Blob Blame Raw
--- src/aldrv/al_init.cpp.orig	2011-07-09 09:36:54.914963733 -0500
+++ src/aldrv/al_init.cpp	2011-07-09 09:37:51.982216718 -0500
@@ -123,12 +123,8 @@
 ///I don't think we'll need to switch contexts or devices in vegastrike
 static ALCdevice  *dev = NULL;
 
-#ifndef _WIN32
-static ALvoid     *context_id = NULL;
-#else
 static ALCcontext *context_id = NULL;
 #endif
-#endif
 bool AUDInit()
 {
     g_game.sound_enabled =