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diff -NarU5 wmx-8.orig/Config.h wmx-8/Config.h
--- wmx-8.orig/Config.h	2014-11-16 14:34:19.000000000 -0500
+++ wmx-8/Config.h	2014-11-20 09:41:54.238623357 -0500
@@ -77,11 +77,11 @@
 // Spawn a temporary new shell between the wm and each new process?
 #define CONFIG_EXEC_USING_SHELL   False
 
 // What to run to get a new window (from the "New" menu option)
 #define CONFIG_NEW_WINDOW_LABEL "New"
-#define CONFIG_NEW_WINDOW_COMMAND "x-terminal-emulator"
+#define CONFIG_NEW_WINDOW_COMMAND "/usr/bin/xterm"
 #define CONFIG_NEW_WINDOW_COMMAND_OPTIONS 0
 // or, for example,
 //#define CONFIG_NEW_WINDOW_COMMAND_OPTIONS "-ls","-sb","-sl","1024",0
 // alternatively,
 #define CONFIG_DISABLE_NEW_WINDOW_COMMAND (DynamicConfig::config.disableNew())
@@ -92,11 +92,11 @@
  
 // Directory under $HOME in which to look for commands for the
 // middle-button menu
 #define CONFIG_COMMAND_MENU       ".wmx"
 // only used if COMMAND_MENU is not found; ignored if invalid directory:
-#define CONFIG_SYSTEM_COMMAND_MENU	"/usr/local/lib/wmx/menu"
+#define CONFIG_SYSTEM_COMMAND_MENU	"/usr/share/wmx"
 // append screennumber to COMMAND_MENU directory;
 // use non screen style as fallback
 #define CONFIG_ADD_SCREEN_TO_COMMAND_MENU False
  
 // Focus possibilities.
@@ -125,11 +125,11 @@
 
 // Number of pixels off the screen you have to push a window
 // before the manager notices the window is off-screen (the higher
 // the value, the easier it is to place windows at the screen edges)
 
-#define CONFIG_BUMP_DISTANCE      16
+#define CONFIG_BUMP_DISTANCE      32
 
 // If CONFIG_BUMP_EVERYWHERE is defined, windows will "bump" against
 // other window edges as well as the edges of the screen
 
 #define CONFIG_BUMP_EVERYWHERE    True
@@ -192,11 +192,11 @@
 
 // This is the key for wm controls: e.g. Alt/Left and Alt/Right to
 // flip channels, and Alt/Tab to switch windows.  (On my 105-key
 // PC keyboard, Meta_L corresponds to the left Windows key.)
 
-#define CONFIG_ALT_KEY            XK_Super_L
+#define CONFIG_ALT_KEY            XK_Meta_L
 
 // And these define the rest of the keyboard controls, when the above
 // modifier is pressed; they're keysyms as defined in <X11/keysym.h>
 // and <X11/keysymdef.h>
 
@@ -335,11 +335,11 @@
 #define CONFIG_MENU_BORDERS       "black"
 
 // Pixel width for the bit of frame to the left of the window and the
 // sum of the two bits at the top
 
-#define CONFIG_FRAME_THICKNESS    8
+#define CONFIG_FRAME_THICKNESS    6
 
 
 // ========================
 // Section IV. Flashy stuff
 // ========================
@@ -348,11 +348,11 @@
 // in ./background.xpm; if USE_PIXMAP_MENUS is also True, the menus
 // will be too.  The latter screws up in palette-based visuals, but
 // should be okay in true-colour.
 
 #define CONFIG_USE_PIXMAPS        True
-#define CONFIG_USE_PIXMAP_MENUS   True
+#define CONFIG_USE_PIXMAP_MENUS   False
 
 // Set CHANNEL_SURF for multi-channel switching; CHANNEL_CLICK_SIZE is
 // how close you have to middle-button-click to the top-right corner
 // of the root window before the channel change happens.  Set
 // USE_CHANNEL_KEYS if you want Alt-F1, Alt-F2 etc for quick channel