diff -up meshlab-1.3.0/meshlab/src/meshlabplugins/render_rfx/render_rfx.cpp.shader-path meshlab-1.3.0/meshlab/src/meshlabplugins/render_rfx/render_rfx.cpp
--- meshlab-1.3.0/meshlab/src/meshlabplugins/render_rfx/render_rfx.cpp.shader-path 2011-01-25 00:49:30.000000000 -0700
+++ meshlab-1.3.0/meshlab/src/meshlabplugins/render_rfx/render_rfx.cpp 2011-08-03 16:48:05.000000000 -0600
@@ -55,7 +55,7 @@ QList<QAction*> RenderRFX::actions()
void RenderRFX::initActionList()
{
- QDir shadersDir = PluginManager::getBaseDirPath();
+ QDir shadersDir = QDir("/usr/share/meshlab");
#if defined(Q_OS_WIN)
if (shadersDir.dirName() == "debug" ||
diff -up meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp.shader-path meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp
--- meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp.shader-path 2011-01-25 00:50:00.000000000 -0700
+++ meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/meshrender.cpp 2011-08-03 16:48:05.000000000 -0600
@@ -39,7 +39,7 @@ void MeshShaderRenderPlugin::initActionL
qaNone->setCheckable(false);
actionList << qaNone;
- QDir shadersDir = QDir(qApp->applicationDirPath());
+ QDir shadersDir = QDir("/usr/share/meshlab");
#if defined(Q_OS_WIN)
if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release" || shadersDir.dirName() == "plugins" )
shadersDir.cdUp();
diff -up meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp.shader-path meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp
--- meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp.shader-path 2011-01-25 00:50:00.000000000 -0700
+++ meshlab-1.3.0/meshlab/src/meshlabplugins/render_gdp/shaderDialog.cpp 2011-08-03 16:48:05.000000000 -0600
@@ -323,7 +323,7 @@ void ShaderDialog::changeTexturePath(int
void ShaderDialog::browseTexturePath(int i) {
QFileDialog fd(0,"Choose new texture");
- QDir shadersDir = QDir(qApp->applicationDirPath());
+ QDir shadersDir = QDir("/usr/share/meshlab");
#if defined(Q_OS_WIN)
if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release")
shadersDir.cdUp();
diff -up meshlab-1.3.0/meshlab/src/plugins_experimental/render_splatpyramid/dialog.cpp.shader-path meshlab-1.3.0/meshlab/src/meshlabplugins/render_splatpyramid/dialog.cpp
--- meshlab-1.3.0/meshlab/src/plugins_experimental/render_splatpyramid/dialog.cpp.shader-path 2011-01-25 00:50:00.000000000 -0700
+++ meshlab-1.3.0/meshlab/src/plugins_experimental/render_splatpyramid/dialog.cpp 2011-08-03 16:48:05.000000000 -0600
@@ -123,7 +123,7 @@ void Dialog::changeTexturePath(int i) {
void Dialog::browseTexturePath(int i) {
QFileDialog fd(0,"Choose new texture");
- QDir shadersDir = QDir(qApp->applicationDirPath());
+ QDir shadersDir = QDir("/usr/share/meshlab");
#if defined(Q_OS_WIN)
if (shadersDir.dirName() == "debug" || shadersDir.dirName() == "release")
shadersDir.cdUp();