|
|
2a3aa7b |
abs╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
abs╠1024═(genIType x)Í0¤genIType
|
|
|
2a3aa7b |
acos╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
acosh╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
all╠1024═(bvec x)Í0¤bool
|
|
|
2a3aa7b |
ambient╠64╬gl_LightModelParametersÍ0¤vec4
|
|
|
2a3aa7b |
ambient╠64╬gl_LightProductsÍ0¤vec4
|
|
|
2a3aa7b |
ambient╠64╬gl_LightSourceParametersÍ0¤vec4
|
|
|
2a3aa7b |
ambient╠64╬gl_MaterialParametersÍ0¤vec4
|
|
|
2a3aa7b |
any╠1024═(bvec x)Í0¤bool
|
|
|
2a3aa7b |
asin╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
asinh╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
atan╠1024═(genType y, genType x)Í0¤genType
|
|
|
2a3aa7b |
atan╠1024═(genType y_over_x)Í0¤genType
|
|
|
2a3aa7b |
atanh╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
ceil╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
clamp╠1024═(genType x, genType minVal, genType maxVal)Í0¤genType
|
|
|
2a3aa7b |
clamp╠1024═(genType x, float minVal, float maxVal)Í0¤genType
|
|
|
2a3aa7b |
clamp╠1024═(genIType x, genIType minVal, genIType maxVal)Í0¤genIType
|
|
|
2a3aa7b |
clamp╠1024═(genIType x, int minVal, int maxVal)Í0¤genIType
|
|
|
2a3aa7b |
clamp╠1024═(genUType x, genUType minVal, genUType maxVal)Í0¤genUType
|
|
|
2a3aa7b |
clamp╠1024═(genUType x, uint minVal, uint maxVal)Í0¤genUType
|
|
|
2a3aa7b |
color╠64╬gl_FogParametersÍ0¤vec4
|
|
|
2a3aa7b |
constantAttenuation╠64╬gl_LightSourceParametersÍ0¤float
|
|
|
2a3aa7b |
cos╠1024═(genType angle)Í0¤genType
|
|
|
2a3aa7b |
cosh╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
cross╠1024═(vec3 x, vec3 y)Í0¤vec3
|
|
|
2a3aa7b |
dFdx╠1024═(genType p)Í0¤genType
|
|
|
2a3aa7b |
dFdy╠1024═(genType p)Í0¤genType
|
|
|
2a3aa7b |
degrees╠1024═(genType radians)Í0¤genType
|
|
|
2a3aa7b |
density╠64╬gl_FogParametersÍ0¤float
|
|
|
2a3aa7b |
diff╠64╬gl_DepthRangeParametersÍ0¤float
|
|
|
2a3aa7b |
diffuse╠64╬gl_LightProductsÍ0¤vec4
|
|
|
2a3aa7b |
diffuse╠64╬gl_LightSourceParametersÍ0¤vec4
|
|
|
2a3aa7b |
diffuse╠64╬gl_MaterialParametersÍ0¤vec4
|
|
|
2a3aa7b |
distance╠1024═(genType p0, genType p1)Í0¤float
|
|
|
2a3aa7b |
distanceConstantAttenuation╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
distanceLinearAttenuation╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
distanceQuadraticAttenuation╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
dot╠1024═(genType x, genType y)Í0¤float
|
|
|
2a3aa7b |
emission╠64╬gl_MaterialParametersÍ0¤vec4
|
|
|
2a3aa7b |
end╠64╬gl_FogParametersÍ0¤float
|
|
|
2a3aa7b |
equal╠1024═(vec x, vec y)Í0¤bvec
|
|
|
2a3aa7b |
equal╠1024═(ivec x, ivec y)Í0¤bvec
|
|
|
2a3aa7b |
equal╠1024═(uvec x, uvec y)Í0¤bvec
|
|
|
2a3aa7b |
equal╠1024═(bvec x, bvec y)Í0¤bvec
|
|
|
2a3aa7b |
exp╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
exp2╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
faceforward╠1024═(genType N, genType I, genType Nref)Í0¤genType
|
|
|
2a3aa7b |
fadeThresholdSize╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
far╠64╬gl_DepthRangeParametersÍ0¤float
|
|
|
2a3aa7b |
floor╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
fract╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
ftransform╠1024═()Í0¤vec4
|
|
|
2a3aa7b |
fwidth╠1024═(genType p)Í0¤genType
|
|
|
2a3aa7b |
gl_BackColor╠16384Í0¤out
|
|
|
2a3aa7b |
gl_BackLightModelProduct╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_BackLightProduct╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_BackMaterial╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_BackSecondaryColor╠16384Í0¤out
|
|
|
2a3aa7b |
gl_ClipDistance╠16384Í0¤in
|
|
|
2a3aa7b |
