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.TH vavoom 6 games
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.SS NAME 
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vavoom \- The most advanced Doom/Heretic/Hexen/Strife source port around!
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.SH SYNOPSIS
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.B vavoom
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[ \-opengl ] [ \-d3d ] [ \-particles \fIn\fR ] [ \-surfcachesize \fIn\fR ] [ \-nosound ] [ \-no3dsound ] [ \-nomusic ] [ \-cddev \fIfile\fR ] [ \-openal ] [ \-nomouse ] [ \-nojoy ] [ \-nolan ] [ \-noudp ] [ \-ip \fIip_addr\fR ] [ \-noipx ] [ \-mpath ] [ \-port \fIn\fR ] { [ \-freedoom] | [ \-doom ] | [ \-doom2 ] | [ \-tnt ] | [ \-plutonia ] | [ \-heretic ] | [ \-hexen ] | [ \-strife ] } [ \-game \fIdirectory\fR ] [ \-devgame \fIdirectory\fR ] [ \-devsnd \fIsndinfo_script\fR ] [ \-progs \fIdirectory\fP ] 
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.SH DESCRIPTION
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.B Vavoom
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is a source port based on sources of Doom, Heretic, Hexen and
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a little bit from Quake. Supported platforms are Windows and Linux.
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Vavoom has a graphical launcher (vlaunch).
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.SH Graphic Options
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.TP
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.BI \-opengl
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selects OpenGL driver
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.TP
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.BI \-d3d
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selects Direct3D driver
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.TP
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.BI \-particles\  <count> 
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specifies number of particles to use, default is 2048, but you can't have less than 512 (i.e. you can't disable them)
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.TP
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.BI \-surfcachesize\  <size>
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specifies size of surface cache memory, in kilobytes
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.SH Sound Options
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.TP
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.BI \-nosound
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disables all sound, music and CD-Audio
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.TP
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.BI \-nosfx
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disables sound
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.TP
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.BI \-no3dsound
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disables 3D sound, use original mode, Windows version only
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.TP
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.BI \-nomusic
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disables music
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.TP
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.BI \-nocdaudio
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disables CD music
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.TP
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.BI \-cddev\  <file>
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specifies CD device \fIfile\fP, default /dev/cdrom, LINUX version only
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.TP
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.BI \-openal
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enabled OpenAL driver.
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.SH Input Options
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.BI \-nomouse
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disables mouse
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.TP
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.BI \-nojoy
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disables joystick
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.SH Network Options
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.BI \-nolan
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disables all LAN drivers
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.TP
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.BI \-noudp
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disables TCP/IP driver
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.TP
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.BI \-ip\  <address>
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specifies IP address, Windows version only
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.TP
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.BI \-noipx
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disables IPX driver
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.TP
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.BI \-mpath
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enables MPATH TCP/IP driver, DOS version only
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.TP
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.BI \-port\  <port>
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sets default LAN port
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.SH Game selection
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.BI \-freedoom
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look only for FreeDoom IWAD files
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.TP
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.BI \-doom
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look only for Doom IWAD files
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.TP
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.BI \-doom2
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look only for Doom 2: Hell On Earth IWAD files
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.TP
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.BI \-tnt
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look only for Doom TNT: Evilution IWAD files
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.TP
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.BI \-plutonia
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look only for Doom: The Plutionia Experiment IWAD files
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.TP
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.BI \-heretic
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look only for Heretic IWAD files
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.TP
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.BI \-hexen
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look only for Hexen IWAD files
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.TP
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.BI \-strife
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look only for Strife IWAD files
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.SH Custom games and development
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.BI \-game\  <directory>
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specifies custom game.
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.TP
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.BI \-devgame\  <directory>
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like \fI-game\fR, but also sets Vavoom in development mode.
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.TP
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.BI \-devsound\  <SNDINFO_script>
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sets sound development mode, uses given SNDINFO script, sounds and music are loaded form archive \fIdirectory\fP, which is specified in script.
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.TP
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.BI \-progs\   <directory>
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specifies \fIdirectory\fP where to look for progs. Server progs are loaded from \fIfile\fP svprogs.dat, client progs - clprogs.dat. Path must include ending slash.
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    Example: \-progs progs/myprogs/
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.TP
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.BI \-file\   <file1> [<file2> \.\.\.]
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specifies additional files.
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.TP
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.BI \-iwaddir\   <dir1> [<dir2> \.\.\.]
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specifies additional directories where to look for IWAD files.
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.SH Debugging Options
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.BI \-debug
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creates a debug \fIfile\fP basev/debug.txt with all console messages.
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.TP
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.BI \-starttime\  <time>
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sets start time, not in LINUX version and dedicated servers
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.TP
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.BI \-rhide
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prints debugfile to stderr, in DOS version Sys_Error exits with call frame traceback
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.SH More Information
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http://vavoom-engine.com/wiki/index.php?title=Command_line_arguments
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/usr/share/doc/vavoom/vavoom.txt.gz
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.PP
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Doom is a registered trademark of id software (http://www.idsoftware.com/).
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.SH Author
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See the copyright file on \fI/usr/share/doc/vavoom/copyright\fR