%define prever rc4 Name: quake3 Version: 1.34 Release: 0.10.%{prever}%{?dist} Summary: Quake 3 Arena engine (ioquake3 version) Group: Amusements/Games License: GPLv2+ URL: http://ioquake3.org/ # to regenerate (note included systemlib copies are removed for size, lcc # is removed as it is not Free software): # svn co svn://svn.icculus.org/quake3/tags/%{version}-%{prever} %{name}-%{version}-%{prever} # pushd %{name}-%{version}-%{prever} # rm -fr `find -name .svn` code/AL code/SDL12 code/libcurl code/libs # mv code/jpeg-6/jmemnobs.c .; rm code/jpeg-6/*; mv jmemnobs.c code/jpeg-6 # rm -fr code/tools/lcc # popd # tar cvfj %{name}-%{version}-%{prever}.tar.bz2 %{name}-%{version}-%{prever} Source0: %{name}-%{version}-%{prever}.tar.bz2 Source1: %{name}-demo.sh Source2: %{name}.autodlrc Source3: %{name}.desktop Source4: %{name}.png Source5: %{name}-update.sh Source6: %{name}-update.autodlrc Source7: urbanterror.sh Source8: urbanterror.autodlrc Source9: urbanterror.desktop Source10: urbanterror.png Source11: worldofpadman.sh Source12: worldofpadman.autodlrc Source13: worldofpadman.desktop Source14: wop.png Patch0: quake3-1.34-syslibs.patch Patch1: quake3-1.34-configurable-client-masterserver.patch Patch2: quake3-1.34-fix-empty-fs_game-from-server.patch Patch3: quake3-1.34-dont-ask-openarena-cdkey.patch Patch4: quake3-1.34-no-pak0-check.patch Patch5: quake3-1.34-rc4-demo-pak.patch BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) BuildRequires: SDL-devel libXt-devel openal-devel libjpeg-devel BuildRequires: libvorbis-devel curl-devel desktop-file-utils %ifarch %{ix86} x86_64 BuildRequires: nasm %endif # for quake3-update Requires: autodownloader tar %description This package contains the enhanced opensource ioquake3 version of the Quake 3 Arena engine. This engine can be used to play a number of games based on this engine, below is an (incomplete list): * OpenArena Free, Open Source Quake3 like game, recommended! (packagename: openarena) * Urban Terror, gratis, but not Open Source FPS best be described as a Hollywood tactical shooter, a downloader and installer including an application menu entry is available in the urbanterror package. * World of Padman, gratis, but not Open Source Comic FPS, a downloader and installer including an application menu entry is available in the worldofpadman package. * Quake3 Arena, the original! A downloader and installer for the gratis, but not Open Source demo, including an application menu entry is available in the quake3-demo package. If you own a copy of quake 3, you will need to copy pak0.pk3 from the original CD-ROM and your q3key to /usr/share/quake3/baseq3 or ~/.q3a/baseq3. Also copy the pak?.pk3 files from the original 1.32 Quake 3 Arena point release there if you have them available or run quake3-update to download them for you. %package demo Summary: Quake 3 Arena tournament 3D shooter game demo installer Group: Amusements/Games Requires: quake3 hicolor-icon-theme opengl-games-utils unzip # quake3-demo used to be part of the quake3 package, make sure that people # who have the old version with the demo included don't all of a sudden have # the demo menu entry disappear. Obsoletes: quake3 <= 1.34-0.4.rc4.fc9 %description demo Quake 3 Arena tournament 3D shooter game demo installer. The Quake3 engine is Open Source and as such is available as part of Fedora. The original Quake3 datafiles however are not Open Source and thus are not available as part of Fedora. There is a gratis, but not Open Source demo available on the internet. This package installs an applications menu entry for playing the Quake3 Arena demo. The first time you click this menu entry, it will offer to download and install the Quake 3 demo datafiles for you. %package -n urbanterror Summary: FPS best be described as a Hollywood tactical shooter Group: Amusements/Games URL: http://www.urbanterror.net/ Requires: quake3 hicolor-icon-theme