gl_ClipPlane╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ClipVertex╠16384Í0¤out
|
|
|
2a3aa7b |
gl_Color╠16384Í0¤in
|
|
|
2a3aa7b |
gl_DepthRange╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_DepthRangeParameters╠2048Í0
|
|
|
2a3aa7b |
gl_EyePlaneQ╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_EyePlaneR╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_EyePlaneS╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_EyePlaneT╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_Fog╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_FogCoord╠16384Í0¤in
|
|
|
2a3aa7b |
gl_FogFragCoord╠16384Í0¤in
|
|
|
2a3aa7b |
gl_FogParameters╠2048Í0
|
|
|
2a3aa7b |
gl_FragColor╠16384Í0¤out
|
|
|
2a3aa7b |
gl_FragCoord╠16384Í0¤in
|
|
|
2a3aa7b |
gl_FragData╠16384Í0¤out
|
|
|
2a3aa7b |
gl_FragDepth╠16384Í0¤out
|
|
|
2a3aa7b |
gl_FrontColor╠16384Í0¤out
|
|
|
2a3aa7b |
gl_FrontFacing╠16384Í0¤in
|
|
|
2a3aa7b |
gl_FrontLightModelProduct╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_FrontLightProduct╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_FrontMaterial╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_FrontSecondaryColor╠16384Í0¤out
|
|
|
2a3aa7b |
gl_LightModel╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_LightModelParameters╠2048Í0
|
|
|
2a3aa7b |
gl_LightModelProducts╠2048Í0
|
|
|
2a3aa7b |
gl_LightProducts╠2048Í0
|
|
|
2a3aa7b |
gl_LightSource╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_LightSourceParameters╠2048Í0
|
|
|
2a3aa7b |
gl_MaterialParameters╠2048Í0
|
|
|
2a3aa7b |
gl_MaxClipDistances╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxClipPlanes╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxCombinedTextureImageUnits╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxDrawBuffers╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxFragmentUniformComponents╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxTextureCoords╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxTextureImageUnits╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxTextureUnits╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxVaryingComponents╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxVaryingFloats╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxVertexAttribs╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxVertexTextureImageUnits╠16384Í0¤int
|
|
|
2a3aa7b |
gl_MaxVertexUniformComponents╠16384Í0¤int
|
|
|
2a3aa7b |
gl_ModelViewMatrix╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewMatrixInverse╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewMatrixInverseTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewMatrixTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewProjectionMatrix╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewProjectionMatrixInverse╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewProjectionMatrixInverseTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ModelViewProjectionMatrixTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_MultiTexCoord0╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord1╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord2╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord3╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord4╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord5╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord6╠16384Í0¤in
|
|
|
2a3aa7b |
gl_MultiTexCoord7╠16384Í0¤in
|
|
|
2a3aa7b |
gl_Normal╠16384Í0¤in
|
|
|
2a3aa7b |
