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From 7867887019541322b08cc31257c447d20e79a40c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Robert-Andr=C3=A9=20Mauchin?= <zebob.m@gmail.com>
Date: Wed, 3 Oct 2018 16:37:42 +0200
Subject: [PATCH] Revert "Add-support-for-SPV_NV_mesh_shader"

This reverts commit e8ffa069fa40f79824cb1499eaa78cb56af84d0a.
---
 CMakeLists.txt                                |  8 --
 glslc/src/shader_stage.cc                     | 23 +-----
 glslc/src/stage_test.cc                       | 25 ------
 libshaderc/include/shaderc/shaderc.h          | 27 -------
 libshaderc/src/common_shaders_for_test.h      | 38 ----------
 libshaderc/src/shaderc.cc                     | 57 --------------
 libshaderc/src/shaderc_private.h              | 18 -----
 libshaderc/src/shaderc_private_test.cc        | 18 -----
 libshaderc/src/shaderc_test.cc                | 76 -------------------
 .../include/libshaderc_util/compiler.h        | 34 +--------
 libshaderc_util/src/resources.cc              | 10 ---
 11 files changed, 5 insertions(+), 329 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index b982eab..422d9c2 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -19,19 +19,11 @@ else()
   message(STATUS "Configuring Shaderc to avoid building tests.")
 endif()
 
-set (CMAKE_CXX_STANDARD 11)
-
-option(SHADERC_ENABLE_NV_EXTENSIONS "Enables support of Nvidia-specific extensions" ON)
 
 include(GNUInstallDirs)
 include(cmake/setup_build.cmake)
 include(cmake/utils.cmake)
 
-
-if(SHADERC_ENABLE_NV_EXTENSIONS)
-    add_definitions(-DNV_EXTENSIONS)
-endif(SHADERC_ENABLE_NV_EXTENSIONS)
-
 add_custom_target(check-copyright ALL
   ${PYTHON_EXE} ${CMAKE_CURRENT_SOURCE_DIR}/utils/add_copyright.py
   --check
diff --git a/glslc/src/shader_stage.cc b/glslc/src/shader_stage.cc
index 3e4716d..142195a 100644
--- a/glslc/src/shader_stage.cc
+++ b/glslc/src/shader_stage.cc
@@ -43,18 +43,7 @@ shaderc_shader_kind MapStageNameToForcedKind(const string_piece& stage_name) {
       {"geometry", shaderc_glsl_geometry_shader},
       {"geom", shaderc_glsl_geometry_shader},
       {"compute", shaderc_glsl_compute_shader},
-      {"comp", shaderc_glsl_compute_shader},
-#ifdef NV_EXTENSIONS
-      {"rgen", shaderc_glsl_raygen_shader },
-      {"rahit", shaderc_glsl_anyhit_shader },
-      {"rchit", shaderc_glsl_closesthit_shader },
-      {"rmiss", shaderc_glsl_miss_shader },
-      {"rint", shaderc_glsl_intersection_shader },
-      {"rcall", shaderc_glsl_callable_shader },
-      {"task", shaderc_glsl_task_shader },
-      {"mesh", shaderc_glsl_mesh_shader },
-#endif
-  };
+      {"comp", shaderc_glsl_compute_shader}};
   for (const auto& entry : string_to_kind) {
     if (stage_name == entry.id) return entry.stage;
   }
@@ -79,16 +68,6 @@ shaderc_shader_kind DeduceDefaultShaderKindFromFileName(
       {"geom", shaderc_glsl_default_geometry_shader},
       {"comp", shaderc_glsl_default_compute_shader},
       {"spvasm", shaderc_spirv_assembly},
-#ifdef NV_EXTENSIONS
-      {"rgen", shaderc_glsl_default_raygen_shader },
-      {"rahit", shaderc_glsl_default_anyhit_shader },
-      {"rchit", shaderc_glsl_default_closesthit_shader },
-      {"rmiss", shaderc_glsl_default_miss_shader },
-      {"rint", shaderc_glsl_default_intersection_shader },
-      {"rcall", shaderc_glsl_default_callable_shader },
-      {"task", shaderc_glsl_default_task_shader },
-      {"mesh", shaderc_glsl_default_mesh_shader },
-#endif
   };
 