opengl-games-utils unzip %description -n urbanterror Urban Terror could best be described as a Hollywood tactical shooter; it is realism based to a certain extent (environments/weapons/player models), but also goes by the motto "fun over realism" (fast gameplay and lots of action). This combination of reality and action results in a very unique, enjoyable and addictive game. Urban Terror uses the GPL licensed ioquake3 engine, however the Urban Terror datafiles are not freely redistributable. This package will install an Urban Terror menu entry, which will automatically download the necessary datafiles (700 MB!) the first time you start Urban Terror. %package -n worldofpadman Summary: World Of Padman - Comic 3D-Shooter Group: Amusements/Games URL: http://padworld.myexp.de/ Requires: quake3 hicolor-icon-theme opengl-games-utils tar gzip %description -n worldofpadman World of Padman (WoP) is a first-person shooter computer game available in both English and German. The idea is based on the Padman comic strip for the magazine PlayStation Games created by the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who made many of the maps included with the game in 1998. Most of the maps in the game are lilliput style. World of Padman uses the GPL licensed ioquake3 engine, however the Wop data- files are not freely redistributable. This package will install a World of Padman menu entry, which will automatically download the necessary datafiles (600 MB!) the first time you start World of Padman. %prep %setup -q -n %{name}-%{version}-%{prever} %patch0 -p1 %patch1 -p1 %patch2 -p1 %patch3 -p1 %patch4 -p1 %patch5 -p1 %build # the CROSS_COMPILING=1 is a hack to not build q3cc and qvm files # since we've stripped out q3cc as this is not Free Software. make %{?_smp_mflags} \ OPTIMIZE="$RPM_OPT_FLAGS -fno-strict-aliasing -ffast-math" \ DEFAULT_BASEDIR=%{_datadir}/%{name} USE_CODEC_VORBIS=1 \ USE_LOCAL_HEADERS=0 BUILD_GAME_SO=0 GENERATE_DEPENDENCIES=0 \ CROSS_COMPILING=1 %install rm -rf $RPM_BUILD_ROOT mkdir -p $RPM_BUILD_ROOT%{_bindir} mkdir -p $RPM_BUILD_ROOT%{_datadir}/%{name} install -m 755 build/release-linux-*/ioquake3.* \ $RPM_BUILD_ROOT%{_bindir}/quake3 install -m 755 build/release-linux-*/ioquake3-smp.* \ $RPM_BUILD_ROOT%{_bindir}/quake3-smp install -m 755 build/release-linux-*/ioq3ded.* \ $RPM_BUILD_ROOT%{_bindir}/q3ded install -p -m 755 %{SOURCE1} $RPM_BUILD_ROOT%{_bindir}/quake3-demo install -p -m 644 %{SOURCE2} $RPM_BUILD_ROOT%{_datadir}/%{name} install -p -m 755 %{SOURCE5} $RPM_BUILD_ROOT%{_bindir}/quake3-update install -p -m 644 %{SOURCE6} $RPM_BUILD_ROOT%{_datadir}/%{name} install -p -m 755 %{SOURCE7} $RPM_BUILD_ROOT%{_bindir}/urbanterror install -p -m 644 %{SOURCE8} $RPM_BUILD_ROOT%{_datadir}/%{name} install -p -m 755 %{SOURCE11} $RPM_BUILD_ROOT%{_bindir}/worldofpadman install -p -m 644 %{SOURCE12} $RPM_BUILD_ROOT%{_datadir}/%{name} # below is the desktop file and icon stuff. mkdir -p $RPM_BUILD_ROOT%{_datadir}/applications desktop-file-install --vendor fedora \ --dir $RPM_BUILD_ROOT%{_datadir}/applications \ %{SOURCE3} desktop-file-install --vendor fedora \ --dir $RPM_BUILD_ROOT%{_datadir}/applications \ %{SOURCE9} desktop-file-install --vendor fedora \ --dir $RPM_BUILD_ROOT%{_datadir}/applications \ %{SOURCE13} mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/32x32/apps mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/64x64/apps mkdir -p $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/128x128/apps install -p -m 644 %{SOURCE4} \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/64x64/apps install -p -m 644 %{SOURCE10} \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/128x128/apps install -p -m 644 %{SOURCE14} \ $RPM_BUILD_ROOT%{_datadir}/icons/hicolor/32x32/apps %clean rm -rf $RPM_BUILD_ROOT %post demo touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %postun demo touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %post -n urbanterror touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %postun -n urbanterror touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %post -n worldofpadman touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %postun -n worldofpadman touch --no-create %{_datadir}/icons/hicolor || : if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %files %defattr(-,root,root,-) %doc BUGS ChangeLog COPYING.txt id-readme.txt md4-readme.txt NOTTODO README %doc TODO code/jpeg-6/README %{_bindir}/%{name} %{_bindir}/%{name}-smp %{_bindir}/%{name}-update %{_bindir}/q3ded %dir %{_datadir}/%{name} %{_datadir}/%{name}/%{name}-update.autodlrc %files demo %defattr(-,root,root,-) %{_bindir}/%{name}-demo %{_datadir}/%{name}/%{name}.autodlrc %{_datadir}/applications/fedora-%{name}.desktop %{_datadir}/icons/hicolor/64x64/apps/%{name}.png %files -n urbanterror %defattr(-,root,root,-) %{_bindir}/urbanterror %{_datadir}/%{name}/urbanterror.autodlrc %{_datadir}/applications/fedora-urbanterror.desktop %{_datadir}/icons/hicolor/128x128/apps/urbanterror.png %files -n worldofpadman %defattr(-,root,root,-) %{_bindir}/worldofpadman %{_datadir}/%{name}/worldofpadman.autodlrc %{_datadir}/applications/fedora-worldofpadman.desktop %{_datadir}/icons/hicolor/32x32/apps/wop.png %changelog * Tue Jan 27 2009 Hans de Goede 1.34-0.10.rc4 - Update (fix) autodlrc mirror URL's (rh 481592) * Tue Feb 19 2008 Fedora Release Engineering - 1.34-0.9.rc4 - Autorebuild for GCC 4.3 * Thu Jan 17 2008 Hans de Goede 1.34-0.8.rc4 - Properly recognize the demo pak0 file instead of complaining that no valid pak0 was found * Fri Jan 11 2008 Hans de Goede 1.34-0.7.rc4 - Various patches to make openarena work with the generic ioquake3 we ship - Update urbanterror launcher script to set a much bigger com_hunkMegs, otherwise urbanterror will abort when loading bigger levels * Sun Dec 23 2007 Hans de Goede 1.34-0.6.rc4 - Update urbanterror autodlrc file to refer to version 4.1 (was 4.0) * Sun Dec 23 2007 Hans de Goede 1.34-0.5.rc4 - Split of the demo launcher into a quake3-demo package, so that when for example openarena requires quake3 for the engine people don't automatically get the demo launcher installed - Add installer / launcher for Urban Terror in an urbanterror subpackage (bz 385771) - Add installer / launcher for World of Padman in a worldofpadman subpackage * Wed Dec 12 2007 Alexey Kuznetsov 1.34-0.4.rc4 - Add quake3-update srcipt. * Thu Sep 27 2007 Hans de Goede 1.34-0.3.rc4 - Update autodlrc file to use fast mirrors instead of the slow and unreliable official ID software site * Tue Sep 25 2007 Hans de Goede 1.34-0.2.rc4 - Use autodownloader to download demo files, thus making the game playable without the original CD - Submit for Fedora inclusion now that the game is playable without the CD - Update to 1.34-rc4 - Use system libjpeg, system SDL, OpenAL and curl headers * Mon Sep 18 2006 Matthias Saou 1.34-0.1.rc2.svn908 - Update to today's svn code (rev. 908), rc2 from the 1.34 branch. * Mon May 29 2006 Matthias Saou 1.34-0.1.rc1.svn792 - Update to today's svn code (rev. 792). - Update the nostrip patch. - Fix wrapper script since the binary has been renamed from quake3 to ioquake3., which we rename to plain ioquake3 (in the patch). - Include new documentation. * Fri Mar 17 2006 Matthias Saou 1.34-0.1.rc1.svn649 - Update to today's svn code (rev. 649). - Update nostrip patch, now pass OPTFLAGS to the build too. - Build requires subversion (required for make dist). * Fri Jan 13 2006 Matthias Saou 1.33-0.2.svn470 - Update to today's svn sode (rev. 470). - Add modular xorg build conditional. - Revisit nostrip patch for the new code. - Add (new?) openal-devel build requirement. - Update %%doc files. * Sun Nov 13 2005 Matthias Saou 1.33-0.1.svn338 - Update to GPL'ed 1.33 and spec file cleanup. * Sun Oct 15 2000 Matthias Saou 1.17-1 - Initial RPM based on Loki's 1.17 point release