gl_NormalMatrix╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_NormalScale╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ObjectPlaneQ╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ObjectPlaneR╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ObjectPlaneS╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ObjectPlaneT╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_Point╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_PointCoord╠16384Í0¤in
|
|
|
2a3aa7b |
gl_PointParameters╠2048Í0
|
|
|
2a3aa7b |
gl_PointSize╠16384Í0¤out
|
|
|
2a3aa7b |
gl_Position╠16384Í0¤out
|
|
|
2a3aa7b |
gl_ProjectionMatrix╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ProjectionMatrixInverse╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ProjectionMatrixInverseTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_ProjectionMatrixTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_SecondaryColor╠16384Í0¤in
|
|
|
2a3aa7b |
gl_TexCoord╠16384Í0¤in
|
|
|
2a3aa7b |
gl_TextureEnvColor╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_TextureMatrix╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_TextureMatrixInverse╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_TextureMatrixInverseTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_TextureMatrixTranspose╠16384Í0¤uniform
|
|
|
2a3aa7b |
gl_Vertex╠16384Í0¤in
|
|
|
2a3aa7b |
gl_VertexID╠16384Í0¤in
|
|
|
2a3aa7b |
greaterThan╠1024═(vec x, vec y)Í0¤bvec
|
|
|
2a3aa7b |
greaterThan╠1024═(ivec x, ivec y)Í0¤bvec
|
|
|
2a3aa7b |
greaterThan╠1024═(uvec x, uvec y)Í0¤bvec
|
|
|
2a3aa7b |
greaterThanEqual╠1024═(vec x, vec y)Í0¤bvec
|
|
|
2a3aa7b |
greaterThanEqual╠1024═(ivec x, ivec y)Í0¤bvec
|
|
|
2a3aa7b |
greaterThanEqual╠1024═(uvec x, uvec y)Í0¤bvec
|
|
|
2a3aa7b |
halfVector╠64╬gl_LightSourceParametersÍ0¤vec4
|
|
|
2a3aa7b |
inversesqrt╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
isinf╠1024═(genType x)Í0¤bvec
|
|
|
2a3aa7b |
isnan╠1024═(genType x)Í0¤bvec
|
|
|
2a3aa7b |
length╠1024═(genType x)Í0¤float
|
|
|
2a3aa7b |
lessThan╠1024═(vec x, vec y)Í0¤bvec
|
|
|
2a3aa7b |
lessThan╠1024═(ivec x, ivec y)Í0¤bvec
|
|
|
2a3aa7b |
lessThan╠1024═(uvec x, uvec y)Í0¤bvec
|
|
|
2a3aa7b |
lessThanEqual╠1024═(vec x, vec y)Í0¤bvec
|
|
|
2a3aa7b |
lessThanEqual╠1024═(ivec x, ivec y)Í0¤bvec
|
|
|
2a3aa7b |
lessThanEqual╠1024═(uvec x, uvec y)Í0¤bvec
|
|
|
2a3aa7b |
linearAttenuation╠64╬gl_LightSourceParametersÍ0¤float
|
|
|
2a3aa7b |
log╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
log2╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
matrixCompMult╠1024═(mat x, mat y)Í0¤mat
|
|
|
2a3aa7b |
max╠1024═(genType x, genType y)Í0¤genType
|
|
|
2a3aa7b |
max╠1024═(genType x, float y)Í0¤genType
|
|
|
2a3aa7b |
max╠1024═(genIType x, genIType y)Í0¤genIType
|
|
|
2a3aa7b |
max╠1024═(genIType x, int y)Í0¤genIType
|
|
|
2a3aa7b |
max╠1024═(genUType x, genUType y)Í0¤genUType
|
|
|
2a3aa7b |
max╠1024═(genUType x, uint y)Í0¤genUType
|
|
|
2a3aa7b |
min╠1024═(genType x, genType y)Í0¤genType
|
|
|
2a3aa7b |
min╠1024═(genType x, float y)Í0¤genType
|
|
|
2a3aa7b |
min╠1024═(genIType x, genIType y)Í0¤genIType
|
|
|
2a3aa7b |
min╠1024═(genIType x, int y)Í0¤genIType
|
|
|
2a3aa7b |
min╠1024═(genUType x, genUType y)Í0¤genUType
|
|
|
2a3aa7b |
min╠1024═(genUType x, uint y)Í0¤genUType
|
|
|
2a3aa7b |
mix╠1024═(genType x, genType y, bvec a)Í0¤genType
|
|
|
2a3aa7b |
mod╠1024═(genType x, float y)Í0¤genType
|
|
|
2a3aa7b |
mod╠1024═(genType x, genType y)Í0¤genType
|
|
|
2a3aa7b |
modf╠1024═(genType x, out genType i)Í0¤genType
|
|
|
2a3aa7b |
near╠64╬gl_DepthRangeParametersÍ0¤float
|
|
|
2a3aa7b |
noise1╠1024═(genType x)Í0¤float
|
|
|
2a3aa7b |
noise2╠1024═(genType x)Í0¤vec2
|
|
|
2a3aa7b |
noise3╠1024═(genType x)Í0¤vec3
|
|
|
2a3aa7b |
noise4╠1024═(genType x)Í0¤vec4
|
|
|
2a3aa7b |
normalize╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