   const string_piece extension = glslc::GetFileExtension(file_name);
diff --git a/glslc/src/stage_test.cc b/glslc/src/stage_test.cc
index 80eef92..2ee0271 100644
--- a/glslc/src/stage_test.cc
+++ b/glslc/src/stage_test.cc
@@ -49,31 +49,6 @@ TEST(DeduceDefaultShaderKindFromFileName, ValidStage) {
   EXPECT_EQ(shaderc_glsl_default_compute_shader,
             glslc::DeduceDefaultShaderKindFromFileName("a.comp"));
 
-#ifdef NV_EXTENSIONS
-  EXPECT_EQ(shaderc_glsl_default_raygen_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.rgen"));
-
-  EXPECT_EQ(shaderc_glsl_default_anyhit_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.rahit"));
-
-  EXPECT_EQ(shaderc_glsl_default_closesthit_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.rchit"));
-
-  EXPECT_EQ(shaderc_glsl_default_miss_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.rmiss"));
-
-  EXPECT_EQ(shaderc_glsl_default_intersection_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.rint"));
-
-  EXPECT_EQ(shaderc_glsl_default_callable_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.rcall"));
-
-  EXPECT_EQ(shaderc_glsl_default_task_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.task"));
-
-  EXPECT_EQ(shaderc_glsl_default_mesh_shader,
-            glslc::DeduceDefaultShaderKindFromFileName("a.mesh"));
-#endif
 }
 
 TEST(DeduceDefaultShaderKindFromFileName, InvalidStage) {
diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/shaderc.h
index 6addebf..093bb12 100644
--- a/libshaderc/include/shaderc/shaderc.h
+++ b/libshaderc/include/shaderc/shaderc.h
@@ -64,7 +64,6 @@ typedef enum {
   shaderc_glsl_geometry_shader = shaderc_geometry_shader,
   shaderc_glsl_tess_control_shader = shaderc_tess_control_shader,
   shaderc_glsl_tess_evaluation_shader = shaderc_tess_evaluation_shader,
-
   // Deduce the shader kind from #pragma annotation in the source code. Compiler
   // will emit error if #pragma annotation is not found.
   shaderc_glsl_infer_from_source,
@@ -78,32 +77,6 @@ typedef enum {
   shaderc_glsl_default_tess_control_shader,
   shaderc_glsl_default_tess_evaluation_shader,
   shaderc_spirv_assembly,
-#ifdef NV_EXTENSIONS
-  shaderc_raygen_shader,
-  shaderc_anyhit_shader,
-  shaderc_closesthit_shader,
-  shaderc_miss_shader,
-  shaderc_intersection_shader,
-  shaderc_callable_shader,
-  shaderc_glsl_raygen_shader = shaderc_raygen_shader,
-  shaderc_glsl_anyhit_shader = shaderc_anyhit_shader,
-  shaderc_glsl_closesthit_shader = shaderc_closesthit_shader,
-  shaderc_glsl_miss_shader = shaderc_miss_shader,
-  shaderc_glsl_intersection_shader = shaderc_intersection_shader,
-  shaderc_glsl_callable_shader = shaderc_callable_shader,
-  shaderc_glsl_default_raygen_shader,
-  shaderc_glsl_default_anyhit_shader,
-  shaderc_glsl_default_closesthit_shader,
-  shaderc_glsl_default_miss_shader,
-  shaderc_glsl_default_intersection_shader,
-  shaderc_glsl_default_callable_shader,
-  shaderc_task_shader,
-  shaderc_mesh_shader,
-  shaderc_glsl_task_shader = shaderc_task_shader,
-  shaderc_glsl_mesh_shader = shaderc_mesh_shader,
-  shaderc_glsl_default_task_shader,
-  shaderc_glsl_default_mesh_shader,
-#endif
 } shaderc_shader_kind;
 
