Blob Blame History Raw
--- vegastrike-0.4.3/objconv/trisort.h~	2002-11-29 21:07:44.000000000 +0100
+++ vegastrike-0.4.3/objconv/trisort.h	2006-06-14 00:59:20.000000000 +0200
@@ -38,8 +38,8 @@
 };
 class Mesh {
     void processline (char * line);
-    Index Mesh::processfacevertex(char * chunk) const;
-    Face Mesh::processface( char * line)const;
+    Index processfacevertex(char * chunk) const;
+    Face processface( char * line)const;
 std::vector <Vector> p;
 std::vector <Vector> n;
 std::vector <Vector> t;//tex coords i=s j=t
--- vegastrike-0.4.3/src/cmd/script/flightgroup.h~	2004-02-07 11:41:28.000000000 +0100
+++ vegastrike-0.4.3/src/cmd/script/flightgroup.h	2006-06-14 00:40:39.000000000 +0200
@@ -81,7 +81,7 @@
   Flightgroup (Flightgroup & other) {
 	  *this = other;
   }
-  Flightgroup& Flightgroup::operator = (Flightgroup & other);
+  Flightgroup& operator = (Flightgroup & other);
   ~Flightgroup();
 };
 
--- vegastrike-0.4.3/src/cmd/collection.h~	2004-04-25 11:51:05.000000000 +0200
+++ vegastrike-0.4.3/src/cmd/collection.h	2006-06-14 00:39:55.000000000 +0200
@@ -59,7 +59,7 @@
         GetNextValidUnit();
     }
     UnitIterator( const UnitIterator& orig ) : pos(orig.pos) { }
-    UnitIterator& UnitIterator::operator=( const UnitIterator& orig ) {
+    UnitIterator& operator=( const UnitIterator& orig ) {
         pos = orig.pos; return *this;
     }
     ~UnitIterator() {
@@ -93,7 +93,7 @@
     ConstIterator(const UnitListNode *start):pos(start) {
       GetNextValidUnit();
     }
-    ConstIterator& ConstIterator::operator=( const ConstIterator& orig ) {
+    ConstIterator& operator=( const ConstIterator& orig ) {
         pos = orig.pos;
         return *this;
     }
--- vegastrike-0.4.3/src/cmd/weapon_xml.h~	2004-03-18 09:58:46.000000000 +0100
+++ vegastrike-0.4.3/src/cmd/weapon_xml.h	2006-06-14 00:40:15.000000000 +0200
@@ -32,7 +32,7 @@
   void Type (enum WEAPON_TYPE typ) {type=typ;switch(typ) {case BOLT:file=string("");break;case BEAM:file=string("beamtexture.bmp");break;case BALL:file=string("ball.ani");break;case PROJECTILE:file=string("missile.bfxm");break;default:break;}} 
   void MntSize(enum MOUNT_SIZE size) {this->size = size;}
   weapon_info(enum WEAPON_TYPE typ) {init();Type(typ);}
-  weapon_info::weapon_info(const weapon_info &tmp) {*this = tmp;}
+  weapon_info(const weapon_info &tmp) {*this = tmp;}
   //  weapon_info& operator = (const weapon_info &tmp);
   void netswap();
 };
--- vegastrike-0.4.3/src/cmd/base.h~	2004-12-06 07:14:54.000000000 +0100
+++ vegastrike-0.4.3/src/cmd/base.h	2006-06-14 00:43:08.000000000 +0200
@@ -200,7 +200,7 @@
 //	static void BaseInterface::beginElement(void *userData, const XML_Char *names, const XML_Char **atts);
 //	void BaseInterface::beginElement(const string &name, const AttributeList attributes);
 //	static void BaseInterface::endElement(void *userData, const XML_Char *name);
-	void BaseInterface::Load(const char * filename, const char * time_of_day, const char * faction);
+	void Load(const char * filename, const char * time_of_day, const char * faction);
 	static void ClickWin (int x, int y, int button, int state);
 	void Click (int x, int y, int button, int state);
 	static void PassiveMouseOverWin (int x, int y);
--- vegastrike-0.4.3/src/cmd/nebula_generic.h~	2003-06-12 07:16:56.000000000 +0200
+++ vegastrike-0.4.3/src/cmd/nebula_generic.h	2006-06-14 00:45:16.000000000 +0200
@@ -4,7 +4,7 @@
 
 class Nebula: public Unit {
 protected:
-	static void Nebula::beginElement (void * Userdata,const XML_Char * name, const XML_Char ** atts);
+	static void beginElement (void * Userdata,const XML_Char * name, const XML_Char ** atts);
 	Vector color;
 	float Density;
 	float fognear;
--- vegastrike-0.4.3/src/gfx/nav/navpath.h~	2005-01-18 09:03:16.000000000 +0100
+++ vegastrike-0.4.3/src/gfx/nav/navpath.h	2006-06-14 00:42:05.000000000 +0200
@@ -83,7 +83,7 @@
   void addNewPath();
   bool update();
 
-  bool NavPath::isNeighborPath(unsigned system, unsigned neighbor);
+  bool isNeighborPath(unsigned system, unsigned neighbor);
 
   NavPath();
   ~NavPath();
--- vegastrike-0.4.3/src/gfx/vsimage.h~	2005-01-31 11:59:01.000000000 +0100
+++ vegastrike-0.4.3/src/gfx/vsimage.h	2006-06-14 00:42:44.000000000 +0200
@@ -121,10 +121,10 @@
 		//const static int SIZEOF_RGBQUAD;
         LOCALCONST_DECL(int,SIZEOF_RGBQUAD,sizeof(BYTE)*4)
 
-		VSImage::VSImage();
+		VSImage();
 		// f2 is needed for bmp loading
-		VSImage::VSImage( VSFile * f, textureTransform * t=NULL, bool strip=false, VSFile * f2 = NULL);
-		VSImage::~VSImage();
+		VSImage( VSFile * f, textureTransform * t=NULL, bool strip=false, VSFile * f2 = NULL);
+		~VSImage();
 
 		// f2 is needed for bmp loading
 		unsigned char*	ReadImage( VSFile * f, textureTransform * t=NULL, bool strip=false, VSFile * f2 = NULL);
--- vegastrike-0.4.3/src/star_system.h~	2004-02-07 11:41:13.000000000 +0100
+++ vegastrike-0.4.3/src/star_system.h	2006-06-14 00:43:24.000000000 +0200
@@ -34,7 +34,7 @@
   Texture *LightMap[6]; 
   //vector <class MissileEffect *> dischargedMissiles;
  public:
-  GameStarSystem::GameStarSystem(const char * filename, const Vector & centr=Vector(0,0,0),const float timeofyear=0);
+  GameStarSystem(const char * filename, const Vector & centr=Vector(0,0,0),const float timeofyear=0);
   ~GameStarSystem();
   //void UpdateUnitPhysics(bool firstframe);
   //class CollideTable *collidetable;