://www.doxygen.org/">Doxygen</a> $doxygenversion.</small></address>
+Generated on $date for $projectname by <a href="http://www.doxygen.org/">Doxygen</a> $doxygenversion.</small></address>
 </body>
 </html>
diff --git a/src/actions/SoGLRenderAction.cpp b/src/actions/SoGLRenderAction.cpp
index e89629b..550fe52 100644
--- a/src/actions/SoGLRenderAction.cpp
+++ b/src/actions/SoGLRenderAction.cpp
@@ -400,7 +400,7 @@
   A more detailed presentation of the algorithm is written by Cass
   Everitt at NVIDIA;
 
-  "Interactive Order-Independent Transparency"
+  \"Interactive Order-Independent Transparency\"
   http:://developer.nvidia.com/object/order_independent_transparency.html
 
   \since Coin 2.2
@@ -877,7 +877,7 @@ SoGLRenderAction::getTransparencyType(void) const
       glEnable(GL_LINE_SMOOTH);
   \endverbatim
 
-  ...before rendering the scene.
+  \.\.\.before rendering the scene.
 
   This is a simple (and computationally non-intensive) way of doing
   anti-aliasing.
diff --git a/src/base/SbDPViewVolume.cpp b/src/base/SbDPViewVolume.cpp
index 46ead07..0b4af71 100644
--- a/src/base/SbDPViewVolume.cpp
+++ b/src/base/SbDPViewVolume.cpp
@@ -640,7 +640,7 @@ SbDPViewVolume::projectBox(const SbBox3f& box) const
   view = view.narrow(0.25, 0.5, 0.75, 1.0);
   \endcode
 
-  ..will give a view volume with corner points <25, 75> and <50, 100>.
+  \.\.will give a view volume with corner points <25, 75> and <50, 100>.
 
   \sa scale(), scaleWidth(), scaleHeight()
  */
diff --git a/src/base/SbViewVolume.cpp b/src/base/SbViewVolume.cpp
index 958b3e8..4c35c9b 100644
--- a/src/base/SbViewVolume.cpp
+++ b/src/base/SbViewVolume.cpp
@@ -379,7 +379,7 @@ SbViewVolume::projectBox(const SbBox3f& box) const
   view = view.narrow(0.25, 0.5, 0.75, 1.0);
   \endcode
 
-  ..will give a view volume with corner points <25, 75> and <50, 100>.
+  \.\.will give a view volume with corner points <25, 75> and <50, 100>.
 
   \sa scale(), scaleWidth(), scaleHeight()
  */
diff --git a/src/collision/SoIntersectionDetectionAction.cpp b/src/collision/SoIntersectionDetectionAction.cpp
index 5635c9c..54a229f 100644
--- a/src/collision/SoIntersectionDetectionAction.cpp
+++ b/src/collision/SoIntersectionDetectionAction.cpp
@@ -66,7 +66,7 @@
     SoInteraction::init();
 
     if (argc != 2) {
-      (void)fprintf(stderr, "\n\tUsage: testapp <filename.iv>\n\n");
+      (void)fprintf(stderr, "\n\\tUsage: testapp <filename.iv>\n\n");
       exit(1);
     }
 
diff --git a/src/elements/SoElement.cpp b/src/elements/SoElement.cpp
index afa752d..d83a322 100644
--- a/src/elements/SoElement.cpp
+++ b/src/elements/SoElement.cpp
@@ -218,13 +218,13 @@
   void
   usage(const char * appname)
   {
-    (void)fprintf(stderr, "\n\tUsage: %s <modelfile.iv>\n\n", appname);
+    (void)fprintf(stderr, "\n\\tUsage: %s <modelfile.iv>\n\n", appname);
     (void)fprintf(stderr,
-                  "\tLists all texture filenames in the model file,\n"
-                  "\tand on which shape nodes they are used.\n\n"
-                  "\tThe purpose of this example utility is simply to\n"
-                  "\tshow how to create and use an extension element for\n"
-                  "\tscene graph traversal.\n\n");
+                  "\\tLists all texture filenames in the model file,\n"
+                  "\\tand on which shape nodes they are used.\n\n"
+                  "\\tThe purpose of this example utility is simply to\n"
+                  "\\tshow how to create and use an extension element for\n"
+                  "\\tscene graph traversal.\n\n");
   }
 