 typedef enum {
diff --git a/libshaderc/src/common_shaders_for_test.h b/libshaderc/src/common_shaders_for_test.h
index e1e52be..d4e15c1 100644
--- a/libshaderc/src/common_shaders_for_test.h
+++ b/libshaderc/src/common_shaders_for_test.h
@@ -259,44 +259,6 @@ const char kGlslShaderComputeSubgroupBarrier[] =
        #extension GL_KHR_shader_subgroup_basic : enable
        void main() { subgroupBarrier(); })";
 
-#ifdef NV_EXTENSIONS
-// A GLSL task shader using a regular barrier.
-const char kGlslShaderTaskBarrier[] =
-    R"(#version 450
-       #extension GL_NV_mesh_shader : enable
-       layout(local_size_x = 32) in;
-       void main() { barrier(); })";
-
-// A GLSL task shader using the Subgroups feature.
-const char kGlslShaderTaskSubgroupBarrier[] =
-    R"(#version 450
-       #extension GL_NV_mesh_shader : enable
-       #extension GL_KHR_shader_subgroup_basic : enable
-       layout(local_size_x = 32) in;
-       void main() { subgroupBarrier(); })";
-
-// A GLSL mesh shader using a regular barrier.
-const char kGlslShaderMeshBarrier[] =
-    R"(#version 450
-       #extension GL_NV_mesh_shader : enable
-       layout(local_size_x = 32) in;
-       layout(max_vertices=81) out;
-       layout(max_primitives=32) out;
-       layout(triangles) out;
-       void main() { barrier(); })";
-
-// A GLSL mesh shader using the Subgroups feature.
-const char kGlslShaderMeshSubgroupBarrier[] =
-    R"(#version 450
-       #extension GL_NV_mesh_shader : enable
-       #extension GL_KHR_shader_subgroup_basic : enable
-       layout(local_size_x = 32) in;
-       layout(max_vertices=81) out;
-       layout(max_primitives=32) out;
-       layout(triangles) out;
-       void main() { subgroupBarrier(); })";
-#endif
-
 const char kGlslMultipleFnShader[] =
     R"(#version 450
        layout(location=0) flat in  int inVal;
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
index 5f5db16..17a6562 100644
--- a/libshaderc/src/shaderc.cc
+++ b/libshaderc/src/shaderc.cc
@@ -56,26 +56,6 @@ EShLanguage GetForcedStage(shaderc_shader_kind kind) {
       return EShLangTessControl;
     case shaderc_glsl_tess_evaluation_shader:
       return EShLangTessEvaluation;
-
-#ifdef NV_EXTENSIONS
-    case shaderc_glsl_raygen_shader:
-      return EShLangRayGenNV;
-    case shaderc_glsl_anyhit_shader:
-      return EShLangAnyHitNV;
-    case shaderc_glsl_closesthit_shader:
-      return EShLangClosestHitNV;
-    case shaderc_glsl_miss_shader:
-      return EShLangMissNV;
-    case shaderc_glsl_intersection_shader:
-      return EShLangIntersectNV;
-    case shaderc_glsl_callable_shader:
-      return EShLangCallableNV;
-    case shaderc_glsl_task_shader:
-      return EShLangTaskNV;
-    case shaderc_glsl_mesh_shader:
-      return EShLangMeshNV;
-#endif
-
     case shaderc_glsl_infer_from_source:
     case shaderc_glsl_default_vertex_shader:
     case shaderc_glsl_default_fragment_shader:
@@ -83,16 +63,6 @@ EShLanguage GetForcedStage(shaderc_shader_kind kind) {
     case shaderc_glsl_default_geometry_shader:
     case shaderc_glsl_default_tess_control_shader:
     case shaderc_glsl_default_tess_evaluation_shader:
-#ifdef NV_EXTENSIONS
-    case shaderc_glsl_default_raygen_shader:
-    case shaderc_glsl_default_anyhit_shader:
-    case shaderc_glsl_default_closesthit_shader:
-    case shaderc_glsl_default_miss_shader:
-    case shaderc_glsl_default_intersection_shader:
-    case shaderc_glsl_default_callable_shader:
-    case shaderc_glsl_default_task_shader:
-    case shaderc_glsl_default_mesh_shader:
-#endif
     case shaderc_spirv_assembly:
       return EShLangCount;
   }
@@ -150,16 +120,6 @@ class StageDeducer {
       case shaderc_glsl_tess_control_shader:
       case shaderc_glsl_tess_evaluation_shader:
       case shaderc_glsl_infer_from_source:
-#ifdef NV_EXTENSIONS
-      case shaderc_glsl_raygen_shader:
-      case shaderc_glsl_anyhit_shader:
-      case shaderc_glsl_closesthit_shader:
-      case shaderc_glsl_miss_shader:
-      case shaderc_glsl_intersection_shader:
-      case shaderc_glsl_callable_shader:
-      case shaderc_glsl_task_shader:
-      case shaderc_glsl_mesh_shader:
