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From f276ee7ea911244a07f4db52160f07ef08867a16 Mon Sep 17 00:00:00 2001
From: Anthony Liguori <aliguori@us.ibm.com>
Date: Wed, 5 Sep 2012 13:52:49 -0500
Subject: [PATCH] socket: don't attempt to reconnect a TCP socket in server
 mode

Commit c3767ed0eb5d0bb25fe409ae5dec06e3411ff1b6 introduced a possible SEGV when
using a socket chardev with server=on because it assumes that all TCP sockets
are in client mode.

This patch adds a check to only reconnect when in client mode.

Cc: Lei Li <lilei@linux.vnet.ibm.com>
Reported-by: Michael Roth <mdroth@linux.vnet.ibm.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
(cherry picked from commit 455aa1e0818653c41fd794435b982426ce21ba2f)

Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
---
 qemu-char.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/qemu-char.c b/qemu-char.c
index 398baf1..767da93 100644
--- a/qemu-char.c
+++ b/qemu-char.c
@@ -2148,10 +2148,12 @@ static int tcp_chr_write(CharDriverState *chr, const uint8_t *buf, int len)
     TCPCharDriver *s = chr->opaque;
     if (s->connected) {
         return send_all(s->fd, buf, len);
-    } else {
+    } else if (s->listen_fd == -1) {
         /* (Re-)connect for unconnected writing */
         tcp_chr_connect(chr);
         return 0;
+    } else {
+        return len;
     }
 }