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From d74617cb4aebe5a4cb3eeda3070053ccfc36a0ae Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Tue, 25 Jul 2017 09:27:32 -0700
Subject: [PATCH 1/6] drm/vc4: Demote user-accessible DRM_ERROR paths to
 DRM_DEBUG.

Userspace shouldn't be able to spam dmesg by passing bad arguments.
This has particularly become an issues since we started using a bad
argument to set_tiling to detect if set_tiling was supported.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 83753117f1de ("drm/vc4: Add get/set tiling ioctls.")
Link: https://patchwork.freedesktop.org/patch/msgid/20170725162733.28007-1-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
---
 drivers/gpu/drm/vc4/vc4_bo.c               | 14 +++---
 drivers/gpu/drm/vc4/vc4_gem.c              | 10 ++--
 drivers/gpu/drm/vc4/vc4_kms.c              |  2 +-
 drivers/gpu/drm/vc4/vc4_render_cl.c        | 40 +++++++--------
 drivers/gpu/drm/vc4/vc4_validate.c         | 78 +++++++++++++++---------------
 drivers/gpu/drm/vc4/vc4_validate_shaders.c | 72 +++++++++++++--------------
 6 files changed, 108 insertions(+), 108 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index 487f96412d35..ede80199001d 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -389,7 +389,7 @@ vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags)
 	struct vc4_bo *bo = to_vc4_bo(obj);
 
 	if (bo->validated_shader) {
-		DRM_ERROR("Attempting to export shader BO\n");
+		DRM_DEBUG("Attempting to export shader BO\n");
 		return ERR_PTR(-EINVAL);
 	}
 
@@ -410,7 +410,7 @@ int vc4_mmap(struct file *filp, struct vm_area_struct *vma)
 	bo = to_vc4_bo(gem_obj);
 
 	if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
-		DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
+		DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n");
 		return -EINVAL;
 	}
 
@@ -435,7 +435,7 @@ int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma)
 	struct vc4_bo *bo = to_vc4_bo(obj);
 
 	if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) {
-		DRM_ERROR("mmaping of shader BOs for writing not allowed.\n");
+		DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n");
 		return -EINVAL;
 	}
 
@@ -447,7 +447,7 @@ void *vc4_prime_vmap(struct drm_gem_object *obj)
 	struct vc4_bo *bo = to_vc4_bo(obj);
 
 	if (bo->validated_shader) {
-		DRM_ERROR("mmaping of shader BOs not allowed.\n");
+		DRM_DEBUG("mmaping of shader BOs not allowed.\n");
 		return ERR_PTR(-EINVAL);
 	}
 
@@ -501,7 +501,7 @@ int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
 
 	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
 	if (!gem_obj) {
-		DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+		DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
 		return -EINVAL;
 	}
 
@@ -605,7 +605,7 @@ int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
 
 	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
 	if (!gem_obj) {
-		DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+		DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
 		return -ENOENT;
 	}
 	bo = to_vc4_bo(gem_obj);
@@ -636,7 +636,7 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
 
 	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
 	if (!gem_obj) {
-		DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+		DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
 		return -ENOENT;
 	}
 	bo = to_vc4_bo(gem_obj);
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index d5b821ad06af..a3e45e67f417 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -659,7 +659,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
 		/* See comment on bo_index for why we have to check
 		 * this.
 		 */
-		DRM_ERROR("Rendering requires BOs to validate\n");
+		DRM_DEBUG("Rendering requires BOs to validate\n");
 		return -EINVAL;
 	}
 
@@ -691,7 +691,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
 		struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
 						     handles[i]);
 		if (!bo) {
-			DRM_ERROR("Failed to look up GEM BO %d: %d\n",
+			DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
 				  i, handles[i]);
 			ret = -EINVAL;
 			spin_unlock(&file_priv->table_lock);
@@ -729,7 +729,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	    args->shader_rec_count >= (UINT_MAX /
 					  sizeof(struct vc4_shader_state)) ||
 	    temp_size < exec_size) {
-		DRM_ERROR("overflow in exec arguments\n");
+		DRM_DEBUG("overflow in exec arguments\n");
 		ret = -EINVAL;
 		goto fail;
 	}
@@ -974,7 +974,7 @@ vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
 
 	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
 	if (!gem_obj) {
-		DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+		DRM_DEBUG("Failed to look up GEM BO %d\n", args->handle);
 		return -EINVAL;
 	}
 	bo = to_vc4_bo(gem_obj);
@@ -1009,7 +1009,7 @@ vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
 	int ret = 0;
 
 	if ((args->flags & ~VC4_SUBMIT_CL_USE_CLEAR_COLOR) != 0) {
-		DRM_ERROR("Unknown flags: 0x%02x\n", args->flags);
+		DRM_DEBUG("Unknown flags: 0x%02x\n", args->flags);
 		return -EINVAL;
 	}
 
diff --git a/drivers/gpu/drm/vc4/vc4_kms.c b/drivers/gpu/drm/vc4/vc4_kms.c
index bc6ecdc6f104..b2c55eb09ca3 100644
--- a/drivers/gpu/drm/vc4/vc4_kms.c
+++ b/drivers/gpu/drm/vc4/vc4_kms.c
@@ -204,7 +204,7 @@ static struct drm_framebuffer *vc4_fb_create(struct drm_device *dev,
 		gem_obj = drm_gem_object_lookup(file_priv,
 						mode_cmd->handles[0]);
 		if (!gem_obj) {
-			DRM_ERROR("Failed to look up GEM BO %d\n",
+			DRM_DEBUG("Failed to look up GEM BO %d\n",
 				  mode_cmd->handles[0]);
 			return ERR_PTR(-ENOENT);
 		}
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 5dc19429d4ae..da3bfd53f0bd 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -378,14 +378,14 @@ static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
 	u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
 
 	if (surf->offset > obj->base.size) {
-		DRM_ERROR("surface offset %d > BO size %zd\n",
+		DRM_DEBUG("surface offset %d > BO size %zd\n",
 			  surf->offset, obj->base.size);
 		return -EINVAL;
 	}
 
 	if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
 	    render_tiles_stride * args->max_y_tile + args->max_x_tile) {
-		DRM_ERROR("MSAA tile %d, %d out of bounds "
+		DRM_DEBUG("MSAA tile %d, %d out of bounds "
 			  "(bo size %zd, offset %d).\n",
 			  args->max_x_tile, args->max_y_tile,
 			  obj->base.size,
@@ -401,7 +401,7 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
 				      struct drm_vc4_submit_rcl_surface *surf)
 {
 	if (surf->flags != 0 || surf->bits != 0) {
-		DRM_ERROR("MSAA surface had nonzero flags/bits\n");
+		DRM_DEBUG("MSAA surface had nonzero flags/bits\n");
 		return -EINVAL;
 	}
 
@@ -415,7 +415,7 @@ static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
 	exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
 
 	if (surf->offset & 0xf) {
-		DRM_ERROR("MSAA write must be 16b aligned.\n");
+		DRM_DEBUG("MSAA write must be 16b aligned.\n");
 		return -EINVAL;
 	}
 
@@ -437,7 +437,7 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
 	int ret;
 
 	if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
-		DRM_ERROR("Extra flags set\n");
+		DRM_DEBUG("Extra flags set\n");
 		return -EINVAL;
 	}
 
@@ -453,12 +453,12 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
 
 	if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
 		if (surf == &exec->args->zs_write) {
-			DRM_ERROR("general zs write may not be a full-res.\n");
+			DRM_DEBUG("general zs write may not be a full-res.\n");
 			return -EINVAL;
 		}
 
 		if (surf->bits != 0) {
-			DRM_ERROR("load/store general bits set with "
+			DRM_DEBUG("load/store general bits set with "
 				  "full res load/store.\n");
 			return -EINVAL;
 		}
@@ -473,19 +473,19 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
 	if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
 			   VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
 			   VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
-		DRM_ERROR("Unknown bits in load/store: 0x%04x\n",
+		DRM_DEBUG("Unknown bits in load/store: 0x%04x\n",
 			  surf->bits);
 		return -EINVAL;
 	}
 
 	if (tiling > VC4_TILING_FORMAT_LT) {
-		DRM_ERROR("Bad tiling format\n");
+		DRM_DEBUG("Bad tiling format\n");
 		return -EINVAL;
 	}
 
 	if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) {
 		if (format != 0) {
-			DRM_ERROR("No color format should be set for ZS\n");
+			DRM_DEBUG("No color format should be set for ZS\n");
 			return -EINVAL;
 		}
 		cpp = 4;
@@ -499,16 +499,16 @@ static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
 			cpp = 4;
 			break;
 		default:
-			DRM_ERROR("Bad tile buffer format\n");
+			DRM_DEBUG("Bad tile buffer format\n");
 			return -EINVAL;
 		}
 	} else {
-		DRM_ERROR("Bad load/store buffer %d.\n", buffer);
+		DRM_DEBUG("Bad load/store buffer %d.\n", buffer);
 		return -EINVAL;
 	}
 
 	if (surf->offset & 0xf) {
-		DRM_ERROR("load/store buffer must be 16b aligned.\n");
+		DRM_DEBUG("load/store buffer must be 16b aligned.\n");
 		return -EINVAL;
 	}
 
