diff -up compiz-0ec3ec/plugins/cube.c~ compiz-0ec3ec/plugins/cube.c --- compiz-0ec3ec/plugins/cube.c~ 2007-07-23 16:20:42.000000000 -0400 +++ compiz-0ec3ec/plugins/cube.c 2007-08-15 17:45:18.000000000 -0400 @@ -1272,11 +1272,27 @@ cubePaintTop (CompScreen *s, if (cs->invert == 1 && size == 4 && cs->texture.name) { + glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); + + glTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_INTERPOLATE); + glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_TEXTURE0); + glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE1_RGB, GL_PRIMARY_COLOR); + glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE2_RGB, GL_TEXTURE0); + glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); + glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR); + glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND2_RGB, GL_SRC_ALPHA); + + glTexEnvf (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE); + glTexEnvf (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_PREVIOUS); + glTexEnvf (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); + enableTexture (s, &cs->texture, COMP_TEXTURE_FILTER_GOOD); glTexCoordPointer (2, GL_FLOAT, 0, cs->tc); glDrawArrays (GL_TRIANGLE_FAN, 0, cs->nVertices >> 1); disableTexture (s, &cs->texture); glDisableClientState (GL_TEXTURE_COORD_ARRAY); + + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); } else {