not╠1024═(bvec x)Í0¤bvec
|
|
|
2a3aa7b |
notEqual╠1024═(vec x, vec y)Í0¤bvec
|
|
|
2a3aa7b |
notEqual╠1024═(ivec x, ivec y)Í0¤bvec
|
|
|
2a3aa7b |
notEqual╠1024═(uvec x, uvec y)Í0¤bvec
|
|
|
2a3aa7b |
notEqual╠1024═(bvec x, bvec y)Í0¤bvec
|
|
|
2a3aa7b |
outerProduct╠1024═(vec2 c, vec2 r)Í0¤mat2
|
|
|
2a3aa7b |
outerProduct╠1024═(vec3 c, vec3 r)Í0¤mat3
|
|
|
2a3aa7b |
outerProduct╠1024═(vec4 c, vec4 r)Í0¤mat4
|
|
|
2a3aa7b |
outerProduct╠1024═(vec3 c, vec2 r)Í0¤mat2x3
|
|
|
2a3aa7b |
outerProduct╠1024═(vec2 c, vec3 r)Í0¤mat3x2
|
|
|
2a3aa7b |
outerProduct╠1024═(vec4 c, vec2 r)Í0¤mat2x4
|
|
|
2a3aa7b |
outerProduct╠1024═(vec2 c, vec4 r)Í0¤mat4x2
|
|
|
2a3aa7b |
outerProduct╠1024═(vec4 c, vec3 r)Í0¤mat3x4
|
|
|
2a3aa7b |
outerProduct╠1024═(vec3 c, vec4 r)Í0¤mat4x3
|
|
|
2a3aa7b |
position╠64╬gl_LightSourceParametersÍ0¤vec4
|
|
|
2a3aa7b |
pow╠1024═(genType x, genType y)Í0¤genType
|
|
|
2a3aa7b |
quadraticAttenuation╠64╬gl_LightSourceParametersÍ0¤float
|
|
|
2a3aa7b |
radians╠1024═(genType degrees)Í0¤genType
|
|
|
2a3aa7b |
reflect╠1024═(genType I, genType N)Í0¤genType
|
|
|
2a3aa7b |
refract╠1024═(genType I, genType N, float eta)Í0¤genType
|
|
|
2a3aa7b |
round╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
roundEven╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
scale╠64╬gl_FogParametersÍ0¤float
|
|
|
2a3aa7b |
sceneColor╠64╬gl_LightModelProductsÍ0¤vec4
|
|
|
2a3aa7b |
shadow1D╠1024═(sampler1DShadow sampler, vec3 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
shadow1DLod╠1024═(sampler1DShadow sampler, vec3 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
shadow1DProj╠1024═(sampler1DShadow sampler, vec4 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
shadow1DProjLod╠1024═(sampler1DShadow sampler, vec4 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
shadow2D╠1024═(sampler2DShadow sampler, vec3 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
shadow2DLod╠1024═(sampler2DShadow sampler, vec3 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
shadow2DProj╠1024═(sampler2DShadow sampler, vec4 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
shadow2DProjLod╠1024═(sampler2DShadow sampler, vec4 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
shininess╠64╬gl_MaterialParametersÍ0¤float
|
|
|
2a3aa7b |
sign╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
sign╠1024═(genIType x)Í0¤genIType
|
|
|
2a3aa7b |
sin╠1024═(genType angle)Í0¤genType
|
|
|
2a3aa7b |
sinh╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
size╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
sizeMax╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
sizeMin╠64╬gl_PointParametersÍ0¤float
|
|
|
2a3aa7b |
smoothstep╠1024═(genType edge0, genType edge1, genType x)Í0¤genType
|
|
|
2a3aa7b |
smoothstep╠1024═(float edge0, float edge1, genType x)Í0¤genType
|
|
|
2a3aa7b |
specular╠64╬gl_LightProductsÍ0¤vec4
|
|
|
2a3aa7b |
specular╠64╬gl_LightSourceParametersÍ0¤vec4
|
|
|
2a3aa7b |
specular╠64╬gl_MaterialParametersÍ0¤vec4
|
|
|
2a3aa7b |
spotCosCutoff╠64╬gl_LightSourceParametersÍ0¤float
|
|
|
2a3aa7b |
spotCutoff╠64╬gl_LightSourceParametersÍ0¤float
|
|
|
2a3aa7b |
spotDirection╠64╬gl_LightSourceParametersÍ0¤vec3
|
|
|
2a3aa7b |
spotExponent╠64╬gl_LightSourceParametersÍ0¤float
|
|
|
2a3aa7b |
sqrt╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
start╠64╬gl_FogParametersÍ0¤float
|
|
|
2a3aa7b |
step╠1024═(genType edge, genType x)Í0¤genType
|
|
|
2a3aa7b |
step╠1024═(float edge, genType x)Í0¤genType
|
|
|
2a3aa7b |
tan╠1024═(genType angle)Í0¤genType
|
|
|
2a3aa7b |
tanh╠1024═(genType x)Í0¤genType
|
|
|
2a3aa7b |
