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.TH vavoom 6 games
.SS NAME 
vavoom \- The most advanced Doom/Heretic/Hexen/Strife source port around!
.SH SYNOPSIS
.B vavoom
[ \-opengl ] [ \-d3d ] [ \-particles \fIn\fR ] [ \-surfcachesize \fIn\fR ] [ \-nosound ] [ \-no3dsound ] [ \-nomusic ] [ \-cddev \fIfile\fR ] [ \-openal ] [ \-nomouse ] [ \-nojoy ] [ \-nolan ] [ \-noudp ] [ \-ip \fIip_addr\fR ] [ \-noipx ] [ \-mpath ] [ \-port \fIn\fR ] { [ \-freedoom] | [ \-doom ] | [ \-doom2 ] | [ \-tnt ] | [ \-plutonia ] | [ \-heretic ] | [ \-hexen ] | [ \-strife ] } [ \-game \fIdirectory\fR ] [ \-devgame \fIdirectory\fR ] [ \-devsnd \fIsndinfo_script\fR ] [ \-progs \fIdirectory\fP ] 

.SH DESCRIPTION

.B Vavoom
is a source port based on sources of Doom, Heretic, Hexen and
a little bit from Quake. Supported platforms are Windows and Linux.
Vavoom has a graphical launcher (vlaunch).

.SH Graphic Options
.TP
.BI \-opengl
selects OpenGL driver
.TP
.BI \-d3d
selects Direct3D driver
.TP
.BI \-particles\  <count> 
specifies number of particles to use, default is 2048, but you can't have less than 512 (i.e. you can't disable them)
.TP
.BI \-surfcachesize\  <size>
specifies size of surface cache memory, in kilobytes
.SH Sound Options
.TP
.BI \-nosound
disables all sound, music and CD-Audio
.TP
.BI \-nosfx
disables sound
.TP
.BI \-no3dsound
disables 3D sound, use original mode, Windows version only
.TP
.BI \-nomusic
disables music
.TP
.BI \-nocdaudio
disables CD music
.TP
.BI \-cddev\  <file>
specifies CD device \fIfile\fP, default /dev/cdrom, LINUX version only
.TP
.BI \-openal
enabled OpenAL driver.
.SH Input Options
.BI \-nomouse
disables mouse
.TP
.BI \-nojoy
disables joystick
.SH Network Options
.BI \-nolan
disables all LAN drivers
.TP
.BI \-noudp
disables TCP/IP driver
.TP
.BI \-ip\  <address>
specifies IP address, Windows version only
.TP
.BI \-noipx
disables IPX driver
.TP
.BI \-mpath
enables MPATH TCP/IP driver, DOS version only
.TP
.BI \-port\  <port>
sets default LAN port
.SH Game selection
.BI \-freedoom
look only for FreeDoom IWAD files
.TP
.BI \-doom
look only for Doom IWAD files
.TP
.BI \-doom2
look only for Doom 2: Hell On Earth IWAD files
.TP
.BI \-tnt
look only for Doom TNT: Evilution IWAD files
.TP
.BI \-plutonia
look only for Doom: The Plutionia Experiment IWAD files
.TP
.BI \-heretic
look only for Heretic IWAD files
.TP
.BI \-hexen
look only for Hexen IWAD files
.TP
.BI \-strife
look only for Strife IWAD files
.SH Custom games and development
.BI \-game\  <directory>
specifies custom game.
.TP
.BI \-devgame\  <directory>
like \fI-game\fR, but also sets Vavoom in development mode.
.TP
.BI \-devsound\  <SNDINFO_script>
sets sound development mode, uses given SNDINFO script, sounds and music are loaded form archive \fIdirectory\fP, which is specified in script.
.TP
.BI \-progs\   <directory>
specifies \fIdirectory\fP where to look for progs. Server progs are loaded from \fIfile\fP svprogs.dat, client progs - clprogs.dat. Path must include ending slash.
    Example: \-progs progs/myprogs/
.TP
.BI \-file\   <file1> [<file2> \.\.\.]
specifies additional files.
.TP
.BI \-iwaddir\   <dir1> [<dir2> \.\.\.]
specifies additional directories where to look for IWAD files.
.SH Debugging Options
.BI \-debug
creates a debug \fIfile\fP basev/debug.txt with all console messages.
.TP
.BI \-starttime\  <time>
sets start time, not in LINUX version and dedicated servers
.TP
.BI \-rhide
prints debugfile to stderr, in DOS version Sys_Error exits with call frame traceback
.SH More Information
http://vavoom-engine.com/wiki/index.php?title=Command_line_arguments

/usr/share/doc/vavoom/vavoom.txt.gz
.PP
Doom is a registered trademark of id software (http://www.idsoftware.com/).
.SH Author
See the copyright file on \fI/usr/share/doc/vavoom/copyright\fR