--- vegastrike-0.4.3/src/aldrv/al_init.cpp.openal 2007-02-25 16:17:45.000000000 +0100
+++ vegastrike-0.4.3/src/aldrv/al_init.cpp 2007-02-25 16:17:45.000000000 +0100
@@ -135,12 +135,8 @@
///I don't think we'll need to switch contexts or devices in vegastrike
static ALCdevice *dev=NULL;
-#ifndef _WIN32
-static ALvoid *context_id=NULL;
-#else
static ALCcontext * context_id=NULL;
#endif
-#endif
bool AUDInit () {
g_game.sound_enabled = false;
#ifdef HAVE_AL