texelFetch╠1024═(gsampler1D sampler, int P, int lod)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetch╠1024═(gsampler2D sampler, ivec2 P, int lod)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetch╠1024═(gsampler3D sampler, ivec3 P, int lod)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetch╠1024═(gsampler1DArray sampler, ivec2 P, int lod)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetch╠1024═(gsampler2DArray sampler, ivec3 P, int lod)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetchOffset╠1024═(gsampler1D sampler, int P, int lod, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetchOffset╠1024═(gsampler2D sampler, ivec2 P, int lod, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetchOffset╠1024═(gsampler3D sampler, ivec3 P, int lod, ivec3 offset)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetchOffset╠1024═(gsampler1DArray sampler, ivec2 P, int lod, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
texelFetchOffset╠1024═(gsampler2DArray sampler, ivec3 P, int lod, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(gsampler1D sampler, float P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(gsampler2D sampler, vec2 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(gsampler3D sampler, vec3 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(gsamplerCube sampler, vec3 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(sampler2DShadow sampler, vec3 P [, float bias] )Í0¤float
|
|
|
2a3aa7b |
texture╠1024═(samplerCubeShadow sampler, vec4 P [, float bias] )Í0¤float
|
|
|
2a3aa7b |
texture╠1024═(gsampler1DArray sampler, vec2 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(gsampler2DArray sampler, vec3 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
texture╠1024═(sampler1DArrayShadow sampler, vec3 P [, float bias] )Í0¤float
|
|
|
2a3aa7b |
texture╠1024═(sampler2DArrayShadow sampler, vec4 P)Í0¤float
|
|
|
2a3aa7b |
texture1D╠1024═(sampler1D sampler, float coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture1DLod╠1024═(sampler1D sampler, float coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture1DProj╠1024═(sampler1D sampler, vec2 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture1DProj╠1024═(sampler1D sampler, vec4 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture1DProjLod╠1024═(sampler1D sampler, vec2 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture1DProjLod╠1024═(sampler1D sampler, vec4 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture2D╠1024═(sampler2D sampler, vec2 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture2DLod╠1024═(sampler2D sampler, vec2 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture2DProj╠1024═(sampler2D sampler, vec3 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture2DProj╠1024═(sampler2D sampler, vec4 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture2DProjLod╠1024═(sampler2D sampler, vec3 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture2DProjLod╠1024═(sampler2D sampler, vec4 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture3D╠1024═(sampler3D sampler, vec3 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture3DLod╠1024═(sampler3D sampler, vec3 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
texture3DProj╠1024═(sampler3D sampler, vec4 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
texture3DProjLod╠1024═(sampler3D sampler, vec4 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
textureCube╠1024═(samplerCube sampler, vec3 coord [, float bias] )Í0¤vec4
|
|
|
2a3aa7b |
textureCubeLod╠1024═(samplerCube sampler, vec3 coord, float lod)Í0¤vec4
|
|
|
2a3aa7b |
