Blob Blame History Raw
Only in slingshot-0.8.1p/slingshot: general.pyc
Only in slingshot-0.8.1p/slingshot: menu.pyc
Only in slingshot-0.8.1p/slingshot: particle.pyc
diff -U3 -r slingshot-0.8.1p.old/slingshot/planet.py slingshot-0.8.1p/slingshot/planet.py
--- slingshot-0.8.1p.old/slingshot/planet.py	2007-06-22 06:52:33.000000000 -0500
+++ slingshot-0.8.1p/slingshot/planet.py	2010-12-04 18:00:17.000000000 -0600
@@ -56,7 +56,7 @@
 				if d < (self.r + p.get_radius()) * 1.5 + 0.1 * (self.mass + p.get_mass()):
 					positioned = False
 		
-		s = round(2 * self.r / 0.96)
+		s = int(round(2 * self.r / 0.96))
 		self.orig = pygame.transform.scale(self.image, (s, s))
 		
 		self.image = self.orig
Only in slingshot-0.8.1p/slingshot: planet.pyc
diff -U3 -r slingshot-0.8.1p.old/slingshot/player.py slingshot-0.8.1p/slingshot/player.py
--- slingshot-0.8.1p.old/slingshot/player.py	2007-07-13 13:27:18.000000000 -0500
+++ slingshot-0.8.1p/slingshot/player.py	2010-12-04 18:02:05.000000000 -0600
@@ -233,8 +233,8 @@
 		if not self.rect.collidepoint(pos):
 			return False
 		
-		x = round(pos[0] - self.rect.topleft[0])
-		y = round(pos[1] - self.rect.topleft[1])
+		x = int(round(pos[0] - self.rect.topleft[0]))
+		y = int(round(pos[1] - self.rect.topleft[1]))
 		if x <= 1 or y <= 1:
 			return False
 		x = x - 1
Only in slingshot-0.8.1p/slingshot: player.pyc
Only in slingshot-0.8.1p/slingshot: settings.pyc
diff -U3 -r slingshot-0.8.1p.old/slingshot/slingshot.py slingshot-0.8.1p/slingshot/slingshot.py
--- slingshot-0.8.1p.old/slingshot/slingshot.py	2007-07-13 14:57:05.000000000 -0500
+++ slingshot-0.8.1p/slingshot/slingshot.py	2010-12-04 18:00:58.000000000 -0600
@@ -441,7 +441,7 @@
 				tmp.set_colorkey((0,0,0))
 				tmp = tmp.convert_alpha()
 				rect = tmp.get_rect()
-				s = (100 - self.show_round) * rect.h / 25
+				s = int((100 - self.show_round) * rect.h / 25)
 				tmp = pygame.transform.scale(tmp, (rect.w / rect.h * s, s ))
 				rect = tmp.get_rect()
 				rect.center = (399,299)