/*
Copyright (c) 2017, Lukas Holecek <hluk@email.cz>
This file is part of CopyQ.
CopyQ is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
CopyQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with CopyQ. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef UNIXSIGNALHANDLER_H
#define UNIXSIGNALHANDLER_H
#include <QObject>
#include <QSocketNotifier>
/**
* Gracefully exit application on Unix signals SIGHUP, SIGINT and SIGTERM.
*
* More info at http://qt-project.org/doc/qt-4.8/unix-signals.html
*/
class UnixSignalHandler : public QObject
{
Q_OBJECT
public:
/**
* Create signal handler object with given @a parent.
*/
static bool create(QObject *parent);
/**
* Catch Unix signal.
*
* Since this can be called at any time, Qt code cannot be handled here. For example,
* this can be called from QString constructor which can easily deadlock the application on
* a mutex when trying to create new QString from this handler. Also note that creating
* QSettings recursively can result in resetting application settings.
*/
static void exitSignalHandler(int);
public slots:
void handleSignal();
private:
explicit UnixSignalHandler(QObject *parent);
enum SignalAction { Write, Read, Count };
static int signalFd[Count];
QSocketNotifier m_signalFdNotifier;
};
#endif // UNIXSIGNALHANDLER_H