@@ -533,7 +533,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
 	int cpp;
 
 	if (surf->flags != 0) {
-		DRM_ERROR("No flags supported on render config.\n");
+		DRM_DEBUG("No flags supported on render config.\n");
 		return -EINVAL;
 	}
 
@@ -541,7 +541,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
 			   VC4_RENDER_CONFIG_FORMAT_MASK |
 			   VC4_RENDER_CONFIG_MS_MODE_4X |
 			   VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
-		DRM_ERROR("Unknown bits in render config: 0x%04x\n",
+		DRM_DEBUG("Unknown bits in render config: 0x%04x\n",
 			  surf->bits);
 		return -EINVAL;
 	}
@@ -556,7 +556,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
 	exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
 
 	if (tiling > VC4_TILING_FORMAT_LT) {
-		DRM_ERROR("Bad tiling format\n");
+		DRM_DEBUG("Bad tiling format\n");
 		return -EINVAL;
 	}
 
@@ -569,7 +569,7 @@ vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
 		cpp = 4;
 		break;
 	default:
-		DRM_ERROR("Bad tile buffer format\n");
+		DRM_DEBUG("Bad tile buffer format\n");
 		return -EINVAL;
 	}
 
@@ -590,7 +590,7 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
 
 	if (args->min_x_tile > args->max_x_tile ||
 	    args->min_y_tile > args->max_y_tile) {
-		DRM_ERROR("Bad render tile set (%d,%d)-(%d,%d)\n",
+		DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n",
 			  args->min_x_tile, args->min_y_tile,
 			  args->max_x_tile, args->max_y_tile);
 		return -EINVAL;
@@ -599,7 +599,7 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	if (has_bin &&
 	    (args->max_x_tile > exec->bin_tiles_x ||
 	     args->max_y_tile > exec->bin_tiles_y)) {
-		DRM_ERROR("Render tiles (%d,%d) outside of bin config "
+		DRM_DEBUG("Render tiles (%d,%d) outside of bin config "
 			  "(%d,%d)\n",
 			  args->max_x_tile, args->max_y_tile,
 			  exec->bin_tiles_x, exec->bin_tiles_y);
@@ -642,7 +642,7 @@ int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	 */
 	if (!setup.color_write && !setup.zs_write &&
 	    !setup.msaa_color_write && !setup.msaa_zs_write) {
-		DRM_ERROR("RCL requires color or Z/S write\n");
+		DRM_DEBUG("RCL requires color or Z/S write\n");
 		return -EINVAL;
 	}
 
diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c
index 814b512c6b9a..2db485abb186 100644
--- a/drivers/gpu/drm/vc4/vc4_validate.c
+++ b/drivers/gpu/drm/vc4/vc4_validate.c
@@ -109,7 +109,7 @@ vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
 	struct vc4_bo *bo;
 
 	if (hindex >= exec->bo_count) {
-		DRM_ERROR("BO index %d greater than BO count %d\n",
+		DRM_DEBUG("BO index %d greater than BO count %d\n",
 			  hindex, exec->bo_count);
 		return NULL;
 	}
@@ -117,7 +117,7 @@ vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex)
 	bo = to_vc4_bo(&obj->base);
 
 	if (bo->validated_shader) {
-		DRM_ERROR("Trying to use shader BO as something other than "
+		DRM_DEBUG("Trying to use shader BO as something other than "
 			  "a shader\n");
 		return NULL;
 	}
@@ -172,7 +172,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
 	 * our math.
 	 */
 	if (width > 4096 || height > 4096) {
-		DRM_ERROR("Surface dimensions (%d,%d) too large",
+		DRM_DEBUG("Surface dimensions (%d,%d) too large",
 			  width, height);
 		return false;
 	}
@@ -191,7 +191,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
 		aligned_height = round_up(height, utile_h);
 		break;
 	default:
-		DRM_ERROR("buffer tiling %d unsupported\n", tiling_format);
+		DRM_DEBUG("buffer tiling %d unsupported\n", tiling_format);
 		return false;
 	}
 
@@ -200,7 +200,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
 
 	if (size + offset < size ||
 	    size + offset > fbo->base.size) {
-		DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
+		DRM_DEBUG("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
 			  width, height,
 			  aligned_width, aligned_height,
 			  size, offset, fbo->base.size);
@@ -214,7 +214,7 @@ static int
 validate_flush(VALIDATE_ARGS)
 {
 	if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) {
-		DRM_ERROR("Bin CL must end with VC4_PACKET_FLUSH\n");
+		DRM_DEBUG("Bin CL must end with VC4_PACKET_FLUSH\n");
 		return -EINVAL;
 	}
 	exec->found_flush = true;
@@ -226,13 +226,13 @@ static int
 validate_start_tile_binning(VALIDATE_ARGS)
 {
 	if (exec->found_start_tile_binning_packet) {
-		DRM_ERROR("Duplicate VC4_PACKET_START_TILE_BINNING\n");
+		DRM_DEBUG("Duplicate VC4_PACKET_START_TILE_BINNING\n");
 		return -EINVAL;
 	}
 	exec->found_start_tile_binning_packet = true;
 
 	if (!exec->found_tile_binning_mode_config_packet) {
-		DRM_ERROR("missing VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
+		DRM_DEBUG("missing VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
 		return -EINVAL;
 	}
 
@@ -243,7 +243,7 @@ static int
 validate_increment_semaphore(VALIDATE_ARGS)
 {
 	if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 2)) {
-		DRM_ERROR("Bin CL must end with "
+		DRM_DEBUG("Bin CL must end with "
 			  "VC4_PACKET_INCREMENT_SEMAPHORE\n");
 		return -EINVAL;
 	}
@@ -264,7 +264,7 @@ validate_indexed_prim_list(VALIDATE_ARGS)
 
 	/* Check overflow condition */
 	if (exec->shader_state_count == 0) {
-		DRM_ERROR("shader state must precede primitives\n");
+		DRM_DEBUG("shader state must precede primitives\n");
 		return -EINVAL;
 	}
 	shader_state = &exec->shader_state[exec->shader_state_count - 1];
@@ -281,7 +281,7 @@ validate_indexed_prim_list(VALIDATE_ARGS)
 
 	if (offset > ib->base.size ||
 	    (ib->base.size - offset) / index_size < length) {
-		DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n",
+		DRM_DEBUG("IB access overflow (%d + %d*%d > %zd)\n",
 			  offset, length, index_size, ib->base.size);
 		return -EINVAL;
 	}
@@ -301,13 +301,13 @@ validate_gl_array_primitive(VALIDATE_ARGS)
 
 	/* Check overflow condition */
 	if (exec->shader_state_count == 0) {
-		DRM_ERROR("shader state must precede primitives\n");
+		DRM_DEBUG("shader state must precede primitives\n");
 		return -EINVAL;
 	}
 	shader_state = &exec->shader_state[exec->shader_state_count - 1];
 
 	if (length + base_index < length) {
-		DRM_ERROR("primitive vertex count overflow\n");
+		DRM_DEBUG("primitive vertex count overflow\n");
 		return -EINVAL;
 	}
 	max_index = length + base_index - 1;
@@ -324,7 +324,7 @@ validate_gl_shader_state(VALIDATE_ARGS)
 	uint32_t i = exec->shader_state_count++;
 
 	if (i >= exec->shader_state_size) {
-		DRM_ERROR("More requests for shader states than declared\n");
+		DRM_DEBUG("More requests for shader states than declared\n");
 		return -EINVAL;
 	}
 
@@ -332,7 +332,7 @@ validate_gl_shader_state(VALIDATE_ARGS)
 	exec->shader_state[i].max_index = 0;
 
 	if (exec->shader_state[i].addr & ~0xf) {
-		DRM_ERROR("high bits set in GL shader rec reference\n");
+		DRM_DEBUG("high bits set in GL shader rec reference\n");
 		return -EINVAL;
 	}
 