textureGrad╠1024═(gsampler1D sampler, float P, float dPdx, float dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureGrad╠1024═(gsampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureGrad╠1024═(gsampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureGrad╠1024═(gsamplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureGrad╠1024═(sampler1DShadow sampler, vec3 P, float dPdx, float dPdy)Í0¤float
|
|
|
2a3aa7b |
textureGrad╠1024═(sampler2DShadow sampler, vec3 P, vec2 dPdx, vec2 dPdy)Í0¤float
|
|
|
2a3aa7b |
textureGrad╠1024═(samplerCubeShadow sampler, vec4 P, vec3 dPdx, vec3 dPdy)Í0¤float
|
|
|
2a3aa7b |
textureGrad╠1024═(gsampler1DArray sampler, vec2 P, float dPdx, float dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureGrad╠1024═(gsampler2DArray sampler, vec3 P, vec2 dPdx, vec2 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureGrad╠1024═(sampler1DArrayShadow sampler, vec3 P, float dPdx, float dPdy)Í0¤float
|
|
|
2a3aa7b |
textureGrad╠1024═(sampler2DArrayShadow sampler, vec4 P, vec2 dPdx, vec2 dPdy)Í0¤float
|
|
|
2a3aa7b |
textureGradOffset╠1024═(gsampler1D sampler, float P, float dPdx, float dPdy, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureGradOffset╠1024═(gsampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureGradOffset╠1024═(gsampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy, ivec3 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureGradOffset╠1024═(sampler1DShadow sampler, vec3 P, float dPdx, float dPdy, int offset )Í0¤float
|
|
|
2a3aa7b |
textureGradOffset╠1024═(sampler2DShadow sampler, vec3 P, vec2 dPdx, vec2 dPdy, ivec2 offset)Í0¤float
|
|
|
2a3aa7b |
textureGradOffset╠1024═(samplerCubeShadow sampler, vec4 P, vec3 dPdx, vec3 dPdy, ivec2 offset)Í0¤float
|
|
|
2a3aa7b |
textureGradOffset╠1024═(gsampler1DArray sampler, vec2 P, float dPdx, float dPdy, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureGradOffset╠1024═(gsampler2DArray sampler, vec3 P, vec2 dPdx, vec2 dPdy, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureGradOffset╠1024═(sampler1DArrayShadow sampler, vec3 P, float dPdx, float dPdy, int offset)Í0¤float
|
|
|
2a3aa7b |
textureGradOffset╠1024═(sampler2DArrayShadow sampler, vec4 P, vec2 dPdx, vec2 dPdy, ivec2 offset)Í0¤float
|
|
|
2a3aa7b |
textureLod╠1024═(gsampler1D sampler, float P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureLod╠1024═(gsampler2D sampler, vec2 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureLod╠1024═(gsampler3D sampler, vec3 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureLod╠1024═(gsamplerCube sampler, vec3 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureLod╠1024═(sampler1DShadow sampler, vec3 P, float lod)Í0¤float
|
|
|
2a3aa7b |
textureLod╠1024═(sampler2DShadow sampler, vec3 P, float lod)Í0¤float
|
|
|
2a3aa7b |
textureLod╠1024═(gsampler1DArray sampler, vec2 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureLod╠1024═(gsampler2DArray sampler, vec3 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureLod╠1024═(sampler1DArrayShadow sampler, vec3 P, float lod)Í0¤float
|
|
|
2a3aa7b |
textureLodOffset╠1024═(gsampler1D sampler, float P, float lod, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureLodOffset╠1024═(gsampler2D sampler, vec2 P, float lod, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureLodOffset╠1024═(gsampler3D sampler, vec3 P, float lod, ivec3 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureLodOffset╠1024═(sampler1DShadow sampler, vec3 P, float lod, int offset)Í0¤float
|
|
|
2a3aa7b |
textureLodOffset╠1024═(sampler2DShadow sampler, vec3 P, float lod, ivec2 offset)Í0¤float
|
|
|
2a3aa7b |