-#endif
         return EShLangCount;
       case shaderc_glsl_default_vertex_shader:
         return EShLangVertex;
@@ -173,23 +133,6 @@ class StageDeducer {
         return EShLangTessControl;
       case shaderc_glsl_default_tess_evaluation_shader:
         return EShLangTessEvaluation;
-#ifdef NV_EXTENSIONS
-      case shaderc_glsl_default_raygen_shader:
-        return EShLangRayGenNV;
-      case shaderc_glsl_default_anyhit_shader:
-        return EShLangAnyHitNV;
-      case shaderc_glsl_default_closesthit_shader:
-        return EShLangClosestHitNV;
-      case shaderc_glsl_default_miss_shader:
-        return EShLangMissNV;
-      case shaderc_glsl_default_intersection_shader:
-        return EShLangIntersectNV;
-      case shaderc_glsl_default_callable_shader:
-        return EShLangCallableNV;
-      case shaderc_glsl_default_task_shader:
-        return EShLangTaskNV;
-      case shaderc_glsl_default_mesh_shader:
-#endif
       case shaderc_spirv_assembly:
         return EShLangCount;
     }
diff --git a/libshaderc/src/shaderc_private.h b/libshaderc/src/shaderc_private.h
index 30dc863..47de8f5 100644
--- a/libshaderc/src/shaderc_private.h
+++ b/libshaderc/src/shaderc_private.h
@@ -111,24 +111,6 @@ inline shaderc_util::Compiler::Stage shaderc_convert_specific_stage(
       return shaderc_util::Compiler::Stage::Geometry;
     case shaderc_compute_shader:
       return shaderc_util::Compiler::Stage::Compute;
-#if NV_EXTENSIONS
-    case shaderc_raygen_shader:
-      return shaderc_util::Compiler::Stage::RayGenNV;
-    case shaderc_intersection_shader:
-      return shaderc_util::Compiler::Stage::IntersectNV;
-    case shaderc_anyhit_shader:
-      return shaderc_util::Compiler::Stage::AnyHitNV;
-    case shaderc_closesthit_shader:
-      return shaderc_util::Compiler::Stage::ClosestHitNV;
-    case shaderc_miss_shader:
-      return shaderc_util::Compiler::Stage::MissNV;
-    case shaderc_callable_shader:
-      return shaderc_util::Compiler::Stage::CallableNV;
-    case shaderc_task_shader:
-      return shaderc_util::Compiler::Stage::TaskNV;
-    case shaderc_mesh_shader:
-      return shaderc_util::Compiler::Stage::MeshNV;
-#endif
     default:
       // We don't care about the other kinds.
       break;
diff --git a/libshaderc/src/shaderc_private_test.cc b/libshaderc/src/shaderc_private_test.cc
index 3b64551..2d6ebf8 100644
--- a/libshaderc/src/shaderc_private_test.cc
+++ b/libshaderc/src/shaderc_private_test.cc
@@ -30,23 +30,5 @@ TEST(ConvertSpecificStage, Exhaustive) {
             shaderc_convert_specific_stage(shaderc_geometry_shader));
   EXPECT_EQ(shaderc_util::Compiler::Stage::Compute,
             shaderc_convert_specific_stage(shaderc_compute_shader));
-#ifdef NV_EXTENSIONS
-  EXPECT_EQ(shaderc_util::Compiler::Stage::RayGenNV,
-            shaderc_convert_specific_stage(shaderc_raygen_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::AnyHitNV,
-            shaderc_convert_specific_stage(shaderc_anyhit_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::ClosestHitNV,
-            shaderc_convert_specific_stage(shaderc_closesthit_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::IntersectNV,
-            shaderc_convert_specific_stage(shaderc_intersection_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::MissNV,
-            shaderc_convert_specific_stage(shaderc_miss_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::CallableNV,
-            shaderc_convert_specific_stage(shaderc_callable_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::TaskNV,
-            shaderc_convert_specific_stage(shaderc_task_shader));
-  EXPECT_EQ(shaderc_util::Compiler::Stage::MeshNV,
-            shaderc_convert_specific_stage(shaderc_mesh_shader));
-#endif
 }
 }  // anonymous namespace
diff --git a/libshaderc/src/shaderc_test.cc b/libshaderc/src/shaderc_test.cc
index e68ebcb..93acc09 100644
--- a/libshaderc/src/shaderc_test.cc
+++ b/libshaderc/src/shaderc_test.cc
@@ -1198,82 +1198,6 @@ TEST_F(CompileStringWithOptionsTest,
                                  shaderc_glsl_compute_shader, options_.get()));
 }
 
