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--- vegastrike-0.4.3/src/aldrv/al_init.cpp.openal	2007-02-25 16:17:45.000000000 +0100
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+++ vegastrike-0.4.3/src/aldrv/al_init.cpp	2007-02-25 16:17:45.000000000 +0100
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@@ -135,12 +135,8 @@
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 ///I don't think we'll need to switch contexts or devices in vegastrike
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 static ALCdevice *dev=NULL;
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-#ifndef _WIN32
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-static ALvoid *context_id=NULL;
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-#else
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 static ALCcontext * context_id=NULL;
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 #endif
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-#endif
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 bool AUDInit () {
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   g_game.sound_enabled = false;
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 #ifdef HAVE_AL