--- tecnoballz/tecnoballz/include/surface_sdl.h 2007/09/12 06:32:48 1.8
+++ tecnoballz/tecnoballz/include/surface_sdl.h 2007/12/11 07:22:30 1.9
@@ -1,15 +1,15 @@
-/**
- * @file surface_sdl.h
+/**
+ * @file surface_sdl.h
* @brief an surface drawing surface
* @created 2007-02-15
- * @date 2007-04-09
+ * @date 2007-12-11
* @copyright 1991-2007 TLK Games
* @author Bruno Ethvignot
- * @version $Revision: 1.8 $
+ * @version $Revision: 1.9 $
*/
-/*
+/*
* copyright (c) 1991-2007 TLK Games all rights reserved
- * $Id: surface_sdl.h,v 1.8 2007/09/12 06:32:48 gurumeditation Exp $
+ * $Id: surface_sdl.h,v 1.9 2007/12/11 07:22:30 gurumeditation Exp $
*
* TecnoballZ is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -26,50 +26,59 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
-#ifndef __SURFACE_SDL__
+#ifndef __SURFACE_SDL__
#define __SURFACE_SDL__
class surface_sdl;
#include "../include/tecnoballz.h"
class surface_sdl:public virtual tecnoballz
-{
-
-protected:
- SDL_Surface* surface;
- /** The number of bytes used to represent each pixel in a surface */
- Uint32 bytes_per_pixel;
- char* pixel_data;
-
-public:
- surface_sdl ();
- surface_sdl (Uint32 w, Uint32 h, Uint32 depth);
- ~surface_sdl ();
- SDL_Surface* get_surface ();
- char* get_pixel_data ();
- char* get_pixel_data (Uint32 coord_x, Uint32 coord_x);
- Uint32 get_row_size ();
- Uint32 get_offset (Uint32 xcoord, Uint32 ycoord);
- void clear (Uint32 color = 0);
- void clear (Uint32 color, Uint32 xcoord, Uint32 ycoord, Uint32 w, Uint32 height);
- Uint32 get_width ();
- Uint32 get_height ();
- Uint32 get_line_modulo (Uint32 w);
- void lock_surface ();
- void unlock_surface ();
- void blit_to_surface (surface_sdl *dest);
- void blit_to_surface (surface_sdl *dest, Uint32 xcoord, Uint32 ycoord, Uint32 w, Uint32 h);
- void blit_to_surface (surface_sdl *dest, Uint32 x1, Uint32 y1, Uint32 x2, Uint32 y2, Uint32 w, Uint32 h);
- void set_palette (SDL_Color *colors);
- void set_palette (surface_sdl *dest);
- void blit_surface (surface_sdl *dest, Uint32 x1, Uint32 y1, Uint32 x2, Uint32 y2, Uint32 w, Uint32 h);
- void fill_shadow_rect (Uint32 xcoord, Uint32 ycoord, Uint32 w, Uint32 h);
-
-public:
- void create_surface (Uint32 w, Uint32 h, Sint32 depth, Uint32 flags = SDL_ANYFORMAT, Uint32 red_mask = 0xf00, Uint32 green_mask = 0x0f0, Uint32 blue_mask = 0x00f, Uint32 alpha_mask = 0x00);
- surface_sdl *cut_to_surface (Sint32 xcoord, Sint32 ycoord, Uint32 w,
- Uint32 h);
- void cut_to_surface (surface_sdl *dest, Sint32 xcoord, Sint32 ycoord, Uint32 w, Uint32 h);
-};
-
+ {
+ protected:
+ SDL_Surface* surface;
+ /** The number of bytes used to represent each pixel in a surface */
+ Uint32 bytes_per_pixel;
+ char* pixel_data;
+
+ public:
+ surface_sdl ();
+ surface_sdl (Uint32 w, Uint32 h, Uint32 depth);
+ ~surface_sdl ();
+ SDL_Surface* get_surface ();
+ char* get_pixel_data ();
+ char* get_pixel_data (Uint32 xcoord, Uint32 ycoord);
+ Uint32 get_row_size ();
+ Uint32 get_offset (Uint32 xcoord, Uint32 ycoord);
+ void clear (Uint32 color = 0);
+ void clear (Uint32 color, Uint32 xcoord, Uint32 ycoord, Uint32 w,
+ Uint32 height);
+ Uint32 get_width ();
+ Uint32 get_height ();
+ Uint32 get_line_modulo (Uint32 w);
+ void lock_surface ();
+ void unlock_surface ();
+ void blit_to_surface (surface_sdl *dest);
+ void blit_to_surface (surface_sdl *dest, Uint32 xcoord,
+ Uint32 ycoord, Uint32 w, Uint32 h);
+ void blit_to_surface (surface_sdl *dest, Uint32 x1, Uint32 y1,
+ Uint32 x2, Uint32 y2, Uint32 w, Uint32 h);
+ void set_palette (SDL_Color *colors);
+ void set_palette (surface_sdl *dest);
+ void blit_surface (surface_sdl *dest, Uint32 x1, Uint32 y1,
+ Uint32 x2, Uint32 y2, Uint32 w, Uint32 h);
+ void fill_shadow_rect (Uint32 xcoord, Uint32 ycoord, Uint32 w,
+ Uint32 h);
+
+ public:
+ void create_surface (Uint32 w, Uint32 h, Sint32 depth,
+ Uint32 flags = SDL_ANYFORMAT,
+ Uint32 red_mask = 0xf00,
+ Uint32 green_mask = 0x0f0,
+ Uint32 blue_mask = 0x00f,
+ Uint32 alpha_mask = 0x00);
+ surface_sdl *cut_to_surface (Sint32 xcoord, Sint32 ycoord, Uint32 w,
+ Uint32 h);
+ void cut_to_surface (surface_sdl *dest, Sint32 xcoord,
+ Sint32 ycoord, Uint32 w, Uint32 h);
+ };
#endif