-#ifdef NV_EXTENSIONS
-// task shader
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_0TaskShaderToVulkan1_0Succeeds) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_0);
-  EXPECT_TRUE(CompilesToValidSpv(compiler_, kGlslShaderTaskBarrier,
-                                 shaderc_glsl_task_shader, options_.get()));
-}
-
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_0TaskShaderToVulkan1_1Succeeds) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_1);
-  EXPECT_TRUE(CompilesToValidSpv(compiler_, kGlslShaderTaskBarrier,
-                                 shaderc_glsl_task_shader, options_.get()));
-}
-
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_1TaskShaderToVulkan1_0Fails) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_0);
-  EXPECT_FALSE(CompilesToValidSpv(compiler_, kGlslShaderTaskSubgroupBarrier,
-                                  shaderc_glsl_task_shader, options_.get()));
-}
-
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_1TaskShaderToVulkan1_1Succeeds) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_1);
-  EXPECT_TRUE(CompilesToValidSpv(compiler_, kGlslShaderTaskSubgroupBarrier,
-                                 shaderc_glsl_task_shader, options_.get()));
-}
-
-// mesh shader
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_0MeshShaderToVulkan1_0Succeeds) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_0);
-  EXPECT_TRUE(CompilesToValidSpv(compiler_, kGlslShaderMeshBarrier,
-                                 shaderc_glsl_mesh_shader, options_.get()));
-}
-
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_0MeshShaderToVulkan1_1Succeeds) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_1);
-  EXPECT_TRUE(CompilesToValidSpv(compiler_, kGlslShaderMeshBarrier,
-                                 shaderc_glsl_mesh_shader, options_.get()));
-}
-
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_1MeshShaderToVulkan1_0Fails) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_0);
-  EXPECT_FALSE(CompilesToValidSpv(compiler_, kGlslShaderMeshSubgroupBarrier,
-                                  shaderc_glsl_mesh_shader, options_.get()));
-}
-
-TEST_F(CompileStringWithOptionsTest,
-       TargetEnvRespectedWhenCompilingVulkan1_1MeshShaderToVulkan1_1Succeeds) {
-  shaderc_compile_options_set_target_env(options_.get(),
-                                         shaderc_target_env_vulkan,
-                                         shaderc_env_version_vulkan_1_1);
-  EXPECT_TRUE(CompilesToValidSpv(compiler_, kGlslShaderMeshSubgroupBarrier,
-                                 shaderc_glsl_mesh_shader, options_.get()));
-}
-#endif
-
 TEST_F(CompileStringWithOptionsTest,
        DISABLED_TargetEnvIgnoredWhenPreprocessing) {
   // This test is disabled since some versions of glslang may refuse to compile
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
index f36a97f..bbbab86 100644
--- a/libshaderc_util/include/libshaderc_util/compiler.h
+++ b/libshaderc_util/include/libshaderc_util/compiler.h
@@ -171,40 +171,14 @@ class Compiler {
     Geometry,
     Fragment,
     Compute,
-#ifdef NV_EXTENSIONS
-    RayGenNV,
-    IntersectNV,
-    AnyHitNV,
-    ClosestHitNV,
-    MissNV,
-    CallableNV,
-    TaskNV,
-    MeshNV,
-#endif
-    StageEnd,
   };
-  enum { kNumStages = int(Stage::StageEnd) };
+  enum { kNumStages = int(Stage::Compute) + 1 };
 
