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#!/bin/sh
#
# liquidwar    This shell script takes care of starting and stopping
#              the liquidwar game server.
#
# chkconfig:   - 15 85
# description: The liquidwar server supports playing networked \
#              multi-player games.
# processname: liquidwar-server
# config:      /etc/sysconfig/liquidwar
# pidfile:     /var/run/liquidwar-server.pid

# Source function library.
. /etc/rc.d/init.d/functions

# Source networking configuration.
. /etc/sysconfig/network

# Check that networking is up.
[ "$NETWORKING" = "no" ] && exit 0

exec="/usr/bin/liquidwar-server"
prog=$(basename $exec)
name=liquidwar
pidfile=/var/run/$prog.pid

[ -e /etc/sysconfig/$prog ] && . /etc/sysconfig/$prog

lockfile=/var/lock/subsys/$prog

start() {
    echo -n $"Starting liquidwar game server: "
    if [ -n "`/sbin/pidof $prog`" ]; then
        echo -n $"$prog already running"
        failure
        echo
        return 1
    fi

    # This doesn't properly detect startup failures
    daemon --user liquidwar $exec $LIQUIDWAR_OPTIONS >>/var/log/${prog}.log 2>&1 &
    retval=$?
    if [ $retval -eq 0 ]; then
        success
        touch $lockfile
    else
        failure
    fi
    echo
    return $retval
}

stop() {
    echo -n $"Stopping liquidwar game server: "
    killproc $prog
    retval=$?
    echo
    [ $retval -eq 0 ] && rm -f $lockfile
    return $retval
}

restart() {
    stop
    start
}

reload() {
    restart
}

force_reload() {
    restart
}

fdr_status() {
    status $prog
}

case "$1" in
    start|stop|restart|reload)
        $1
        ;;
    force-reload)
        force_reload
        ;;
    status)
        fdr_status
        ;;
    condrestart|try-restart)
        [ ! -f $lockfile ] || restart
    ;;
    *)
        echo $"Usage: $0 {start|stop|status|restart|try-restart|reload|force-reload}"
        exit 2
esac