@@ -356,7 +356,7 @@ validate_tile_binning_config(VALIDATE_ARGS)
 	int bin_slot;
 
 	if (exec->found_tile_binning_mode_config_packet) {
-		DRM_ERROR("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
+		DRM_DEBUG("Duplicate VC4_PACKET_TILE_BINNING_MODE_CONFIG\n");
 		return -EINVAL;
 	}
 	exec->found_tile_binning_mode_config_packet = true;
@@ -368,14 +368,14 @@ validate_tile_binning_config(VALIDATE_ARGS)
 
 	if (exec->bin_tiles_x == 0 ||
 	    exec->bin_tiles_y == 0) {
-		DRM_ERROR("Tile binning config of %dx%d too small\n",
+		DRM_DEBUG("Tile binning config of %dx%d too small\n",
 			  exec->bin_tiles_x, exec->bin_tiles_y);
 		return -EINVAL;
 	}
 
 	if (flags & (VC4_BIN_CONFIG_DB_NON_MS |
 		     VC4_BIN_CONFIG_TILE_BUFFER_64BIT)) {
-		DRM_ERROR("unsupported binning config flags 0x%02x\n", flags);
+		DRM_DEBUG("unsupported binning config flags 0x%02x\n", flags);
 		return -EINVAL;
 	}
 
@@ -493,20 +493,20 @@ vc4_validate_bin_cl(struct drm_device *dev,
 		const struct cmd_info *info;
 
 		if (cmd >= ARRAY_SIZE(cmd_info)) {
-			DRM_ERROR("0x%08x: packet %d out of bounds\n",
+			DRM_DEBUG("0x%08x: packet %d out of bounds\n",
 				  src_offset, cmd);
 			return -EINVAL;
 		}
 
 		info = &cmd_info[cmd];
 		if (!info->name) {
-			DRM_ERROR("0x%08x: packet %d invalid\n",
+			DRM_DEBUG("0x%08x: packet %d invalid\n",
 				  src_offset, cmd);
 			return -EINVAL;
 		}
 
 		if (src_offset + info->len > len) {
-			DRM_ERROR("0x%08x: packet %d (%s) length 0x%08x "
+			DRM_DEBUG("0x%08x: packet %d (%s) length 0x%08x "
 				  "exceeds bounds (0x%08x)\n",
 				  src_offset, cmd, info->name, info->len,
 				  src_offset + len);
@@ -519,7 +519,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
 		if (info->func && info->func(exec,
 					     dst_pkt + 1,
 					     src_pkt + 1)) {
-			DRM_ERROR("0x%08x: packet %d (%s) failed to validate\n",
+			DRM_DEBUG("0x%08x: packet %d (%s) failed to validate\n",
 				  src_offset, cmd, info->name);
 			return -EINVAL;
 		}
@@ -537,7 +537,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
 	exec->ct0ea = exec->ct0ca + dst_offset;
 
 	if (!exec->found_start_tile_binning_packet) {
-		DRM_ERROR("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
+		DRM_DEBUG("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
 		return -EINVAL;
 	}
 
@@ -549,7 +549,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
 	 * semaphore increment.
 	 */
 	if (!exec->found_increment_semaphore_packet || !exec->found_flush) {
-		DRM_ERROR("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE + "
+		DRM_DEBUG("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE + "
 			  "VC4_PACKET_FLUSH\n");
 		return -EINVAL;
 	}
@@ -588,11 +588,11 @@ reloc_tex(struct vc4_exec_info *exec,
 		uint32_t remaining_size = tex->base.size - p0;
 
 		if (p0 > tex->base.size - 4) {
-			DRM_ERROR("UBO offset greater than UBO size\n");
+			DRM_DEBUG("UBO offset greater than UBO size\n");
 			goto fail;
 		}
 		if (p1 > remaining_size - 4) {
-			DRM_ERROR("UBO clamp would allow reads "
+			DRM_DEBUG("UBO clamp would allow reads "
 				  "outside of UBO\n");
 			goto fail;
 		}
@@ -612,14 +612,14 @@ reloc_tex(struct vc4_exec_info *exec,
 		if (VC4_GET_FIELD(p3, VC4_TEX_P2_PTYPE) ==
 		    VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE) {
 			if (cube_map_stride) {
-				DRM_ERROR("Cube map stride set twice\n");
+				DRM_DEBUG("Cube map stride set twice\n");
 				goto fail;
 			}
 
 			cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK;
 		}
 		if (!cube_map_stride) {
-			DRM_ERROR("Cube map stride not set\n");
+			DRM_DEBUG("Cube map stride not set\n");
 			goto fail;
 		}
 	}
@@ -660,7 +660,7 @@ reloc_tex(struct vc4_exec_info *exec,
 	case VC4_TEXTURE_TYPE_RGBA64:
 	case VC4_TEXTURE_TYPE_YUV422R:
 	default:
-		DRM_ERROR("Texture format %d unsupported\n", type);
+		DRM_DEBUG("Texture format %d unsupported\n", type);
 		goto fail;
 	}
 	utile_w = utile_width(cpp);
@@ -713,7 +713,7 @@ reloc_tex(struct vc4_exec_info *exec,
 		level_size = aligned_width * cpp * aligned_height;
 
 		if (offset < level_size) {
-			DRM_ERROR("Level %d (%dx%d -> %dx%d) size %db "
+			DRM_DEBUG("Level %d (%dx%d -> %dx%d) size %db "
 				  "overflowed buffer bounds (offset %d)\n",
 				  i, level_width, level_height,
 				  aligned_width, aligned_height,
@@ -764,7 +764,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 
 	nr_relocs = ARRAY_SIZE(shader_reloc_offsets) + nr_attributes;
 	if (nr_relocs * 4 > exec->shader_rec_size) {
-		DRM_ERROR("overflowed shader recs reading %d handles "
+		DRM_DEBUG("overflowed shader recs reading %d handles "
 			  "from %d bytes left\n",
 			  nr_relocs, exec->shader_rec_size);
 		return -EINVAL;
@@ -774,7 +774,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 	exec->shader_rec_size -= nr_relocs * 4;
 
 	if (packet_size > exec->shader_rec_size) {
-		DRM_ERROR("overflowed shader recs copying %db packet "
+		DRM_DEBUG("overflowed shader recs copying %db packet "
 			  "from %d bytes left\n",
 			  packet_size, exec->shader_rec_size);
 		return -EINVAL;
@@ -794,7 +794,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 
 	for (i = 0; i < shader_reloc_count; i++) {
 		if (src_handles[i] > exec->bo_count) {
-			DRM_ERROR("Shader handle %d too big\n", src_handles[i]);
+			DRM_DEBUG("Shader handle %d too big\n", src_handles[i]);
 			return -EINVAL;
 		}
 
@@ -810,13 +810,13 @@ validate_gl_shader_rec(struct drm_device *dev,
 
 	if (((*(uint16_t *)pkt_u & VC4_SHADER_FLAG_FS_SINGLE_THREAD) == 0) !=
 	    to_vc4_bo(&bo[0]->base)->validated_shader->is_threaded) {
-		DRM_ERROR("Thread mode of CL and FS do not match\n");
+		DRM_DEBUG("Thread mode of CL and FS do not match\n");
 		return -EINVAL;
 	}
 
 	if (to_vc4_bo(&bo[1]->base)->validated_shader->is_threaded ||
 	    to_vc4_bo(&bo[2]->base)->validated_shader->is_threaded) {
-		DRM_ERROR("cs and vs cannot be threaded\n");
+		DRM_DEBUG("cs and vs cannot be threaded\n");
 		return -EINVAL;
 	}
 
@@ -831,7 +831,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 		*(uint32_t *)(pkt_v + o) = bo[i]->paddr + src_offset;
 
 		if (src_offset != 0) {
-			DRM_ERROR("Shaders must be at offset 0 of "
+			DRM_DEBUG("Shaders must be at offset 0 of "
 				  "the BO.\n");
 			return -EINVAL;
 		}
@@ -842,7 +842,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 
 		if (validated_shader->uniforms_src_size >
 		    exec->uniforms_size) {
-			DRM_ERROR("Uniforms src buffer overflow\n");
+			DRM_DEBUG("Uniforms src buffer overflow\n");
 			return -EINVAL;
 		}
 
@@ -900,7 +900,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 
 		if (vbo->base.size < offset ||
 		    vbo->base.size - offset < attr_size) {
-			DRM_ERROR("BO offset overflow (%d + %d > %zu)\n",
+			DRM_DEBUG("BO offset overflow (%d + %d > %zu)\n",
 				  offset, attr_size, vbo->base.size);
 			return -EINVAL;
 		}
@@ -909,7 +909,7 @@ validate_gl_shader_rec(struct drm_device *dev,
 			max_index = ((vbo->base.size - offset - attr_size) /
 				     stride);
 			if (state->max_index > max_index) {
-				DRM_ERROR("primitives use index %d out of "
+				DRM_DEBUG("primitives use index %d out of "
 					  "supplied %d\n",
 					  state->max_index, max_index);
 				return -EINVAL;
diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
index 0b2df5c6efb4..d3f15bf60900 100644
--- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c
+++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
@@ -200,7 +200,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
 		uint32_t clamp_reg, clamp_offset;
 
 		if (sig == QPU_SIG_SMALL_IMM) {
-			DRM_ERROR("direct TMU read used small immediate\n");
+			DRM_DEBUG("direct TMU read used small immediate\n");
 			return false;
 		}
 