textureLodOffset╠1024═(gsampler1DArray sampler, vec2 P, float lod, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureLodOffset╠1024═(gsampler2DArray sampler, vec3 P, float lod, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureLodOffset╠1024═(sampler1DArrayShadow sampler, vec3 P, float lod, int offset)Í0¤float
|
|
|
2a3aa7b |
textureOffset╠1024═(gsampler1D sampler, float P, int offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureOffset╠1024═(gsampler2D sampler, vec2 P, ivec2 offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureOffset╠1024═(gsampler3D sampler, vec3 P, ivec3 offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureOffset╠1024═(sampler1DShadow sampler, vec3 P, int offset [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureOffset╠1024═(sampler2DShadow sampler, vec3 P, ivec2 offset [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureOffset╠1024═(gsampler1DArray sampler, vec2 P, int offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureOffset╠1024═(gsampler2DArray sampler, vec3 P, ivec2 offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureOffset╠1024═(sampler1DArrayShadow sampler, vec3 P, int offset [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureProj╠1024═(gsampler1D sampler, vec2 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProj╠1024═(gsampler1D sampler, vec4 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProj╠1024═(gsampler2D sampler, vec3 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProj╠1024═(gsampler2D sampler, vec4 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProj╠1024═(gsampler3D sampler, vec4 P [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProj╠1024═(sampler1DShadow sampler, vec4 P [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureProj╠1024═(sampler2DShadow sampler, vec4 P [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureProjGrad╠1024═(gsampler1D sampler, vec2 P, float dPdx, float dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGrad╠1024═(gsampler1D sampler, vec4 P, float dPdx, float dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGrad╠1024═(gsampler2D sampler, vec3 P, vec2 dPdx, vec2 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGrad╠1024═(gsampler2D sampler, vec4 P, vec2 dPdx, vec2 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGrad╠1024═(gsampler3D sampler, vec4 P, vec3 dPdx, vec3 dPdy)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGrad╠1024═(sampler1DShadow sampler, vec4 P, float dPdx, float dPdy)Í0¤float
|
|
|
2a3aa7b |
textureProjGrad╠1024═(sampler2DShadow sampler, vec4 P, vec2 dPdx, vec2 dPdy)Í0¤float
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(gsampler1D sampler, vec2 P, float dPdx, float dPdy, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(gsampler1D sampler, vec4 P, float dPdx, float dPdy, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(gsampler2D sampler, vec3 P, vec2 dPdx, vec2 dPdy, vec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(gsampler2D sampler, vec4 P, vec2 dPdx, vec2 dPdy, vec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(gsampler3D sampler, vec4 P, vec3 dPdx, vec3 dPdy, vec3 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(sampler1DShadow sampler, vec4 P, float dPdx, float dPdy, int offset)Í0¤float
|
|
|
2a3aa7b |
textureProjGradOffset╠1024═(sampler2DShadow sampler, vec4 P, vec2 dPdx, vec2 dPdy, vec2 offset)Í0¤float
|
|
|
2a3aa7b |
textureProjLod╠1024═(gsampler1D sampler, vec2 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLod╠1024═(gsampler1D sampler, vec4 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLod╠1024═(gsampler2D sampler, vec3 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLod╠1024═(gsampler2D sampler, vec4 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLod╠1024═(gsampler3D sampler, vec4 P, float lod)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLod╠1024═(sampler1DShadow sampler, vec4 P, float lod)Í0¤float
