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diff -up meshlab-snapshot-svn3524/meshlab/src/fgt/render_rfx/render_rfx.cpp.shader-path meshlab-snapshot-svn3524/meshlab/src/fgt/render_rfx/render_rfx.cpp
--- meshlab-snapshot-svn3524/meshlab/src/fgt/render_rfx/render_rfx.cpp.shader-path	2010-02-02 19:28:32.000000000 -0800
+++ meshlab-snapshot-svn3524/meshlab/src/fgt/render_rfx/render_rfx.cpp	2010-02-02 19:29:03.000000000 -0800
@@ -54,7 +54,7 @@ QList<QAction*> RenderRFX::actions()
 
 void RenderRFX::initActionList()
 {
-	QDir shadersDir = QDir(qApp->applicationDirPath());
+	QDir shadersDir = QDir("/usr/share/meshlab");
 
 #if defined(Q_OS_WIN)
 	if (shadersDir.dirName() == "debug"   ||
diff -up meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/filter_ao/filter_ao.cpp.shader-path meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/filter_ao/filter_ao.cpp
--- meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/filter_ao/filter_ao.cpp.shader-path	2010-02-02 19:12:32.000000000 -0800
+++ meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/filter_ao/filter_ao.cpp	2010-02-02 19:13:24.000000000 -0800
@@ -818,7 +818,7 @@ void AmbientOcclusionPlugin::applyOcclus
 
 void AmbientOcclusionPlugin::set_shaders(char *shaderName, GLuint &v, GLuint &f, GLuint &pr)
 {	
-	QDir shadersDir = QDir(qApp->applicationDirPath());
+	QDir shadersDir = QDir("/usr/share/meshlab");
 
 
 #if defined(Q_OS_WIN)
diff -up meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp.shader-path meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp
--- meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp.shader-path	2010-02-02 19:23:58.000000000 -0800
+++ meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp	2010-02-02 19:24:20.000000000 -0800
@@ -110,7 +110,7 @@ void MeshShaderRenderPlugin::initActionL
 	qaNone->setCheckable(false);
 	actionList << qaNone;
 
-	QDir shadersDir = QDir(qApp->applicationDirPath());
+	QDir shadersDir = QDir("/usr/share/meshlab");
 #if defined(Q_OS_WIN)
 	if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release" || shadersDir.dirName() == "plugins"  )
 		shadersDir.cdUp();
diff -up meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp.shader-path meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp
--- meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp.shader-path	2010-02-02 19:27:14.000000000 -0800
+++ meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp	2010-02-02 19:27:52.000000000 -0800
@@ -323,7 +323,7 @@ void ShaderDialog::changeTexturePath(int
 void ShaderDialog::browseTexturePath(int i) {
 	QFileDialog fd(0,"Choose new texture");
 
-	QDir shadersDir = QDir(qApp->applicationDirPath());
+	QDir shadersDir = QDir("/usr/share/meshlab");
 #if defined(Q_OS_WIN)
 	if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release")
 		shadersDir.cdUp();
@@ -372,4 +372,4 @@ void ShaderDialog::reloadTexture(int i) 
 	glTexParameteri( shaderInfo->textureInfo[i].Target, GL_TEXTURE_WRAP_R, shaderInfo->textureInfo[i].WrapR ); 
 
 	glarea->updateGL();
-}
\ No newline at end of file
+}
diff -up meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_splatpyramid/dialog.cpp.shader-path meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_splatpyramid/dialog.cpp
--- meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_splatpyramid/dialog.cpp.shader-path	2010-02-02 19:15:34.000000000 -0800
+++ meshlab-snapshot-svn3524/meshlab/src/meshlabplugins/render_splatpyramid/dialog.cpp	2010-02-02 19:16:07.000000000 -0800
@@ -123,7 +123,7 @@ void Dialog::changeTexturePath(int i) {
 void Dialog::browseTexturePath(int i) {
   QFileDialog fd(0,"Choose new texture");
 
-  QDir shadersDir = QDir(qApp->applicationDirPath());
+  QDir shadersDir = QDir("/usr/share/meshlab");
 #if defined(Q_OS_WIN)
   if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release")
 	shadersDir.cdUp();