@@ -209,7 +209,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
 		 */
 		if (is_mul ||
 		    QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
-			DRM_ERROR("direct TMU load wasn't an add\n");
+			DRM_DEBUG("direct TMU load wasn't an add\n");
 			return false;
 		}
 
@@ -220,13 +220,13 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
 		 */
 		clamp_reg = raddr_add_a_to_live_reg_index(inst);
 		if (clamp_reg == ~0) {
-			DRM_ERROR("direct TMU load wasn't clamped\n");
+			DRM_DEBUG("direct TMU load wasn't clamped\n");
 			return false;
 		}
 
 		clamp_offset = validation_state->live_min_clamp_offsets[clamp_reg];
 		if (clamp_offset == ~0) {
-			DRM_ERROR("direct TMU load wasn't clamped\n");
+			DRM_DEBUG("direct TMU load wasn't clamped\n");
 			return false;
 		}
 
@@ -238,7 +238,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
 
 		if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
 		    !(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF)) {
-			DRM_ERROR("direct TMU load didn't add to a uniform\n");
+			DRM_DEBUG("direct TMU load didn't add to a uniform\n");
 			return false;
 		}
 
@@ -246,14 +246,14 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
 	} else {
 		if (raddr_a == QPU_R_UNIF || (sig != QPU_SIG_SMALL_IMM &&
 					      raddr_b == QPU_R_UNIF)) {
-			DRM_ERROR("uniform read in the same instruction as "
+			DRM_DEBUG("uniform read in the same instruction as "
 				  "texture setup.\n");
 			return false;
 		}
 	}
 
 	if (validation_state->tmu_write_count[tmu] >= 4) {
-		DRM_ERROR("TMU%d got too many parameters before dispatch\n",
+		DRM_DEBUG("TMU%d got too many parameters before dispatch\n",
 			  tmu);
 		return false;
 	}
@@ -265,7 +265,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader,
 	 */
 	if (!is_direct) {
 		if (validation_state->needs_uniform_address_update) {
-			DRM_ERROR("Texturing with undefined uniform address\n");
+			DRM_DEBUG("Texturing with undefined uniform address\n");
 			return false;
 		}
 
@@ -336,35 +336,35 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade
 	case QPU_SIG_LOAD_TMU1:
 		break;
 	default:
-		DRM_ERROR("uniforms address change must be "
+		DRM_DEBUG("uniforms address change must be "
 			  "normal math\n");
 		return false;
 	}
 
 	if (is_mul || QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
-		DRM_ERROR("Uniform address reset must be an ADD.\n");
+		DRM_DEBUG("Uniform address reset must be an ADD.\n");
 		return false;
 	}
 
 	if (QPU_GET_FIELD(inst, QPU_COND_ADD) != QPU_COND_ALWAYS) {
-		DRM_ERROR("Uniform address reset must be unconditional.\n");
+		DRM_DEBUG("Uniform address reset must be unconditional.\n");
 		return false;
 	}
 
 	if (QPU_GET_FIELD(inst, QPU_PACK) != QPU_PACK_A_NOP &&
 	    !(inst & QPU_PM)) {
-		DRM_ERROR("No packing allowed on uniforms reset\n");
+		DRM_DEBUG("No packing allowed on uniforms reset\n");
 		return false;
 	}
 
 	if (add_lri == -1) {
-		DRM_ERROR("First argument of uniform address write must be "
+		DRM_DEBUG("First argument of uniform address write must be "
 			  "an immediate value.\n");
 		return false;
 	}
 
 	if (validation_state->live_immediates[add_lri] != expected_offset) {
-		DRM_ERROR("Resetting uniforms with offset %db instead of %db\n",
+		DRM_DEBUG("Resetting uniforms with offset %db instead of %db\n",
 			  validation_state->live_immediates[add_lri],
 			  expected_offset);
 		return false;
@@ -372,7 +372,7 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade
 
 	if (!(add_b == QPU_MUX_A && raddr_a == QPU_R_UNIF) &&
 	    !(add_b == QPU_MUX_B && raddr_b == QPU_R_UNIF)) {
-		DRM_ERROR("Second argument of uniform address write must be "
+		DRM_DEBUG("Second argument of uniform address write must be "
 			  "a uniform.\n");
 		return false;
 	}
@@ -417,7 +417,7 @@ check_reg_write(struct vc4_validated_shader_info *validated_shader,
 	switch (waddr) {
 	case QPU_W_UNIFORMS_ADDRESS:
 		if (is_b) {
-			DRM_ERROR("relative uniforms address change "
+			DRM_DEBUG("relative uniforms address change "
 				  "unsupported\n");
 			return false;
 		}
@@ -452,11 +452,11 @@ check_reg_write(struct vc4_validated_shader_info *validated_shader,
 		/* XXX: I haven't thought about these, so don't support them
 		 * for now.
 		 */
-		DRM_ERROR("Unsupported waddr %d\n", waddr);
+		DRM_DEBUG("Unsupported waddr %d\n", waddr);
 		return false;
 
 	case QPU_W_VPM_ADDR:
-		DRM_ERROR("General VPM DMA unsupported\n");
+		DRM_DEBUG("General VPM DMA unsupported\n");
 		return false;
 
 	case QPU_W_VPM:
@@ -559,7 +559,7 @@ check_instruction_writes(struct vc4_validated_shader_info *validated_shader,
 	bool ok;
 
 	if (is_tmu_write(waddr_add) && is_tmu_write(waddr_mul)) {
-		DRM_ERROR("ADD and MUL both set up textures\n");
+		DRM_DEBUG("ADD and MUL both set up textures\n");
 		return false;
 	}
 
@@ -588,7 +588,7 @@ check_branch(uint64_t inst,
 	 * there's no need for it.
 	 */
 	if (waddr_add != QPU_W_NOP || waddr_mul != QPU_W_NOP) {
-		DRM_ERROR("branch instruction at %d wrote a register.\n",
+		DRM_DEBUG("branch instruction at %d wrote a register.\n",
 			  validation_state->ip);
 		return false;
 	}
@@ -614,7 +614,7 @@ check_instruction_reads(struct vc4_validated_shader_info *validated_shader,
 		validated_shader->uniforms_size += 4;
 
 		if (validation_state->needs_uniform_address_update) {
-			DRM_ERROR("Uniform read with undefined uniform "
+			DRM_DEBUG("Uniform read with undefined uniform "
 				  "address\n");
 			return false;
 		}
@@ -660,19 +660,19 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
 			continue;
 
 		if (ip - last_branch < 4) {
-			DRM_ERROR("Branch at %d during delay slots\n", ip);
+			DRM_DEBUG("Branch at %d during delay slots\n", ip);
 			return false;
 		}
 		last_branch = ip;
 
 		if (inst & QPU_BRANCH_REG) {
-			DRM_ERROR("branching from register relative "
+			DRM_DEBUG("branching from register relative "
 				  "not supported\n");
 			return false;
 		}
 
 		if (!(inst & QPU_BRANCH_REL)) {
-			DRM_ERROR("relative branching required\n");
+			DRM_DEBUG("relative branching required\n");
 			return false;
 		}
 
@@ -682,13 +682,13 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
 		 * end of the shader object.
 		 */
 		if (branch_imm % sizeof(inst) != 0) {
-			DRM_ERROR("branch target not aligned\n");
+			DRM_DEBUG("branch target not aligned\n");
 			return false;
 		}
 
 		branch_target_ip = after_delay_ip + (branch_imm >> 3);
 		if (branch_target_ip >= validation_state->max_ip) {
-			DRM_ERROR("Branch at %d outside of shader (ip %d/%d)\n",
+			DRM_DEBUG("Branch at %d outside of shader (ip %d/%d)\n",
 				  ip, branch_target_ip,
 				  validation_state->max_ip);
 			return false;
@@ -699,7 +699,7 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
 		 * the shader.
 		 */
 		if (after_delay_ip >= validation_state->max_ip) {
-			DRM_ERROR("Branch at %d continues past shader end "
+			DRM_DEBUG("Branch at %d continues past shader end "
 				  "(%d/%d)\n",
 				  ip, after_delay_ip, validation_state->max_ip);
 			return false;
@@ -709,7 +709,7 @@ vc4_validate_branches(struct vc4_shader_validation_state *validation_state)
 	}
 
 	if (max_branch_target > validation_state->max_ip - 3) {
-		DRM_ERROR("Branch landed after QPU_SIG_PROG_END");
+		DRM_DEBUG("Branch landed after QPU_SIG_PROG_END");
 		return false;
 	}
 