   int
diff --git a/src/fields/SoMField.cpp b/src/fields/SoMField.cpp
index 305f7e3..32760f9 100644
--- a/src/fields/SoMField.cpp
+++ b/src/fields/SoMField.cpp
@@ -161,7 +161,7 @@
     }
   \endcode
 
-  ..like this, for instance, a Coordinate3 node providing 6 vertex
+  \.\.like this, for instance, a Coordinate3 node providing 6 vertex
   coordinates in the form of SbVec3f values in its "point" field for
   e.g. a faceset, lineset or pointset:
 
diff --git a/src/fields/SoSFImage.cpp b/src/fields/SoSFImage.cpp
index 8e50a89..663d7c3 100644
--- a/src/fields/SoSFImage.cpp
+++ b/src/fields/SoSFImage.cpp
@@ -50,7 +50,7 @@
   FIELDNAME X Y C 0xRRGGBBAA 0xRRGGBBAA ...
   \endcode
 
-  "X" and "Y" are the image dimensions along the given axes, "C" is
+  \"X\" and \"Y\" are the image dimensions along the given axes, "C" is
   the number of components in the image. The number of 0xRRGGBBAA
   pixel color specifications needs to equal the exact number of
   pixels, which of course is given by X*Y. Each part of the pixel
diff --git a/src/fields/SoSFImage3.cpp b/src/fields/SoSFImage3.cpp
index 60d0d83..03a07d7 100644
--- a/src/fields/SoSFImage3.cpp
+++ b/src/fields/SoSFImage3.cpp
@@ -50,7 +50,7 @@
   FIELDNAME X Y Z C 0xRRGGBBAA 0xRRGGBBAA ...
   \endcode
 
-  "X", "Y" and "Z" are the image dimensions along the given axes, "C"
+  \"X\", \"Y\" and \"Z\" are the image dimensions along the given axes, "C"
   is the number of components in the image. The number of 0xRRGGBBAA
   pixel color specifications needs to equal the exact number of
   pixels, which is X*Y*Z. Each part of the pixel color value is in the
diff --git a/src/fields/SoSField.cpp b/src/fields/SoSField.cpp
index a707d35..661f63b 100644
--- a/src/fields/SoSField.cpp
+++ b/src/fields/SoSField.cpp
@@ -59,7 +59,7 @@
     }
   \endcode
 
-  ..like this, for instance, a SpotLight node from a scene
+  \.\.like this, for instance, a SpotLight node from a scene
   graph which will be default \e off when read back from file:
 
   \code
diff --git a/src/geo/SoGeoOrigin.cpp b/src/geo/SoGeoOrigin.cpp
index 6fb8f99..81b504d 100644
--- a/src/geo/SoGeoOrigin.cpp
+++ b/src/geo/SoGeoOrigin.cpp
@@ -220,12 +220,12 @@
   Used to specify a spatial reference frame. Coin currently supports three different
   systems. Support for more systems might be added in the future.
 
-  \li "GD" - The Geodetic system (latitude/longitude).  
+  \li \"GD\" - The Geodetic system (latitude/longitude).  
 
-  \li "UTM" - Universal Transverse Mercator coordinate system. The
+  \li \"UTM\" - Universal Transverse Mercator coordinate system. The
   second string should be the zone, encoded as "Z<n>".
   
-  \li "GC" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.
+  \li \"GC\" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.
 