|
|
|
2a3aa7b |
textureProjLod╠1024═(sampler2DShadow sampler, vec4 P, float lod)Í0¤float
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(gsampler1D sampler, vec2 P, float lod, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(gsampler1D sampler, vec4 P, float lod, int offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(gsampler2D sampler, vec3 P, float lod, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(gsampler2D sampler, vec4 P, float lod, ivec2 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(gsampler3D sampler, vec4 P, float lod, ivec3 offset)Í0¤gvec4
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(sampler1DShadow sampler, vec4 P, float lod, int offset)Í0¤float
|
|
|
2a3aa7b |
textureProjLodOffset╠1024═(sampler2DShadow sampler, vec4 P, float lod, ivec2 offset)Í0¤float
|
|
|
2a3aa7b |
textureProjOffset╠1024═(gsampler1D sampler, vec2 P, int offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProjOffset╠1024═(gsampler1D sampler, vec4 P, int offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProjOffset╠1024═(gsampler2D sampler, vec3 P, ivec2 offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProjOffset╠1024═(gsampler2D sampler, vec4 P, ivec2 offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProjOffset╠1024═(gsampler3D sampler, vec4 P, ivec3 offset [, float bias] )Í0¤gvec4
|
|
|
2a3aa7b |
textureProjOffset╠1024═(sampler1DShadow sampler, vec4 P, int offset [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureProjOffset╠1024═(sampler2DShadow sampler, vec4 P, ivec2 offset [, float bias] )Í0¤float
|
|
|
2a3aa7b |
textureSize╠1024═(gsampler1D sampler, int lod)Í0¤int
|
|
|
2a3aa7b |
textureSize╠1024═(gsampler2D sampler, int lod)Í0¤ivec2
|
|
|
2a3aa7b |
textureSize╠1024═(gsampler3D sampler, int lod)Í0¤ivec3
|
|
|
2a3aa7b |
textureSize╠1024═(gsamplerCube sampler, int lod)Í0¤ivec2
|
|
|
2a3aa7b |
textureSize╠1024═(sampler1DShadow sampler, int lod)Í0¤int
|
|
|
2a3aa7b |
textureSize╠1024═(sampler2DShadow sampler, int lod)Í0¤ivec2
|
|
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2a3aa7b |
textureSize╠1024═(gsampler1DArray sampler, int lod)Í0¤ivec2
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2a3aa7b |
textureSize╠1024═(gsampler2DArray sampler, int lod)Í0¤ivec3
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2a3aa7b |
textureSize╠1024═(sampler1DArrayShadow sampler, int lod)Í0¤ivec2
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2a3aa7b |
textureSize╠1024═(sampler2DArrayShadow sampler, int lod)Í0¤ivec3
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2a3aa7b |
transpose╠1024═(mat2 m)Í0¤mat2
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2a3aa7b |
transpose╠1024═(mat3 m)Í0¤mat3
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2a3aa7b |
transpose╠1024═(mat4 m)Í0¤mat4
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2a3aa7b |
transpose╠1024═(mat3x2 m)Í0¤mat2x3
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2a3aa7b |
transpose╠1024═(mat2x3 m)Í0¤mat3x2
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2a3aa7b |
transpose╠1024═(mat4x2 m)Í0¤mat2x4
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2a3aa7b |
transpose╠1024═(mat2x4 m)Í0¤mat4x2
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2a3aa7b |
transpose╠1024═(mat4x3 m)Í0¤mat3x4
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2a3aa7b |
transpose╠1024═(mat3x4 m)Í0¤mat4x3
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2a3aa7b |
trunc╠1024═(genType x)Í0¤genType
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