@@ -750,7 +750,7 @@ vc4_handle_branch_target(struct vc4_shader_validation_state *validation_state)
 		return true;
 
 	if (texturing_in_progress(validation_state)) {
-		DRM_ERROR("Branch target landed during TMU setup\n");
+		DRM_DEBUG("Branch target landed during TMU setup\n");
 		return false;
 	}
 
@@ -837,7 +837,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
 		case QPU_SIG_LAST_THREAD_SWITCH:
 			if (!check_instruction_writes(validated_shader,
 						      &validation_state)) {
-				DRM_ERROR("Bad write at ip %d\n", ip);
+				DRM_DEBUG("Bad write at ip %d\n", ip);
 				goto fail;
 			}
 
@@ -855,7 +855,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
 				validated_shader->is_threaded = true;
 
 				if (ip < last_thread_switch_ip + 3) {
-					DRM_ERROR("Thread switch too soon after "
+					DRM_DEBUG("Thread switch too soon after "
 						  "last switch at ip %d\n", ip);
 					goto fail;
 				}
@@ -867,7 +867,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
 		case QPU_SIG_LOAD_IMM:
 			if (!check_instruction_writes(validated_shader,
 						      &validation_state)) {
-				DRM_ERROR("Bad LOAD_IMM write at ip %d\n", ip);
+				DRM_DEBUG("Bad LOAD_IMM write at ip %d\n", ip);
 				goto fail;
 			}
 			break;
@@ -878,14 +878,14 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
 				goto fail;
 
 			if (ip < last_thread_switch_ip + 3) {
-				DRM_ERROR("Branch in thread switch at ip %d",
+				DRM_DEBUG("Branch in thread switch at ip %d",
 					  ip);
 				goto fail;
 			}
 
 			break;
 		default:
-			DRM_ERROR("Unsupported QPU signal %d at "
+			DRM_DEBUG("Unsupported QPU signal %d at "
 				  "instruction %d\n", sig, ip);
 			goto fail;
 		}
@@ -898,7 +898,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
 	}
 
 	if (ip == validation_state.max_ip) {
-		DRM_ERROR("shader failed to terminate before "
+		DRM_DEBUG("shader failed to terminate before "
 			  "shader BO end at %zd\n",
 			  shader_obj->base.size);
 		goto fail;
@@ -907,7 +907,7 @@ vc4_validate_shader(struct drm_gem_cma_object *shader_obj)
 	/* Might corrupt other thread */
 	if (validated_shader->is_threaded &&
 	    validation_state.all_registers_used) {
-		DRM_ERROR("Shader uses threading, but uses the upper "
+		DRM_DEBUG("Shader uses threading, but uses the upper "
 			  "half of the registers, too\n");
 		goto fail;
 	}
-- 
2.13.5

From 28b369f5abc790f56e668869d88f261ca7a27c55 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Tue, 8 Aug 2017 13:56:05 -0700
Subject: [PATCH 2/6] drm/vc4: Fix leak of HDMI EDID

We don't keep a pointer to it around anywhere, so it's our job to free
it.

Cc: Stefan Wahren <stefan.wahren@i2se.com>
Link: https://github.com/anholt/linux/issues/101
Fixes: c8b75bca92cb ("drm/vc4: Add KMS support for Raspberry Pi.")
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170808205605.4432-1-eric@anholt.net
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tested-by: Stefan Wahren <stefan.wahren@i2se.com>
---
 drivers/gpu/drm/vc4/vc4_hdmi.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index ed63d4e85762..f7803fd7f47c 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -260,6 +260,7 @@ static int vc4_hdmi_connector_get_modes(struct drm_connector *connector)
 	drm_mode_connector_update_edid_property(connector, edid);
 	ret = drm_add_edid_modes(connector, edid);
 	drm_edid_to_eld(connector, edid);
+	kfree(edid);
 
 	return ret;
 }
-- 
2.13.5

From 3b688b6d347f777a8e86165decc33198b063b8c0 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Tue, 25 Jul 2017 11:27:16 -0700
Subject: [PATCH 3/6] drm/vc4: Start using u64_to_user_ptr.

Chris Wilson pointed out this little cleanup in a review of new code,
so let's fix up the code I was copying from.

Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-1-eric@anholt.net
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
---
 drivers/gpu/drm/vc4/vc4_gem.c | 11 +++++------
 1 file changed, 5 insertions(+), 6 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index a3e45e67f417..8b551bc630c4 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -119,7 +119,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
 		bo_state[i].size = vc4_bo->base.base.size;
 	}
 
-	if (copy_to_user((void __user *)(uintptr_t)get_state->bo,
+	if (copy_to_user(u64_to_user_ptr(get_state->bo),
 			 bo_state,
 			 state->bo_count * sizeof(*bo_state)))
 		ret = -EFAULT;
@@ -678,8 +678,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
 		goto fail;
 	}
 
-	if (copy_from_user(handles,
-			   (void __user *)(uintptr_t)args->bo_handles,
+	if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles),
 			   exec->bo_count * sizeof(uint32_t))) {
 		ret = -EFAULT;
 		DRM_ERROR("Failed to copy in GEM handles\n");
@@ -755,21 +754,21 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 	exec->shader_state_size = args->shader_rec_count;
 
 	if (copy_from_user(bin,
-			   (void __user *)(uintptr_t)args->bin_cl,
+			   u64_to_user_ptr(args->bin_cl),
 			   args->bin_cl_size)) {
 		ret = -EFAULT;
 		goto fail;
 	}
 
 	if (copy_from_user(exec->shader_rec_u,
-			   (void __user *)(uintptr_t)args->shader_rec,
+			   u64_to_user_ptr(args->shader_rec),
 			   args->shader_rec_size)) {
 		ret = -EFAULT;
 		goto fail;
 	}
 
 	if (copy_from_user(exec->uniforms_u,
-			   (void __user *)(uintptr_t)args->uniforms,
+			   u64_to_user_ptr(args->uniforms),
 			   args->uniforms_size)) {
 		ret = -EFAULT;
 		goto fail;
-- 
2.13.5

From da81d76bce216c160d2924a52e362b160bbb6ca1 Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Tue, 25 Jul 2017 11:27:17 -0700
Subject: [PATCH 4/6] drm/vc4: Add an ioctl for labeling GEM BOs for summary
 stats

This has proven immensely useful for debugging memory leaks and
overallocation (which is a rather serious concern on the platform,
given that we typically run at about 256MB of CMA out of up to 1GB
total memory, with framebuffers that are about 8MB ecah).

The state of the art without this is to dump debug logs from every GL
application, guess as to kernel allocations based on bo_stats, and try
to merge that all together into a global picture of memory allocation
state.  With this, you can add a couple of calls to the debug build of
the 3D driver and get a pretty detailed view of GPU memory usage from
/debug/dri/0/bo_stats (or when we debug print to dmesg on allocation
failure).

The Mesa side currently labels at the gallium resource level (so you
see that a 1920x20 pixmap has been created, presumably for the window
system panel), but we could extend that to be even more useful with
glObjectLabel() names being sent all the way down to the kernel.

(partial) example of sorted debugfs output with Mesa labeling all
resources:

               kernel BO cache:  16392kb BOs (3)
       tiling shadow 1920x1080:   8160kb BOs (1)
       resource 1920x1080@32/0:   8160kb BOs (1)
scanout resource 1920x1080@32/0:   8100kb BOs (1)
                        kernel:   8100kb BOs (1)

v2: Use strndup_user(), use lockdep assertion instead of just a
    comment, fix an array[-1] reference, extend comment about name
    freeing.

Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-2-eric@anholt.net
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
---
 drivers/gpu/drm/vc4/vc4_bo.c        | 258 ++++++++++++++++++++++++++++--------
 drivers/gpu/drm/vc4/vc4_drv.c       |   8 +-
 drivers/gpu/drm/vc4/vc4_drv.h       |  39 +++++-
 drivers/gpu/drm/vc4/vc4_gem.c       |   2 +-
 drivers/gpu/drm/vc4/vc4_render_cl.c |   2 +-
 drivers/gpu/drm/vc4/vc4_v3d.c       |   3 +-
 include/uapi/drm/vc4_drm.h          |  11 ++
 7 files changed, 257 insertions(+), 66 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c
index ede80199001d..27c4a927311f 100644
--- a/drivers/gpu/drm/vc4/vc4_bo.c
+++ b/drivers/gpu/drm/vc4/vc4_bo.c
@@ -24,21 +24,35 @@
 #include "vc4_drv.h"
 #include "uapi/drm/vc4_drm.h"
 
+static const char * const bo_type_names[] = {
+	"kernel",
+	"V3D",
+	"V3D shader",
+	"dumb",
+	"binner",
+	"RCL",
+	"BCL",
+	"kernel BO cache",
+};
+
+static bool is_user_label(int label)
+{
+	return label >= VC4_BO_TYPE_COUNT;
+}
+
 static void vc4_bo_stats_dump(struct vc4_dev *vc4)
 {
-	DRM_INFO("num bos allocated: %d\n",
-		 vc4->bo_stats.num_allocated);
-	DRM_INFO("size bos allocated: %dkb\n",
-		 vc4->bo_stats.size_allocated / 1024);
-	DRM_INFO("num bos used: %d\n",
-		 vc4->bo_stats.num_allocated - vc4->bo_stats.num_cached);
-	DRM_INFO("size bos used: %dkb\n",
-		 (vc4->bo_stats.size_allocated -
-		  vc4->bo_stats.size_cached) / 1024);
-	DRM_INFO("num bos cached: %d\n",
-		 vc4->bo_stats.num_cached);
-	DRM_INFO("size bos cached: %dkb\n",
-		 vc4->bo_stats.size_cached / 1024);
+	int i;
+
+	for (i = 0; i < vc4->num_labels; i++) {
+		if (!vc4->bo_labels[i].num_allocated)
+			continue;
+
+		DRM_INFO("%30s: %6dkb BOs (%d)\n",
+			 vc4->bo_labels[i].name,
+			 vc4->bo_labels[i].size_allocated / 1024,
+			 vc4->bo_labels[i].num_allocated);
+	}
 }
 
 #ifdef CONFIG_DEBUG_FS
@@ -47,30 +61,103 @@ int vc4_bo_stats_debugfs(struct seq_file *m, void *unused)
 	struct drm_info_node *node = (struct drm_info_node *)m->private;
 	struct drm_device *dev = node->minor->dev;
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
-	struct vc4_bo_stats stats;
+	int i;
 
-	/* Take a snapshot of the current stats with the lock held. */
 	mutex_lock(&vc4->bo_lock);
-	stats = vc4->bo_stats;
+	for (i = 0; i < vc4->num_labels; i++) {
+		if (!vc4->bo_labels[i].num_allocated)
+			continue;
+
+		seq_printf(m, "%30s: %6dkb BOs (%d)\n",
+			   vc4->bo_labels[i].name,
+			   vc4->bo_labels[i].size_allocated / 1024,
+			   vc4->bo_labels[i].num_allocated);
+	}
 	mutex_unlock(&vc4->bo_lock);
 
-	seq_printf(m, "num bos allocated: %d\n",
-		   stats.num_allocated);
-	seq_printf(m, "size bos allocated: %dkb\n",
-		   stats.size_allocated / 1024);
-	seq_printf(m, "num bos used: %d\n",
-		   stats.num_allocated - stats.num_cached);
-	seq_printf(m, "size bos used: %dkb\n",
-		   (stats.size_allocated - stats.size_cached) / 1024);
-	seq_printf(m, "num bos cached: %d\n",
-		   stats.num_cached);
-	seq_printf(m, "size bos cached: %dkb\n",
-		   stats.size_cached / 1024);
-
 	return 0;
 }
 #endif
 
+/* Takes ownership of *name and returns the appropriate slot for it in
+ * the bo_labels[] array, extending it as necessary.
+ *
+ * This is inefficient and could use a hash table instead of walking
+ * an array and strcmp()ing.  However, the assumption is that user
+ * labeling will be infrequent (scanout buffers and other long-lived
+ * objects, or debug driver builds), so we can live with it for now.
+ */
+static int vc4_get_user_label(struct vc4_dev *vc4, const char *name)
+{
+	int i;
+	int free_slot = -1;
+
+	for (i = 0; i < vc4->num_labels; i++) {
+		if (!vc4->bo_labels[i].name) {
+			free_slot = i;
+		} else if (strcmp(vc4->bo_labels[i].name, name) == 0) {
+			kfree(name);
+			return i;
+		}
+	}
+
+	if (free_slot != -1) {
+		WARN_ON(vc4->bo_labels[free_slot].num_allocated != 0);
+		vc4->bo_labels[free_slot].name = name;
+		return free_slot;
+	} else {
+		u32 new_label_count = vc4->num_labels + 1;
+		struct vc4_label *new_labels =
+			krealloc(vc4->bo_labels,
+				 new_label_count * sizeof(*new_labels),
+				 GFP_KERNEL);
+
+		if (!new_labels) {
+			kfree(name);
+			return -1;
+		}
+
+		free_slot = vc4->num_labels;
+		vc4->bo_labels = new_labels;
+		vc4->num_labels = new_label_count;
+
+		vc4->bo_labels[free_slot].name = name;
+		vc4->bo_labels[free_slot].num_allocated = 0;
+		vc4->bo_labels[free_slot].size_allocated = 0;
+
+		return free_slot;
+	}
+}
+
+static void vc4_bo_set_label(struct drm_gem_object *gem_obj, int label)
+{
+	struct vc4_bo *bo = to_vc4_bo(gem_obj);
+	struct vc4_dev *vc4 = to_vc4_dev(gem_obj->dev);
+
+	lockdep_assert_held(&vc4->bo_lock);
+
+	if (label != -1) {
+		vc4->bo_labels[label].num_allocated++;
+		vc4->bo_labels[label].size_allocated += gem_obj->size;
+	}
+
+	vc4->bo_labels[bo->label].num_allocated--;
+	vc4->bo_labels[bo->label].size_allocated -= gem_obj->size;
+
+	if (vc4->bo_labels[bo->label].num_allocated == 0 &&
+	    is_user_label(bo->label)) {
+		/* Free user BO label slots on last unreference.
+		 * Slots are just where we track the stats for a given
+		 * name, and once a name is unused we can reuse that
+		 * slot.
+		 */
+		kfree(vc4->bo_labels[bo->label].name);
+		vc4->bo_labels[bo->label].name = NULL;
+	}
+
+	bo->label = label;
+}
+
 static uint32_t bo_page_index(size_t size)
 {
 	return (size / PAGE_SIZE) - 1;
@@ -80,7 +167,8 @@ static uint32_t bo_page_index(size_t size)
 static void vc4_bo_destroy(struct vc4_bo *bo)
 {
 	struct drm_gem_object *obj = &bo->base.base;
-	struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
+
+	vc4_bo_set_label(obj, -1);
 
 	if (bo->validated_shader) {
 		kfree(bo->validated_shader->texture_samples);
@@ -88,9 +176,6 @@ static void vc4_bo_destroy(struct vc4_bo *bo)
 		bo->validated_shader = NULL;
 	}
 
-	vc4->bo_stats.num_allocated--;
-	vc4->bo_stats.size_allocated -= obj->size;
-
 	reservation_object_fini(&bo->_resv);
 
 	drm_gem_cma_free_object(obj);
@@ -99,12 +184,6 @@ static void vc4_bo_destroy(struct vc4_bo *bo)
 /* Must be called with bo_lock held. */
 static void vc4_bo_remove_from_cache(struct vc4_bo *bo)
 {
-	struct drm_gem_object *obj = &bo->base.base;
-	struct vc4_dev *vc4 = to_vc4_dev(obj->dev);
-
-	vc4->bo_stats.num_cached--;
-	vc4->bo_stats.size_cached -= obj->size;
-
 	list_del(&bo->unref_head);
 	list_del(&bo->size_head);
 }
@@ -165,7 +244,8 @@ static void vc4_bo_cache_purge(struct drm_device *dev)
 }
 
 static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
-					    uint32_t size)
+					    uint32_t size,
+					    enum vc4_kernel_bo_type type)
 {
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
 	uint32_t page_index = bo_page_index(size);
@@ -186,6 +266,8 @@ static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev,
 	kref_init(&bo->base.base.refcount);
 
 out:
+	if (bo)
+		vc4_bo_set_label(&bo->base.base, type);
 	mutex_unlock(&vc4->bo_lock);
 	return bo;
 }
@@ -208,8 +290,9 @@ struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
 		return ERR_PTR(-ENOMEM);
 
 	mutex_lock(&vc4->bo_lock);
-	vc4->bo_stats.num_allocated++;
-	vc4->bo_stats.size_allocated += size;
+	bo->label = VC4_BO_TYPE_KERNEL;
+	vc4->bo_labels[VC4_BO_TYPE_KERNEL].num_allocated++;
+	vc4->bo_labels[VC4_BO_TYPE_KERNEL].size_allocated += size;
 	mutex_unlock(&vc4->bo_lock);
 	bo->resv = &bo->_resv;
 	reservation_object_init(bo->resv);
@@ -218,7 +301,7 @@ struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size)
 }
 
