%global appname CorsixTH %global uuid com.corsixth.%{appname} %global tarball_version %%(echo %{version} | tr '~' '-') Name: corsix-th Version: 0.67 Release: %autorelease Summary: Open source clone of Theme Hospital # For a breakdown of the licensing, see LICENSE.txt # The entire source code is MIT except: # BSD: CMake scripts # GPLv3+: SpriteEncoder License: MIT and BSD and GPLv3+ URL: https://github.com/CorsixTH/CorsixTH Source0: %{url}/archive/v%{tarball_version}/%{name}-%{tarball_version}.tar.gz BuildRequires: cmake >= 3.10 BuildRequires: desktop-file-utils BuildRequires: gcc-c++ BuildRequires: libappstream-glib BuildRequires: lua-devel >= 5.4.2 BuildRequires: ninja-build BuildRequires: pkgconfig(SDL2_mixer) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(sdl2) %if 0%{?fedora} <= 33 BuildRequires: auto-destdir %endif Requires: %{name}-data Requires: hicolor-icon-theme Requires: lua-filesystem Requires: lua-lpeg # For music support Recommends: fluid-soundfont-lite-patches # For extracting GOG version Recommends: innoextract %global _description %{expand: CorsixTH aims to reimplement the game engine of Theme Hospital, and be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented in open source code, the project will serve as a base from which extensions and improvements to the original game can be made. * To play CorsixTH, you will need either the Demo: https://th.corsix.org/Demo.zip * or the full game of Theme Hospital, available for example at: https://www.gog.com/game/theme_hospital} %description %{_description} %package data Summary: Data files for %{name} BuildArch: noarch Requires: %{name} = %{version}-%{release} %description data %{_description} Package contains data files for %{name}. %prep %autosetup -n %{appname}-%{tarball_version} -p1 %build %cmake \ -G Ninja \ -DWITH_MOVIES=0 \ %{nil} %cmake_build %install %cmake_install # Remove and catch license file by RPM macros rm %{buildroot}%{_datadir}/%{name}/LICENSE.txt %check appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/*.xml desktop-file-validate %{buildroot}%{_datadir}/applications/*.desktop %files %doc README.md README.txt %license LICENSE.txt %{_bindir}/%{name} %{_datadir}/applications/*.desktop %{_mandir}/man6/%{name}.6* %{_metainfodir}/*.xml %files data %license LICENSE.txt %{_datadir}/%{name}/ %{_datadir}/icons/hicolor/scalable/apps/*.svg %changelog %autochangelog