   // Returns a std::array of all the Stage values.
   const std::array<Stage, kNumStages>& stages() const {
-    static std::array<Stage, kNumStages> values{{
-        Stage::Vertex,
-        Stage::TessEval,
-        Stage::TessControl,
-        Stage::Geometry,
-        Stage::Fragment,
-        Stage::Compute,
-#ifdef NV_EXTENSIONS
-        Stage::RayGenNV,
-        Stage::IntersectNV,
-        Stage::AnyHitNV,
-        Stage::ClosestHitNV,
-        Stage::MissNV,
-        Stage::CallableNV,
-        Stage::TaskNV,
-        Stage::MeshNV,
-#endif
-    }};
+    static std::array<Stage, kNumStages> values{
+        {Stage::Vertex, Stage::TessEval, Stage::TessControl, Stage::Geometry,
+         Stage::Fragment, Stage::Compute}};
     return values;
   }
 
diff --git a/libshaderc_util/src/resources.cc b/libshaderc_util/src/resources.cc
index 458a63f..1617b0a 100644
--- a/libshaderc_util/src/resources.cc
+++ b/libshaderc_util/src/resources.cc
@@ -116,16 +116,6 @@ const TBuiltInResource kDefaultTBuiltInResource = {
     /*.maxCullDistances = */ 8,                 // ARB_cull_distance.
     /*.maxCombinedClipAndCullDistances = */ 8,  // ARB_cull_distance.
     /*.maxSamples = */ 4,
-    /* .maxMeshOutputVerticesNV = */ 256,
-    /* .maxMeshOutputPrimitivesNV = */ 512,
-    /* .maxMeshWorkGroupSizeX_NV = */ 32,
-    /* .maxMeshWorkGroupSizeY_NV = */ 1,
-    /* .maxMeshWorkGroupSizeZ_NV = */ 1,
-    /* .maxTaskWorkGroupSizeX_NV = */ 32,
-    /* .maxTaskWorkGroupSizeY_NV = */ 1,
-    /* .maxTaskWorkGroupSizeZ_NV = */ 1,
-    /* .maxMeshViewCountNV = */ 4,
-
     // This is the glslang TLimits structure.
     // It defines whether or not the following features are enabled.
     // We want them to all be enabled.
-- 
2.19.0