 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
-			     bool allow_unzeroed)
+			     bool allow_unzeroed, enum vc4_kernel_bo_type type)
 {
 	size_t size = roundup(unaligned_size, PAGE_SIZE);
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
@@ -229,7 +312,7 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
 		return ERR_PTR(-EINVAL);
 
 	/* First, try to get a vc4_bo from the kernel BO cache. */
-	bo = vc4_bo_get_from_cache(dev, size);
+	bo = vc4_bo_get_from_cache(dev, size, type);
 	if (bo) {
 		if (!allow_unzeroed)
 			memset(bo->base.vaddr, 0, bo->base.base.size);
@@ -251,7 +334,13 @@ struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size,
 			return ERR_PTR(-ENOMEM);
 		}
 	}
-	return to_vc4_bo(&cma_obj->base);
+	bo = to_vc4_bo(&cma_obj->base);
+
+	mutex_lock(&vc4->bo_lock);
+	vc4_bo_set_label(&cma_obj->base, type);
+	mutex_unlock(&vc4->bo_lock);
+
+	return bo;
 }
 
 int vc4_dumb_create(struct drm_file *file_priv,
@@ -268,7 +357,7 @@ int vc4_dumb_create(struct drm_file *file_priv,
 	if (args->size < args->pitch * args->height)
 		args->size = args->pitch * args->height;
 
-	bo = vc4_bo_create(dev, args->size, false);
+	bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_DUMB);
 	if (IS_ERR(bo))
 		return PTR_ERR(bo);
 
@@ -348,8 +437,7 @@ void vc4_free_object(struct drm_gem_object *gem_bo)
 	list_add(&bo->size_head, cache_list);
 	list_add(&bo->unref_head, &vc4->bo_cache.time_list);
 
-	vc4->bo_stats.num_cached++;
-	vc4->bo_stats.size_cached += gem_bo->size;
+	vc4_bo_set_label(&bo->base.base, VC4_BO_TYPE_KERNEL_CACHE);
 
 	vc4_bo_cache_free_old(dev);
 
@@ -483,7 +571,7 @@ int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
 	 * We can't allocate from the BO cache, because the BOs don't
 	 * get zeroed, and that might leak data between users.
 	 */
-	bo = vc4_bo_create(dev, args->size, false);
+	bo = vc4_bo_create(dev, args->size, false, VC4_BO_TYPE_V3D);
 	if (IS_ERR(bo))
 		return PTR_ERR(bo);
 
@@ -536,7 +624,7 @@ vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
 		return -EINVAL;
 	}
 
-	bo = vc4_bo_create(dev, args->size, true);
+	bo = vc4_bo_create(dev, args->size, true, VC4_BO_TYPE_V3D_SHADER);
 	if (IS_ERR(bo))
 		return PTR_ERR(bo);
 
@@ -651,9 +739,24 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
 	return 0;
 }
 
-void vc4_bo_cache_init(struct drm_device *dev)
+int vc4_bo_cache_init(struct drm_device *dev)
 {
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	int i;
+
+	/* Create the initial set of BO labels that the kernel will
+	 * use.  This lets us avoid a bunch of string reallocation in
+	 * the kernel's draw and BO allocation paths.
+	 */
+	vc4->bo_labels = kcalloc(VC4_BO_TYPE_COUNT, sizeof(*vc4->bo_labels),
+				 GFP_KERNEL);
+	if (!vc4->bo_labels)
+		return -ENOMEM;
+	vc4->num_labels = VC4_BO_TYPE_COUNT;
+
+	BUILD_BUG_ON(ARRAY_SIZE(bo_type_names) != VC4_BO_TYPE_COUNT);
+	for (i = 0; i < VC4_BO_TYPE_COUNT; i++)
+		vc4->bo_labels[i].name = bo_type_names[i];
 
 	mutex_init(&vc4->bo_lock);
 
@@ -663,19 +766,66 @@ void vc4_bo_cache_init(struct drm_device *dev)
 	setup_timer(&vc4->bo_cache.time_timer,
 		    vc4_bo_cache_time_timer,
 		    (unsigned long)dev);
+
+	return 0;
 }
 
 void vc4_bo_cache_destroy(struct drm_device *dev)
 {
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	int i;
 
 	del_timer(&vc4->bo_cache.time_timer);
 	cancel_work_sync(&vc4->bo_cache.time_work);
 
 	vc4_bo_cache_purge(dev);
 
-	if (vc4->bo_stats.num_allocated) {
-		DRM_ERROR("Destroying BO cache while BOs still allocated:\n");
-		vc4_bo_stats_dump(vc4);
+	for (i = 0; i < vc4->num_labels; i++) {
+		if (vc4->bo_labels[i].num_allocated) {
+			DRM_ERROR("Destroying BO cache with %d %s "
+				  "BOs still allocated\n",
+				  vc4->bo_labels[i].num_allocated,
+				  vc4->bo_labels[i].name);
+		}
+
+		if (is_user_label(i))
+			kfree(vc4->bo_labels[i].name);
 	}
+	kfree(vc4->bo_labels);
+}
+
+int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
+		       struct drm_file *file_priv)
+{
+	struct vc4_dev *vc4 = to_vc4_dev(dev);
+	struct drm_vc4_label_bo *args = data;
+	char *name;
+	struct drm_gem_object *gem_obj;
+	int ret = 0, label;
+
+	if (!args->len)
+		return -EINVAL;
+
+	name = strndup_user(u64_to_user_ptr(args->name), args->len + 1);
+	if (IS_ERR(name))
+		return PTR_ERR(name);
+
+	gem_obj = drm_gem_object_lookup(file_priv, args->handle);
+	if (!gem_obj) {
+		DRM_ERROR("Failed to look up GEM BO %d\n", args->handle);
+		kfree(name);
+		return -ENOENT;
+	}
+
+	mutex_lock(&vc4->bo_lock);
+	label = vc4_get_user_label(vc4, name);
+	if (label != -1)
+		vc4_bo_set_label(gem_obj, label);
+	else
+		ret = -ENOMEM;
+	mutex_unlock(&vc4->bo_lock);
+
+	drm_gem_object_unreference_unlocked(gem_obj);
+
+	return ret;
 }
diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c
index c6b487c3d2b7..75c1f50a7b5d 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.c
+++ b/drivers/gpu/drm/vc4/vc4_drv.c
@@ -140,6 +140,7 @@ static const struct drm_ioctl_desc vc4_drm_ioctls[] = {
 	DRM_IOCTL_DEF_DRV(VC4_GET_PARAM, vc4_get_param_ioctl, DRM_RENDER_ALLOW),
 	DRM_IOCTL_DEF_DRV(VC4_SET_TILING, vc4_set_tiling_ioctl, DRM_RENDER_ALLOW),
 	DRM_IOCTL_DEF_DRV(VC4_GET_TILING, vc4_get_tiling_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(VC4_LABEL_BO, vc4_label_bo_ioctl, DRM_RENDER_ALLOW),
 };
 
 static struct drm_driver vc4_drm_driver = {
@@ -257,7 +258,9 @@ static int vc4_drm_bind(struct device *dev)
 	vc4->dev = drm;
 	drm->dev_private = vc4;
 
-	vc4_bo_cache_init(drm);
+	ret = vc4_bo_cache_init(drm);
+	if (ret)
+		goto dev_unref;
 
 	drm_mode_config_init(drm);
 
@@ -281,8 +284,9 @@ static int vc4_drm_bind(struct device *dev)
 	component_unbind_all(dev, drm);
 gem_destroy:
 	vc4_gem_destroy(drm);
-	drm_dev_unref(drm);
 	vc4_bo_cache_destroy(drm);
+dev_unref:
+	drm_dev_unref(drm);
 	return ret;
 }
 
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index df22698d62ee..75d9957cb76d 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -11,6 +11,24 @@
 #include <drm/drm_encoder.h>
 #include <drm/drm_gem_cma_helper.h>
 
+/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
+ * this.
+ */
+enum vc4_kernel_bo_type {
+	/* Any kernel allocation (gem_create_object hook) before it
+	 * gets another type set.
+	 */
+	VC4_BO_TYPE_KERNEL,
+	VC4_BO_TYPE_V3D,
+	VC4_BO_TYPE_V3D_SHADER,
+	VC4_BO_TYPE_DUMB,
+	VC4_BO_TYPE_BIN,
+	VC4_BO_TYPE_RCL,
+	VC4_BO_TYPE_BCL,
+	VC4_BO_TYPE_KERNEL_CACHE,
+	VC4_BO_TYPE_COUNT
+};
+
 struct vc4_dev {
 	struct drm_device *dev;
 