   The "GD" and "UTM" systems can, for future support, have an ellipsoid
   specification. The default is "WE" which is the WGS84 ellipsoid, the only
diff --git a/src/misc/SoOffscreenRenderer.cpp b/src/misc/SoOffscreenRenderer.cpp
index ae28f2d..40f545d 100644
--- a/src/misc/SoOffscreenRenderer.cpp
+++ b/src/misc/SoOffscreenRenderer.cpp
@@ -123,7 +123,7 @@
   <li>dump rendered scene to file</li>
   </ul>
 
-  ..then you use some external tool or library to construct the movie
+  \.\.then you use some external tool or library to construct the movie
   file, for instance in MPEG format, from the set of files dumped to
   disk from the iterative process above.
 
diff --git a/src/misc/SoPath.cpp b/src/misc/SoPath.cpp
index a6ed112..79c3c36 100644
--- a/src/misc/SoPath.cpp
+++ b/src/misc/SoPath.cpp
@@ -909,7 +909,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
     }
   \endcode
 
-  ..if we now do:
+  \.\.if we now do:
 
   \code
     SoSeparator * root = new SoSeparator;
@@ -919,7 +919,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
     wa.apply(root);
   \endcode
 
-  ..we would get the scene graph exported like this:
+  \.\.we would get the scene graph exported like this:
 
   \code
     Separator {
@@ -937,7 +937,7 @@ SoPath::replaceIndex(SoNode * const parent, const int index,
     }
   \endcode
 
-  ..and as you can see, \e both the Cone and the Cube nodes has
+  \.\.and as you can see, \e both the Cone and the Cube nodes has
   vanished, as they was not important for the part per se, and not
   written as part of it.
 
diff --git a/src/nodekits/SoBaseKit.cpp b/src/nodekits/SoBaseKit.cpp
index 57205d1..6686f9e 100644
--- a/src/nodekits/SoBaseKit.cpp
+++ b/src/nodekits/SoBaseKit.cpp
@@ -183,7 +183,7 @@
    shapekit->set("material", "diffuseColor 1 0 0");
   \endcode
 
-  ..while doing it without shape kits amounts to this:
+  \.\.while doing it without shape kits amounts to this:
 
   \code
   SoSeparator * root = new SoSeparator;
@@ -193,7 +193,7 @@
   root->addChild(new SoCube);
   \endcode
 
-  ..so even for this miniscule mock-up example, you save on code
+  \.\.so even for this miniscule mock-up example, you save on code
   verbosity and complexity.
 
 
@@ -293,8 +293,8 @@
     SO_KIT_ADD_FIELD(active, (TRUE));
     SO_KIT_ADD_FIELD(projectedSize, (5.0f));
 
-    SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, \x0, FALSE);
-    SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, \x0, TRUE);
+    SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, 0, FALSE);
+    SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, 0, TRUE);
     SO_KIT_ADD_CATALOG_ENTRY(scale, SoScale, FALSE, topSeparator, shape, FALSE);
 
     SO_KIT_INIT_INSTANCE();
diff --git a/src/nodes/SoNurbsProfile.cpp b/src/nodes/SoNurbsProfile.cpp
index 4916462..697ee78 100644
--- a/src/nodes/SoNurbsProfile.cpp
+++ b/src/nodes/SoNurbsProfile.cpp
@@ -93,7 +93,7 @@
   }
   \endcode
 
-  .. with... 
+  \.\. with\.\.\. 
 
   \code
   ProfileCoordinate2 {
@@ -120,8 +120,8 @@
   for detailed information, refer to the specialized literature on the
   topic (for example "An Introduction to NURBS: With Historical
   Perspective" by David F. Rogers). A basic overview of curve and
-  surface rendering using NURBS can also be found in chapter 8 of "The
-  Inventor Mentor".
+  surface rendering using NURBS can also be found in chapter 8 of \"The
+  Inventor Mentor\".
 
   <b>FILE FORMAT/DEFAULTS:</b>
   \code
-- 
1.8.1.4