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*** script/electromagnet/code.lua.orig	2009-01-10 21:42:47.000000000 +0200
--- script/electromagnet/code.lua	2021-10-17 04:52:47.107420601 +0300
***************
*** 84,90 ****
                  end
  
              local count = game_getCycles()
!             plutonium.afaze=math.fmod(count, 12)/3
              plutonium:updateAnim()
              -- very specific because text wouldn't fit otherwise
              if damage_wall.damagestate == 0 and killozap.Y == 2 and killozap.X == 3 and killozap.dir == dir_left and big.X < 9 and big.Y == 3 then
--- 84,90 ----
                  end
  
              local count = game_getCycles()
!             plutonium.afaze=math.fmod(count, 12)//3
              plutonium:updateAnim()
              -- very specific because text wouldn't fit otherwise
              if damage_wall.damagestate == 0 and killozap.Y == 2 and killozap.X == 3 and killozap.dir == dir_left and big.X < 9 and big.Y == 3 then