@@ -46,14 +64,14 @@ struct vc4_dev {
 		struct timer_list time_timer;
 	} bo_cache;
 
-	struct vc4_bo_stats {
+	u32 num_labels;
+	struct vc4_label {
+		const char *name;
 		u32 num_allocated;
 		u32 size_allocated;
-		u32 num_cached;
-		u32 size_cached;
-	} bo_stats;
+	} *bo_labels;
 
-	/* Protects bo_cache and the BO stats. */
+	/* Protects bo_cache and bo_labels. */
 	struct mutex bo_lock;
 
 	uint64_t dma_fence_context;
@@ -169,6 +187,11 @@ struct vc4_bo {
 	/* normally (resv == &_resv) except for imported bo's */
 	struct reservation_object *resv;
 	struct reservation_object _resv;
+
+	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
+	 * for user-allocated labels.
+	 */
+	int label;
 };
 
 static inline struct vc4_bo *
@@ -460,7 +483,7 @@ struct vc4_validated_shader_info {
 struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
 void vc4_free_object(struct drm_gem_object *gem_obj);
 struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
-			     bool from_cache);
+			     bool from_cache, enum vc4_kernel_bo_type type);
 int vc4_dumb_create(struct drm_file *file_priv,
 		    struct drm_device *dev,
 		    struct drm_mode_create_dumb *args);
@@ -478,6 +501,8 @@ int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
 			 struct drm_file *file_priv);
 int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
 			     struct drm_file *file_priv);
+int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
+		       struct drm_file *file_priv);
 int vc4_mmap(struct file *filp, struct vm_area_struct *vma);
 struct reservation_object *vc4_prime_res_obj(struct drm_gem_object *obj);
 int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
@@ -485,7 +510,7 @@ struct drm_gem_object *vc4_prime_import_sg_table(struct drm_device *dev,
 						 struct dma_buf_attachment *attach,
 						 struct sg_table *sgt);
 void *vc4_prime_vmap(struct drm_gem_object *obj);
-void vc4_bo_cache_init(struct drm_device *dev);
+int vc4_bo_cache_init(struct drm_device *dev);
 void vc4_bo_cache_destroy(struct drm_device *dev);
 int vc4_bo_stats_debugfs(struct seq_file *m, void *arg);
 
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 8b551bc630c4..80f1953b4938 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -774,7 +774,7 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 		goto fail;
 	}
 
-	bo = vc4_bo_create(dev, exec_size, true);
+	bo = vc4_bo_create(dev, exec_size, true, VC4_BO_TYPE_BCL);
 	if (IS_ERR(bo)) {
 		DRM_ERROR("Couldn't allocate BO for binning\n");
 		ret = PTR_ERR(bo);
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index da3bfd53f0bd..e0539731130b 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -320,7 +320,7 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
 
 	size += xtiles * ytiles * loop_body_size;
 
-	setup->rcl = &vc4_bo_create(dev, size, true)->base;
+	setup->rcl = &vc4_bo_create(dev, size, true, VC4_BO_TYPE_RCL)->base;
 	if (IS_ERR(setup->rcl))
 		return PTR_ERR(setup->rcl);
 	list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head,
diff --git a/drivers/gpu/drm/vc4/vc4_v3d.c b/drivers/gpu/drm/vc4/vc4_v3d.c
index 8c723da71f66..622cd43840b8 100644
--- a/drivers/gpu/drm/vc4/vc4_v3d.c
+++ b/drivers/gpu/drm/vc4/vc4_v3d.c
@@ -236,7 +236,8 @@ vc4_allocate_bin_bo(struct drm_device *drm)
 	INIT_LIST_HEAD(&list);
 
 	while (true) {
-		struct vc4_bo *bo = vc4_bo_create(drm, size, true);
+		struct vc4_bo *bo = vc4_bo_create(drm, size, true,
+						  VC4_BO_TYPE_BIN);
 
 		if (IS_ERR(bo)) {
 			ret = PTR_ERR(bo);
diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h
index 6ac4c5c014cb..551628e571f9 100644
--- a/include/uapi/drm/vc4_drm.h
+++ b/include/uapi/drm/vc4_drm.h
@@ -40,6 +40,7 @@ extern "C" {
 #define DRM_VC4_GET_PARAM                         0x07
 #define DRM_VC4_SET_TILING                        0x08
 #define DRM_VC4_GET_TILING                        0x09
+#define DRM_VC4_LABEL_BO                          0x0a
 
 #define DRM_IOCTL_VC4_SUBMIT_CL           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
 #define DRM_IOCTL_VC4_WAIT_SEQNO          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
@@ -51,6 +52,7 @@ extern "C" {
 #define DRM_IOCTL_VC4_GET_PARAM           DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
 #define DRM_IOCTL_VC4_SET_TILING          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling)
 #define DRM_IOCTL_VC4_GET_TILING          DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling)
+#define DRM_IOCTL_VC4_LABEL_BO            DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo)
 
 struct drm_vc4_submit_rcl_surface {
 	__u32 hindex; /* Handle index, or ~0 if not present. */
@@ -311,6 +313,15 @@ struct drm_vc4_set_tiling {
 	__u64 modifier;
 };
 
+/**
+ * struct drm_vc4_label_bo - Attach a name to a BO for debug purposes.
+ */
+struct drm_vc4_label_bo {
+	__u32 handle;
+	__u32 len;
+	__u64 name;
+};
+
 #if defined(__cplusplus)
 }
 #endif
-- 
2.13.5

From 34cbed8ed9441caa13017108dac189e09c35f9af Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Wed, 2 Aug 2017 13:32:40 -0700
Subject: [PATCH 5/6] drm/vc4: Fix double destroy of the BO cache on teardown.
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit

It's also destroyed from the top level vc4_drv.c initialization, which
is where the cache was actually initialized from.

This used to just involve duplicate del_timer() and cancel_work_sync()
being called, but it started causing kmalloc issues once we
double-freed the new BO label array.

Fixes: 1908a876f909 ("drm/vc4: Add an ioctl for labeling GEM BOs for summary stats")
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170802203242.12815-1-eric@anholt.net
Tested-by: Noralf Trønnes <noralf@tronnes.org>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
---
 drivers/gpu/drm/vc4/vc4_gem.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 80f1953b4938..624177b9cce4 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -1117,6 +1117,4 @@ vc4_gem_destroy(struct drm_device *dev)
 
 	if (vc4->hang_state)
 		vc4_free_hang_state(dev, vc4->hang_state);
-
-	vc4_bo_cache_destroy(dev);
 }
-- 
2.13.5

From 4f218eea5be54c8506e6db700750e8b8019dc6af Mon Sep 17 00:00:00 2001
From: Boris Brezillon <boris.brezillon@free-electrons.com>
Date: Fri, 16 Jun 2017 10:30:33 +0200
Subject: [PATCH 6/6] drm/vc4: Send a VBLANK event when disabling a CRTC

VBLANK events are missed when the CRTC is being disabled because the
driver does not wait till the end of the frame before stopping the
HVS and PV blocks. In this case, we should explicitly issue a VBLANK
event if there's one waiting.

Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/1497601833-24588-1-git-send-email-boris.brezillon@free-electrons.com
---
 drivers/gpu/drm/vc4/vc4_crtc.c | 13 +++++++++++++
 1 file changed, 13 insertions(+)

diff --git a/drivers/gpu/drm/vc4/vc4_crtc.c b/drivers/gpu/drm/vc4/vc4_crtc.c
index a12cc7ea99b6..b0582ad3f459 100644
--- a/drivers/gpu/drm/vc4/vc4_crtc.c
+++ b/drivers/gpu/drm/vc4/vc4_crtc.c
@@ -518,6 +518,19 @@ static void vc4_crtc_disable(struct drm_crtc *crtc)
 	WARN_ON_ONCE((HVS_READ(SCALER_DISPSTATX(chan)) &
 		      (SCALER_DISPSTATX_FULL | SCALER_DISPSTATX_EMPTY)) !=
 		     SCALER_DISPSTATX_EMPTY);
+
+	/*
+	 * Make sure we issue a vblank event after disabling the CRTC if
+	 * someone was waiting it.
+	 */
+	if (crtc->state->event) {
+		unsigned long flags;
+
+		spin_lock_irqsave(&dev->event_lock, flags);
+		drm_crtc_send_vblank_event(crtc, crtc->state->event);
+		crtc->state->event = NULL;
+		spin_unlock_irqrestore(&dev->event_lock, flags);
+	}
 }
 
 static void vc4_crtc_update_dlist(struct drm_crtc *crtc)
-- 
2.13.5