--- vegastrike-0.4.3/src/aldrv/al_init.cpp.openal 2007-02-25 16:17:45.000000000 +0100 +++ vegastrike-0.4.3/src/aldrv/al_init.cpp 2007-02-25 16:17:45.000000000 +0100 @@ -135,12 +135,8 @@ ///I don't think we'll need to switch contexts or devices in vegastrike static ALCdevice *dev=NULL; -#ifndef _WIN32 -static ALvoid *context_id=NULL; -#else static ALCcontext * context_id=NULL; #endif -#endif bool AUDInit () { g_game.sound_enabled = false; #ifdef HAVE_AL